Title: luft mortar Post by: Demon767 on July 08, 2009, 02:34:32 am is a mortar paradropped in by the luftwaffe and used by the fallschrimjagers
kurzer 8 cm Granatwerfer 42 just a idea. like the british 2 inch mortar. just because i dont get mortars in the supply drop i just feel like its necessary is all. Title: Re: luft mortar Post by: Baine on July 08, 2009, 02:52:44 am Why would you want a 2inch mortar when you can get mortar hts?
Title: Re: luft mortar Post by: Tymathee on July 08, 2009, 03:34:42 am you miss your supply drop mortars don't you :( lol
Title: Re: luft mortar Post by: Schultz on July 08, 2009, 03:48:00 am Why would you want a 2inch mortar when you can get mortar hts? my guess baine is because it doesnt come on an ht that dies to at and can be recrewed Title: Re: luft mortar Post by: EliteGren on July 08, 2009, 03:49:31 am Btw Wehrmortar from Terror reinforcements doesn't have mortar smoke, and thats all I wanted from it since I prefer Mortar Hts because of their mobility.
Is this intended? Title: Re: luft mortar Post by: Tymathee on July 08, 2009, 04:29:31 am Yea mortar ht's dont have smoke in vcoh either. They get the incendeary barrage instead. There's a doc ability where they can get smoke but very very few people use smoke anyway and with incendiary why would you want to use smoke...
Title: Re: luft mortar Post by: EliteGren on July 08, 2009, 04:41:37 am What? Did you even read my post?
And of course I know MHT doesnt get smoke, I've been playing this game since beta 2006 ffs. And I use smoke because I know how effective it is and can be, most people forget about it. Title: Re: luft mortar Post by: Malevolence on July 08, 2009, 04:57:28 am Quote Yea mortar ht's dont have smoke in vcoh either. They get the incendeary barrage instead. There's a doc ability where they can get smoke but very very few people use smoke anyway and with incendiary why would you want to use smoke... Because the 81mm German Mortar is supposed to have Smoke, that's why. Title: Re: luft mortar Post by: Smithy17 on July 08, 2009, 05:02:58 am Its the same for the american mortar from the airborne reinforcements for brits - no smoke.
Title: Re: luft mortar Post by: Tymathee on July 08, 2009, 05:24:50 am im guessing that it's tied to the faction thats why it doesn't work.
Title: Re: luft mortar Post by: EliteGren on July 08, 2009, 06:22:36 am Well my question was - Is that intended?
Title: Re: luft mortar Post by: Malevolence on July 08, 2009, 06:38:09 am Likely not, much like how reinforcement engineers could buy triage centers, but British couldn't use them, or you could buy 17 lbers in reinforcements previously but they could not setup as Americans.
Title: Re: luft mortar Post by: Baine on July 08, 2009, 06:44:08 am Try changing your faction in coh to Wehr and then try if it works. It's probably the same bug that happened to crossfaction buildings as stated above.
Title: Re: luft mortar Post by: Mysthalin on July 08, 2009, 07:16:28 am No, it happens only to paradropped mortars. Captured mortars on the field of battle give you the smoke barrage.
Title: Re: luft mortar Post by: Scyn on July 08, 2009, 07:23:58 am I thought we gave MHTs smoke barrage now...
Unless it was made a doctrine unlock, which in that case I'm too lazy to look it up. Title: Re: luft mortar Post by: Tymathee on July 08, 2009, 07:53:49 am I thought we gave MHTs smoke barrage now... Unless it was made a doctrine unlock, which in that case I'm too lazy to look it up. no it's darkened and yes i think it's a doc unlock. It's a T1 for the scorched earth Quote Scorched Earth Division Roadblocks (Panzergrenadiers can build roadblocks) Booby Trap Building (Basic Panzergrenadiers can purchace a booby trap) Mechanised Grief (Kettenkrad can purchase Firecracker mines) Slow Going (Enemy captures 25% slower) Smoke Rounds (Mortar HT can use smoke barrage) Title: Re: luft mortar Post by: Glaze on July 08, 2009, 09:01:47 am Luft get a T1 doctrine ability that gives them a supply drop (including a mortar). I use that and often get some pretty insane kills.
Title: Re: luft mortar Post by: Baine on July 08, 2009, 09:02:38 am Luft get a T1 doctrine ability that gives them a supply drop (including a mortar). I use that and often get some pretty insane kills. http://forums.europeinruins.com/index.php?topic=10761.0 For the sleepy man. Title: Re: luft mortar Post by: Glaze on July 08, 2009, 09:05:29 am Luft get a T1 doctrine ability that gives them a supply drop (including a mortar). I use that and often get some pretty insane kills. http://forums.europeinruins.com/index.php?topic=10761.0 For the sleepy man. NOOOOOOOOOOOOOOOOOOOOOOOOO! Title: Re: luft mortar Post by: jackmccrack on July 08, 2009, 10:55:52 am I thought we gave MHTs smoke barrage now... Unless it was made a doctrine unlock, which in that case I'm too lazy to look it up. It's a tier 1 for SE to unlock smoke on MHTs. Title: Re: luft mortar Post by: Demon767 on July 08, 2009, 03:50:30 pm Luft get a T1 doctrine ability that gives them a supply drop (including a mortar). I use that and often get some pretty insane kills. http://forums.europeinruins.com/index.php?topic=10761.0 For the sleepy man. NOOOOOOOOOOOOOOOOOOOOOOOOO! LOL in any case what about my idea. Title: Re: luft mortar Post by: salan on July 08, 2009, 03:53:45 pm mm its not doctrine. I thought we had as well.. ill try to find it in past notes.
Title: Re: luft mortar Post by: gamesguy2 on July 08, 2009, 03:54:28 pm Remove the shrek, had it give a MG and a mortar like the airborne supply drop.
Luftwaffe supply drop lets you have dual shrek tank busters, which requires a tier 2 to unlock in tank hunter/defensive, plus you have to pay for the extra shrek. Title: Re: luft mortar Post by: Demon767 on July 08, 2009, 04:02:39 pm yea thats lame, although think of it this way, my T1 supply drop gives 1 shrek, but i can only use it twice which costs 4sp. while tankbusters can buy as many as you want for T2, seems areasonable sacifice i guess.
but i still like HMG and mortar only. Title: Re: luft mortar Post by: crimsonrabbit on July 08, 2009, 05:05:28 pm the lmg and schreck is just fine so stop trying to get them to take away the schreck.
Title: Re: luft mortar Post by: Glaze on July 08, 2009, 07:03:24 pm the lmg and schreck is just fine so stop trying to get them to take away the schreck. Says you. Others would prefer the mortar. I could go either way. I loved having that extra mortar, but the shrek could certainly come in handy in keeping light vehicles or even tanks away. A mortar and a machine gun do seem to complement eachother a lot better though. Title: Re: luft mortar Post by: wildsolus on July 09, 2009, 12:12:08 am a mortar/mg42 is a lot better then shrek/lmg i think...
you're giving the PE something they can't have unless they get reinforcements or steal it while on the battlefield. airborne players do get a supply drop, yes, but they can use mortars and hmgs regardless. |