Title: Map Shoutcasts! Part 1 "Chateau" Post by: Duckordie on August 11, 2009, 04:52:50 am I have made a map Shoutcasts, feel free to view the movie:
http://www.xfire.com/video/10d1de/ Quote http://www.xfire.com/video/10d1de/ This is the first video, to its not that good. If you have a feeling for it, we need this Talker. (we cant have Shoutcast with 1 person) Movie editor (Looks quite boring) Main focus on the Map Shoutcast 1. Show off new changes 2. Give a view into the map 3. Let the mapper talk about his map Leave some comments, this is the first video. Title: Re: Map Shoutcasts! Part 1 "Chateau" Post by: Nevyen on August 11, 2009, 05:50:56 am Duck i like it
also if your interested i have some ideas for maps if your willing to make them, let me know i have some top down images of maps that i think would be very good for eir game play please let me know Nev Title: Re: Map Shoutcasts! Part 1 "Chateau" Post by: Ununoctium on August 11, 2009, 05:56:48 am I always wanted to shoutcast.
And everyone knows I'm a great talker. :D Finally i may be able to get my damn map in and talk about it, gren and smokaz always wanted to play it and now i will advertise with a shoutcast of its first game. No matter how much the community asks unknown is still the map nazi. Title: Re: Map Shoutcasts! Part 1 "Chateau" Post by: Sharpshooter824 on August 11, 2009, 05:59:34 am The map update looks very nice, looking forward to it :)
Title: Re: Map Shoutcasts! Part 1 "Chateau" Post by: Baine on August 11, 2009, 06:06:54 am I don't think you need a movie editor, or at least i can't imagine anything in that direction. You want the people to focus on your voice and on the map itself, anything else would just interrupt that.
Good work! Title: Re: Map Shoutcasts! Part 1 "Chateau" Post by: EliteGren on August 11, 2009, 06:40:28 am Ununoctium should do a cast on Industrial town, maybe it will get unknown to finally add it back in. ::)
Title: Re: Map Shoutcasts! Part 1 "Chateau" Post by: Unkn0wn on August 11, 2009, 07:35:36 am Quote No matter how much the community asks unknown is still the map nazi. We already went over this, your map doesn't meet the requirements and there's no large community demand for it. Stop making this up, I'm not 'going in' against what the community wants. You're the only one whining about putting it in. Why don't you create a new map. :)Good cast Duck! Title: Re: Map Shoutcasts! Part 1 "Chateau" Post by: Mysthalin on August 11, 2009, 08:55:21 am What demands exactly do unu's map not meet?
Title: Re: Map Shoutcasts! Part 1 "Chateau" Post by: Unkn0wn on August 11, 2009, 09:04:12 am Both graphic and gameplay requirements, it's an excellent first attempt at mapping but it's nowhere near the kind of maps that we add to the mod unfortunately. We'll support it in the .module though, regardless of my opinion and if enough people think it's good and really want it in, it will be going in.
Title: Re: Map Shoutcasts! Part 1 "Chateau" Post by: Mysthalin on August 11, 2009, 09:25:23 am You added the terrible abominations that are spartan's maps, and you dare shun unun's awesome map?
Remove lanteville and gold sector, like, now. Title: Re: Map Shoutcasts! Part 1 "Chateau" Post by: EliteGren on August 11, 2009, 09:42:44 am Uh I've played enough gg's on Industrial town to say that its gameplay works excellent, I even remember a game with salan.
There is generally a lack of good 3v3's right now, everyone is playing tanteville so this is needed. Title: Re: Map Shoutcasts! Part 1 "Chateau" Post by: Baine on August 11, 2009, 09:46:41 am Need some picture from industrial town please!
Title: Re: Map Shoutcasts! Part 1 "Chateau" Post by: LeoPhone on August 11, 2009, 09:50:50 am agreed, i dont know anything about industrial town, but im pretty sure it cant be worse than sword beach, st lambert and radar station...
Title: Re: Map Shoutcasts! Part 1 "Chateau" Post by: EliteGren on August 11, 2009, 09:51:33 am http://forums.europeinruins.com/index.php?topic=8719.0
Title: Re: Map Shoutcasts! Part 1 "Chateau" Post by: LeoPhone on August 11, 2009, 09:55:50 am theres no overview of the map -.-
Title: Re: Map Shoutcasts! Part 1 "Chateau" Post by: Ununoctium on August 11, 2009, 04:04:01 pm theres no overview of the map -.- Damn i knew i lost the link somewhere I can't do anything in WB since its broke for me now but i have a screen database. Title: Re: Map Shoutcasts! Part 1 "Chateau" Post by: Unkn0wn on August 11, 2009, 04:09:36 pm Quote You added the terrible abominations that are spartan's maps, and you dare shun unun's awesome map? Remove lanteville and gold sector, like, now. There's a discrepancy between your map taste and that of most other people :) Lanteville and Gold Sector are both good maps and games played figures only support this. I'm willing to bet 50 bucks that if I throw Industrial Town in the launcher right now it will not make it far in terms of # games played and it will definitely not be the next Tanteville. That being said, I'm willing to give it another shot in the .module. If support is large enough we'll even throw it in the launcher again. If it fails and has barely anyone playing it however, it's going right back out. (Just like any other map currently in the list, waste of download space & time) Title: Re: Map Shoutcasts! Part 1 "Chateau" Post by: Ununoctium on August 11, 2009, 04:13:45 pm Quote You added the terrible abominations that are spartan's maps, and you dare shun unun's awesome map? Remove lanteville and gold sector, like, now. There's a discrepancy between your map taste and that of most other people :) Lanteville and Gold Sector are both good maps and games played figures only support this. I'm willing to bet 50 bucks that if I throw Industrial Town in the launcher right now it will not make it far in terms of # games played and it will definitely not be the next Tanteville. That being said, I'm willing to give it another shot in the .module. If support is large enough we'll even throw it in the launcher again. If it fails and has barely anyone playing it however, it's going right back out. (Just like any other map currently in the list, waste of download space & time) you never gave it a shot in the .module you just say sorry you suck as amapper all the time without ever trying it. How many mappers make maps where you can actually get through the fences? im tired of getting my inf trapped on other peoples maps. Title: Re: Map Shoutcasts! Part 1 "Chateau" Post by: Malevolence on August 11, 2009, 04:14:25 pm Quote You added the terrible abominations that are spartan's maps, and you dare shun unun's awesome map? Remove lanteville and gold sector, like, now. There's a discrepancy between your map taste and that of most other people :) Lanteville and Gold Sector are both good maps and games played figures only support this. I'm willing to bet 50 bucks that if I throw Industrial Town in the launcher right now it will not make it far in terms of # games played and it will definitely not be the next Tanteville. That being said, I'm willing to give it another shot in the .module. If support is large enough we'll even throw it in the launcher again. If it fails and has barely anyone playing it however, it's going right back out. (Just like any other map currently in the list, waste of download space & time) Lanteville drops a player on load like Salentjin castle does sometimes these days anyway. I liked that one map that had the stuh and the hetzer hooking up on the left side before its final version, whatever happened to that? Title: Re: Map Shoutcasts! Part 1 "Chateau" Post by: anthony210 on August 11, 2009, 04:21:17 pm Industrial Town needs to be added to the launcher. We are lacking 3v3 maps and this one is definatly a good map. It looks good and plays good.
Title: Re: Map Shoutcasts! Part 1 "Chateau" Post by: Rocksitter on August 11, 2009, 04:37:22 pm Looks nice cant wait to try out the new features ...
Title: Re: Map Shoutcasts! Part 1 "Chateau" Post by: Ununoctium on August 11, 2009, 05:24:09 pm Hmm support...
Let me add a few players to the currently growing list: ![]() Title: Re: Map Shoutcasts! Part 1 "Chateau" Post by: Unkn0wn on August 11, 2009, 05:30:27 pm I'll add it back in the .module as its own entry, now let's stop hijacking this thread. ;)
Title: Re: Map Shoutcasts! Part 1 "Chateau" Post by: Ununoctium on August 11, 2009, 05:33:35 pm I'll add it back in the .module as its own entry, now let's stop hijacking this thread. ;) math ftwQuote if Y is the number of times i ask for my map to be in the number of times unknown says "no" is Y-1 because eventually he will say YES Ok, now as for shoutcating i cant run that software on my machine since i have 20GB a month DL and UL I can be an assistant shoutcaster and would love to do so. Just give me a 1 minute rant&lol in the lull time. |