Title: (CW) 25 pounder not present in emplacement and logically not firing Post by: Speigass on July 24, 2009, 11:40:45 am It seems after patch arty doctrine t1 unit 25 pounder arty emplacement is not working anymore. There are visual bug (no gun inside) and even if there is cooldown and arty button, there are no firing. So 25 is totally useless.
Also mortar pits can not relocate nor retreat. 25 pounder can retreat though. Title: Re: (CW) 25 pounder not present in emplacement and logically not firing Post by: LuAn on July 24, 2009, 12:53:08 pm I just had a game my 25pd worked fine for me, so did my mortar pit, relocate was functional.
Btw: i agree, 25pd is totally useless after 1 Creeping barrage :D Title: Re: (CW) 25 pounder not present in emplacement and logically not firing Post by: CommieKillerz on July 24, 2009, 12:56:28 pm vickers mg emplacement suffers similar effects
it cannot relocate nor retreat which means it cant get vet Title: Re: (CW) 25 pounder not present in emplacement and logically not firing Post by: LuAn on July 24, 2009, 01:00:27 pm vickers mg emplacement suffers similar effects it cannot relocate nor retreat which means it cant get vet Vickers MG Emplacement isnt supposed to be relocateable, its gonna be changed to be a copy of mgbunker/mgnext. On a side note: The 3 emplacements: Bofors, 17Pder, 25Pder; i would gladly accept if they wouldnt be able to vet if this could be compensated by some buffs. As it is right now vet on any emplacement can be completly ignored because the emplacement always gets destroyed completly and retreating takes time. Title: Re: (CW) 25 pounder not present in emplacement and logically not firing Post by: LuAn on July 25, 2009, 10:22:01 am Found something new:
With the new creeping barrage, on the 25pder the following happens: If you use the creeping barrage the normal barrage gets exactly the same cooldown. Meaning that you have to decide the following: Shoot a creeping barrage every 600sec Or shoot a normal barrage every 190sec Not sure if this is intented or a bug. (If its a bug it would be like this: Shoot creeping barrage, wait 190sec for normal barrage to recharge and 600sec for creeping barrage to recharge, so you could vary: creeping, normal, normal, creeping, normal, normal, creeping Title: Re: (CW) 25 pounder not present in emplacement and logically not firing Post by: Raio on July 25, 2009, 11:03:56 am that way will be 25p finaly deadly .. and not just "sittin here" :)
Title: Re: (CW) 25 pounder not present in emplacement and logically not firing Post by: Aggamemnon on July 25, 2009, 12:09:29 pm The bug posted by the OP is due to picking americans when you are Brits.
The game still works, but offmaps (supply drop, arty etc) won't work and neither will the 25pdr, even though it's pit will appear and you can give it orders, the gun isn't present. Make sure you select CW when you host/join a game in the relic lobby. |