Title: Pak/Mudkip vs Smokaz/Elitgren EPIC VALUE MENU Post by: Pak88mm on July 21, 2009, 12:14:26 am After smokaz disaster game with crimsonian vs me and mud which i must say was a shock to me and at the same time felt like a noob stomp....he gathers himself and bring elitegren out of the corner stool for some man on man action. Will smokaz get his revenge against Pak?......or will his ever bad luck against his Prison daddy Mudkip bring back haunting memories of what could have been and what hasnt been? Watch in this epic value menu the sheer madness and fear that has overtaken smokaz and that fear that unvetted airborne brings to man on verge of collapse. Oh did i forgot to mention clown cars....clown motherfucking cars.
http://www.filefront.com/14087907/smokiez.rar Title: Re: Pak/Mudkip vs Smokaz/Elitgren EPIC VALUE MENU Post by: Smokaz on July 21, 2009, 12:54:26 am No need for revenge against Pak, but against mudkipz.. there's building up quite a debt to be paid off. The thing is I have refused to gimmick or tailor my company to beat mudkipz back in all these games where I come home from night work around 8 am to find mudkipz in my game, but it's gloves off next game.. Im not gonna presume that I'm good enough to get it right in a half-sleepy state of mind. Its like 4 or 5 games now, all defeats, coming cheery home from work having made some money just to have my sleep made sour by mudkipz.
Also,I felt raped when I realized all elitegren had left was the vet 3 mortar, for a while I felt we were doing good and we killed off 250~ infantry units in this game and then I just suddenly out of nowhere I realize its GG. Again, its the airborne at the end and the mg's dying too early stops us from staying in the game. Other than that, its very predictable, they do a big infantry push 57mms for AT and then follow up with vehicle heavy populations and then with whatever they feel is needed. Its no problem at all seeing the rhytm of the game, the problem is somehow winning the attrition war. The offmaps give them a head start in this as long as I dont have any, even though elitegren's defensive rocket arty evens it out somewhat (didnt kill triage, had to finish the triage off manually). Still a good game, well played by allies althought you cant help but notice how offmaps are integral to them winning some key engagements and removing units which can specificly help reduce the advantages of their build. Nothing wrong with that, its good play. I personally can't help but to realize two things: 1) that PE veterancy is somewhat unepic when all those vetted infantry squads fail to beat off unvetted infantry. 2) Wirbelwinds also have paper armor, Im not sure their range is enough when facing elite infantry squads considering their poor accuracy on the move with the population nerf. You can be damn sure that PE wouldn't last 1 second if the situation was reversed and it was them with tons of unvetted units against heavy veterancy on rifles, engineers, airborne and rifles. Again two reasons for this: 1) Other than scorched earth, PE has no healing. 2) PE is weak to flamers, grenades AND support weapons. Back in the days where PE had their health buffed they could fight american stuff 1v1 while now you have to outplay him or use all kinds of advanced tactics to beat it back. 60mm devastates PE infantry right now, and its just lucky that the mortars were taken out that early. Title: Re: Pak/Mudkip vs Smokaz/Elitgren EPIC VALUE MENU Post by: DasNoob on July 21, 2009, 12:56:18 am You guys kill me. Honestly. ;D
I think what we need, is a Salan shoutcast match 1v1 muka v. smoka. Pay-per-view, Don King promotion style. Title: Re: Pak/Mudkip vs Smokaz/Elitgren EPIC VALUE MENU Post by: Mukip on July 21, 2009, 01:04:11 am Intense match. Both sides boot the enemy out of the town severals times only to be forced back out again in the counter attack. It's held by both sides with MGs and mortars at various points and retaken through costly assaults. Nice eyecandy, shoutcast worthy imo.
Title: Re: Pak/Mudkip vs Smokaz/Elitgren EPIC VALUE MENU Post by: Pak88mm on July 21, 2009, 01:09:44 am the amount of vet the axis fielded compare to ours was well.......lopsided. Yet smokaz is right on PE vet on infantry its just pure shit i know this all too well. We ran amok with a bunch of unvetted units once again slamming the noobs cry of nerf vet uber alles and vet rules all. Of course i had vet 3 rangers but i did not use em that well as i wanted to. Oh the Wirbelwinds are so fail unless there is not a single AT on the field lol.
Title: Re: Pak/Mudkip vs Smokaz/Elitgren EPIC VALUE MENU Post by: Mukip on July 21, 2009, 01:11:43 am The problem with the wirblewind is that it does great suppression, but most allies handheld AT can fire up or smoke and then trash the tank, it could probably use armour skirts or something as a doc unlock.
Title: Re: Pak/Mudkip vs Smokaz/Elitgren EPIC VALUE MENU Post by: Smokaz on July 21, 2009, 01:16:23 am If it's not supposed to be able to tackle AT infantry, what is the purpose of the wirbelwind? To deal with anti inf infantry and nothing else? Its 10 pop for a unit which has shit armor, good supression, good damage..but in the end can only deal with infantry without zooks/rrs and no vehicles out of the jeep class. :(
This is EIRR, and as a general rule a unit is better the more flexible it is and the more unit types it can deal with. Whos gonna rush at you with no AT and only anti inf infantry? Mr Nobody, that is who. Its the same thing that makes panthers suck most of the time. Exellent at fighting shermans, horrible for population. P4 has surviability and handheld AT resistance but range as a downside.. is the only selling point of the wirbel supposed to be the supression? It needs a range increase, either tied to veterancy or hardcoded. Title: Re: Pak/Mudkip vs Smokaz/Elitgren EPIC VALUE MENU Post by: Mysthalin on July 21, 2009, 01:18:51 am Use it like you would an ostwind, not like you would a quad -.-
Title: Re: Pak/Mudkip vs Smokaz/Elitgren EPIC VALUE MENU Post by: gamesguy2 on July 21, 2009, 01:25:05 am Smokaz you had 2 rocket barrages(one of which failed to kill a single infantry unit despite it landing perfectly) vs 2 105 offmaps 2 strafes and 2 bombing runs.
You wanna know what the problem is? In old EIR there was a reason you had to pick between raid assault or air superiority. Currently you can have both airborne elite and air superiority, provided you waste enough time spamming games. Its the pp based offmap system. Title: Re: Pak/Mudkip vs Smokaz/Elitgren EPIC VALUE MENU Post by: Smokaz on July 21, 2009, 01:27:48 am With airborne elite, ab have 41 range on their rrs.. wirbel has 40 by default. If I picked fortress europe which affects wirbel and armored cars, they would have a window of the same 5 units that non-doctrinal ab and wirbelwinds have against each other. (ABE vs FE)
Great for single shot weapons, pretty inefficient for the wirbelwind. It would also be great to hear why airborne need 40 range. Just why they need it at all. To make 57mms redundant? In his company he has 2 57mms for AT, and he didnt use more than 1 of them before late game. Title: Re: Pak/Mudkip vs Smokaz/Elitgren EPIC VALUE MENU Post by: Mukip on July 21, 2009, 01:39:17 am Talk to me about AT when blitz players who field 4 vet 3 P4's with heat rounds and skirts are dealt with, which can fuck up 57mm's with ease. I pretty much field my anti-tank the way I do just in case a blitz player like Wittman or Gamesguy shows up with their uber stacked P4's. If I can barely deal with this shit with the best allied AT going, it must be hell on every other allied player who doesn't see it coming and watches a P4 rack up 40 kills in easy mode, at least AB require some semblance of micro to be effective. If Blitz is dealt with, Airborne RR's could probably use a look at too.
Title: Re: Pak/Mudkip vs Smokaz/Elitgren EPIC VALUE MENU Post by: wildsolus on July 21, 2009, 01:43:46 am i laugh at people who say offmaps are to abundant...which is true considering the 'war' has gone on for awhile now so lots of people have pp with nothing to buy but vet and..offmaps.
'people had to pick between raid assault and air superiority' ....you realize airborne elite isn't raid assault? and this isn't old eir? and axis spam rocket arty, precision strikes (blitz easy mode), and firestorm as much as allies spam their offmaps? lol Title: Re: Pak/Mudkip vs Smokaz/Elitgren EPIC VALUE MENU Post by: gamesguy2 on July 21, 2009, 01:51:40 am Talk to me about AT when blitz players who field 4 vet 3 P4's with heat rounds and skirts are dealt with, which can fuck up 57mm's with ease. I pretty much field my anti-tank the way I do just in case a blitz player like Wittman or Gamesguy shows up with their uber stacked P4's. If I can barely deal with this shit with the best allied AT going, it must be hell on every other allied player who doesn't see it coming and watches a P4 rack up 40 kills in easy mode, at least AB require some semblance of micro to be effective. If Blitz is dealt with, Airborne RR's could probably use a look at too. I dont have heat rounds, I dont even have a single tier 3. So yes, you are losing 40 infantry to a single p4 without any buffs other than improved barrels. I've ran an airborne company in 005, it was hilariously easy to annilate all armor, and thats without airborne elite. Although having a triage helped quite a bit. Quote 'people had to pick between raid assault and air superiority' ....you realize airborne elite isn't raid assault? and this isn't old eir? and axis spam rocket arty, precision strikes (blitz easy mode), and firestorm as much as allies spam their offmaps? lol Are you blind? Did you fail to read the part where I said you can now have both airborne elite and air superiority? Airborne elite is very good because you cannot be kited by a lot of tanks(especially ostwind). Rocket arty/precision is nowhere near as deadly as strafe/bomb. In this thread's replay there were two rocket arty barrages. The first failed to kill the mortar it was dropped on and the second failed to kill the triage it was dropped on. Title: Re: Pak/Mudkip vs Smokaz/Elitgren EPIC VALUE MENU Post by: CrazyWR on July 21, 2009, 01:59:04 am rocket arty = anti-tank...not anti-infantry...it does next to nothing besides suppress infantry...
Title: Re: Pak/Mudkip vs Smokaz/Elitgren EPIC VALUE MENU Post by: Mukip on July 21, 2009, 02:01:57 am Quote I dont have heat rounds, I dont even have a single tier 3. So yes, you are losing 40 infantry to a single p4 without any buffs other than improved barrels. Vet and improved barrels gives them +10 range, which is a serious buff regardless. I just love watching these P4's go up against hapless Brit players and trashing their Fireflies. Quote Smokaz you had 2 rocket barrages(one of which failed to kill a single infantry unit despite it landing perfectly) This is also bending the truth a bit. The rocket arty reduced two squads of rifles to below useable fighting strength and left them pinned, which is killing them for all intents and purposes. Title: Re: Pak/Mudkip vs Smokaz/Elitgren EPIC VALUE MENU Post by: gamesguy2 on July 21, 2009, 02:08:10 am Vet and improved barrels gives them +10 range, which is a serious buff regardless. I just love watching these P4's go up against hapless Brit players and trashing their Fireflies. Without heat rounds you aren't trashing anything. I routinely bounce off shermans. And Brits rape P4s with piats, the only doctrine with a problem with the P4s is armor, which owes to armor being crap. Quote This is also bending the truth a bit. The rocket arty reduced two squads of rifles to below useable fighting strength and left them pinned, which is killing them for all intents and purposes. It was dropped on the mortar, which is far more valuable than some random rifles, it failed to kill the mortar sitting in the exact center of the barrage. Also its fairly hilarious how much better FOO is compared to officer arty. Especially since officer arty is a doctrine unlock and cost more. Title: Re: Pak/Mudkip vs Smokaz/Elitgren EPIC VALUE MENU Post by: BigDick on July 21, 2009, 02:11:00 am vet give a sherman or cromwell +5 range too where is your point?
i did not watched the replay yet (will do it later) but the main problem fighting airborne is fighting by far the best handheld AT in the game that got price decreased from 220mun in EiR to 165mun currently thats 1/3 off and with introducing the PE (i expect smokaz being PE) they got a vehicle based faction without real suppression into the mod that is in vCOH useful because of fast/flexible way of teching... in EiR is no teching.. => PE=Fail, PE vs AT heavy companys = more Fail, PE vs mobile AT Companys = epic Fail Title: Re: Pak/Mudkip vs Smokaz/Elitgren EPIC VALUE MENU Post by: Mukip on July 21, 2009, 02:11:24 am Quote It was dropped on the mortar, which is far more valuable than some random rifles, it failed to kill the mortar sitting in the exact center of the barrage. And? A bombing run bomb landed almost directly on an MG42 guy and missed him, strafes often fail to kill anything aside from causing pinning which I accept without complaint. I've had bombing runs miss immobile, repairing tanks with all 3 bomb shots that visually hit, you just have to go with the dice rolls. Title: Re: Pak/Mudkip vs Smokaz/Elitgren EPIC VALUE MENU Post by: Smokaz on July 21, 2009, 02:23:19 am p4 heat rounds doesnt rape 57mms or make the fight equal between them if both are vet 3. 41 range ab are raping counters to them.
with bars you can supress them from pretty far away, its a easy solution to storms As for strafe, Im not gonna even bother walking into a discussion on how instant pin of all "hit" infantry squads with zero to little warning is freaking awesome, its a win-button Honestly Title: Re: Pak/Mudkip vs Smokaz/Elitgren EPIC VALUE MENU Post by: Demon767 on July 21, 2009, 02:39:59 am p4 heat rounds doesnt rape 57mms or make the fight equal between them if both are vet 3. 41 range ab are raping counters to them. with bars you can supress them from pretty far away, its a easy solution to storms As for strafe, Im not gonna even bother walking into a discussion on how instant pin of all "hit" infantry squads with zero to little warning is freaking awesome, its a win-button Honestly +1 Title: Re: Pak/Mudkip vs Smokaz/Elitgren EPIC VALUE MENU Post by: Smokaz on July 21, 2009, 03:09:53 am PE had a awesome american-like and powerful feel to their infantry back when infantry armor was removed and they were given wehrmacht-like health so that they could use infantry on their own, brits got support weapons and movement non-dependency on LT's out eventually negating two important weaknesses of their faction and improving them on a whole.
Meanwhile, PE still bows down to powerful allied AT options making their vehicle-dependency a glaring hole in their factional armor but still have their infantry caught between chairs tryign to compete against godlike british infantry health in stand off fights or lose to close combat/support weapon options from americans if they charge (flamers, 30 cals, mortars, grenades). PE is just as strong as wehrmacht when allowed to utilize their strengths, but unlike wehrmacht they have no response to their soft underbelly of faction weakness being one-dimensionally targeted and ravaged. PE infantry is just craptastic even with vet 3 Title: Re: Pak/Mudkip vs Smokaz/Elitgren EPIC VALUE MENU Post by: CafeMilani on July 21, 2009, 03:27:58 am there you go
Title: Re: Pak/Mudkip vs Smokaz/Elitgren EPIC VALUE MENU Post by: Mysthalin on July 21, 2009, 04:26:27 am Quote As for strafe, Im not gonna even bother walking into a discussion on how instant pin of all "hit" infantry squads with zero to little warning is freaking awesome, its a win-button Sounds like rocket arty, just that rocket arty has a wider area, and works versus tanks as well. The red smoke only teases you to think that you MIGHT get out of the barrage with infantry, and then you realise how wrong you were. Quote best handheld AT in the game that got price decreased from 220mun in EiR to 165mun currently thats 1/3 off Lie more please. 220 to 165 is EXACTLY a 25 percent price reduction, not 1/3rd off. Not to mention that the shrek is supperior to the RR in every single way, except scatter. Not to mention, ofc, skirts. Quote with bars you can supress them from pretty far away, its a easy solution to storms So, we're now considering long-range suppression of INVISIBLE stormtroopers with BARs? Face it, stormtroopers will only get suppressed after having done their deed - alpha striking a sherman, or ambushing some support weapons from behind. Heh, just wait till the commandos get their cloak T4.Man, I'm so gonna lol when that happens : "commandos OP cuz they haz cloak at T4, but stormies no way, cuz their cloak only comes in at T0!". I can just imagine the whine. Title: Re: Pak/Mudkip vs Smokaz/Elitgren EPIC VALUE MENU Post by: BigDick on July 21, 2009, 05:10:41 am Quote best handheld AT in the game that got price decreased from 220mun in EiR to 165mun currently thats 1/3 off Lie more please. 220 to 165 is EXACTLY a 25 percent price reduction, not 1/3rd off. Not to mention that the shrek is supperior to the RR in every single way, except scatter. Not to mention, ofc, skirts. oh i <3 math but i hate english lets make a new formulation their munition costs where 133,33...33% of their current price or like 1 1/3 or like they costs 33,33...333% more back in EiR days happy now? Title: Re: Pak/Mudkip vs Smokaz/Elitgren EPIC VALUE MENU Post by: Killer344 on July 21, 2009, 06:07:53 am I'm back to vCoH until the warmaps comes, I'm getting sick of off maps + vets + t4s tbh.
Title: Re: Pak/Mudkip vs Smokaz/Elitgren EPIC VALUE MENU Post by: BradAnderson on July 21, 2009, 06:16:46 am NOOOOOOOOO
Title: Re: Pak/Mudkip vs Smokaz/Elitgren EPIC VALUE MENU Post by: Mukip on July 21, 2009, 06:34:57 am Typical high ranked axis player over the past several weeks of allied rampages:
(http://img268.imageshack.us/img268/8185/crybaby.jpg) (http://img268.imageshack.us/i/crybaby.jpg/) The nazi high stacker command has been assassinated one by one and left dribbling in their pools of tears. Allied honour and confidence: restored. Mission accomplished gentlemen. Now I'm off to play PE and experience the joy of being annihilated by RR's firsthand... Title: Re: Pak/Mudkip vs Smokaz/Elitgren EPIC VALUE MENU Post by: Pak88mm on July 21, 2009, 10:11:15 am I'm back to vCoH until the warmaps comes, I'm getting sick of off maps + vets + t4s tbh. you wont be missed Title: Re: Pak/Mudkip vs Smokaz/Elitgren EPIC VALUE MENU Post by: Killer344 on July 21, 2009, 10:16:59 am I'll ocassionally smurf to teamkill you once more don't worry Lol.
Title: Re: Pak/Mudkip vs Smokaz/Elitgren EPIC VALUE MENU Post by: Glaze on July 21, 2009, 10:45:25 am Steady you two, and I'll have to watch this later. ^_^
Title: Re: Pak/Mudkip vs Smokaz/Elitgren EPIC VALUE MENU Post by: SaintPauli on July 21, 2009, 10:46:11 am Typical high ranked axis player over the past several weeks of allied rampages: Mukip, You are a good player but the fact that you now consistently beat Smokeass, EliteGren, Gamesguy, Killer and I is probably not something you should attribute to a sudden jump in your skill level….The nazi high stacker command has been assassinated one by one and left dribbling in their pools of tears. Allied honour and confidence: restored. Mission accomplished gentlemen. Now I'm off to play PE and experience the joy of being annihilated by RR's firsthand... Title: Re: Pak/Mudkip vs Smokaz/Elitgren EPIC VALUE MENU Post by: Baine on July 21, 2009, 10:46:29 am Steady you two, and I'll have to watch this later. ^_^ No you won't, because the newest patch broke the replay. Title: Re: Pak/Mudkip vs Smokaz/Elitgren EPIC VALUE MENU Post by: Glaze on July 21, 2009, 10:49:00 am Blast!
Title: Re: Pak/Mudkip vs Smokaz/Elitgren EPIC VALUE MENU Post by: Killer344 on July 21, 2009, 10:49:18 am Typical high ranked axis player over the past several weeks of allied rampages: Mukip, You are a good player but the fact that you now consistently beat Smokeass, EliteGren, Gamesguy, Killer and I is probably not something you should attribute to a sudden jump in your skill level….The nazi high stacker command has been assassinated one by one and left dribbling in their pools of tears. Allied honour and confidence: restored. Mission accomplished gentlemen. Now I'm off to play PE and experience the joy of being annihilated by RR's firsthand... Although I *partially* agree with what you said, don't get me into that please, because I honestly hate all types of e-penis enlargment sesions. Title: Re: Pak/Mudkip vs Smokaz/Elitgren EPIC VALUE MENU Post by: SaintPauli on July 21, 2009, 11:25:04 am Typical high ranked axis player over the past several weeks of allied rampages: Mukip, You are a good player but the fact that you now consistently beat Smokeass, EliteGren, Gamesguy, Killer and I is probably not something you should attribute to a sudden jump in your skill level….The nazi high stacker command has been assassinated one by one and left dribbling in their pools of tears. Allied honour and confidence: restored. Mission accomplished gentlemen. Now I'm off to play PE and experience the joy of being annihilated by RR's firsthand... Although I *partially* agree with what you said, don't get me into that please, because I honestly hate all types of e-penis enlargment sesions. Title: Re: Pak/Mudkip vs Smokaz/Elitgren EPIC VALUE MENU Post by: salan on July 21, 2009, 11:27:18 am I do have the files still to watch this .. i could archive it and post it somewhere ;)
Title: Re: Pak/Mudkip vs Smokaz/Elitgren EPIC VALUE MENU Post by: Bubz on July 21, 2009, 05:50:34 pm and I is probably not something you should attribute to a sudden jump in your skill level…. Probably a jump in game balance instead...Title: Re: Pak/Mudkip vs Smokaz/Elitgren EPIC VALUE MENU Post by: Lai on July 21, 2009, 05:56:51 pm It was an action-packed game. 4p_France is poorly sectored. Too bad that one sherman wouldn't die and caused the fall of the entire left flank.
Title: Re: Pak/Mudkip vs Smokaz/Elitgren EPIC VALUE MENU Post by: Mukip on July 21, 2009, 11:46:56 pm The Sherman was epic, with 5% hp left it charged an 88 being set up, but somebody blocked it with a 5% hp Ostwind whilst a shreck squad desperately tried to finish off the Sherman. The shreck shot missed and somehow killed the Ostwind instead, then the Sherman nailed the 88 truck and an MG42 before finally dying with honour. Balls of steel.
Quote Mukip, You are a good player but the fact that you now consistently beat Smokeass, EliteGren, Gamesguy, Killer and I is probably not something you should attribute to a sudden jump in your skill level…. And the fact you lot constantly beat everybody else was not a display of skill level either, it was/is a display of constant stacking and longstanding balance issues. How many games have you won simply because of your vet 3 horde you got from smashing in the faces of unsuspecting noobs? You're the guy who leaves a match if Smokaz is on the other team, but will happily play on the same side as him. I'm not the one sitting there for 4 hours every day with elitegren, waiting for some poor sap to blunder into the match, I actively go about looking for other matches with high ranked players and drag somebody in with me. Result: long string of epic, enjoyable games. If my company was a wehrmacht company you would be telling a bunch of crying allies to L2P. That said it is a strong company, but the only person I've consistently beat is Smokaz who was playing gimped PE half the time. |