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We have posted a 'working' version of our Player's Guide for Europe In Ruins on the forum. You can check it out here: http://www.europeinruins.com/index.php/topic,222.0.html. The guide contains much of the information that will be needed by our players to be successful in the war as well as some interesting information on how exactly everything works.

We are still in development on the next version for our next phase of testing. It's going well and we hope to release it to our testers soon, then to open up testing to the public shortly thereafter. After this, we'll begin on incorporating all the other pieces together to create one seamless war.

You may also want to check out Unkn0wn's new map, Nuenen. He posted some screenshots of the initial version and it looks great. You can read all about it in our Map Building sub-forum
I wanted to provide our followers with another update on the development . It's been over 2 months and still no sign of an actual war taking place. As such, you might be wondering, what's taking so long? ...Read More
We are rapidly approaching the next phase of testing. This phase will most likely be open to anyone registered on the forum and hopefully be able to provide us with much more feedback on the way the gameplay is shaping up. It's important that we take our time when going through these testing phases and get feedback from our testers. Our vision is great, but sometimes it helps to have some confirmation now and again that things are progressing the way they should. ...Read More
Important Note: Europe In Ruins modification does not harm your original Company of Heroes or Opposing Fronts installation.  You may still play your original copy even with this modification installed.  Europe In Ruins is a multiplayer only modification.

Europe in Ruins is a modification for Company of Heroes and Opposing Fronts that attempts to convert the games into a MMO-RTS with applied persistency and an online war. Launched and under development before THQ/Relic announced Company Heroes Online (available only in China), their attempt to venture into the persistent world, this modification seems to be breaking ground in an area that is just now beginning to be recognized by publishers and developers. ...Read More
As many of you know, last Friday we selected a handful of testers to participate in our pre-alpha testing. The goal of this test was to determine if the game play introduced in Europe In Ruins would be fun. The players created companies based on set resource amounts. These companies were then put into the game for our testers to play with using the Europe In Ruins modifications and victory condition. ...Read More
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