COH: Europe In Ruins

EIR Main Forums => Tactics & Strategy => Topic started by: badmorning01 on June 07, 2010, 06:41:01 am



Title: [WM] Bad's Blitz build
Post by: badmorning01 on June 07, 2010, 06:41:01 am
(http://img413.imageshack.us/img413/666/38171374.png) (http://img413.imageshack.us/i/38171374.png/)

I've taken Precision Strike as a kind of a panic button to suit my lack of skills and get rid of sneaky ATGs. ;p I was planning on diverting between a 4xStug and 2xPanther company.

(http://img208.imageshack.us/img208/8361/81978024.png)
(http://img257.imageshack.us/img257/4619/70496694.png)
(http://img227.imageshack.us/img227/928/65295356.png)
(http://img576.imageshack.us/img576/7867/59641998.png)

Comments?


Title: Re: Bad's Blitz build
Post by: Mysthalin on June 07, 2010, 06:42:32 am
Two mortars, two snipers? You'll be out-attritioned easily, my friend.


Title: Re: Bad's Blitz build
Post by: LeoPhone on June 07, 2010, 06:44:28 am
panzer aces but no tiger?

panzer aces+stugs is probably also not the best thing to do.

and how comes your doctrine specialization says (11) and doctrine unlocks (8 ) while you unlocked almost everything?


Title: Re: Bad's Blitz build
Post by: rifle87654 on June 07, 2010, 06:44:42 am
Core is a bit lack of at i guess
need to get a shreck on one of the grens


Title: Re: Bad's Blitz build
Post by: Lai on June 07, 2010, 06:44:50 am
Two mortars, two snipers? You'll be out-attritioned easily, my friend.

Yeah, you need more muscle


Title: Re: Bad's Blitz build
Post by: BigDick on June 07, 2010, 06:45:48 am
so you mean no AT guns at all? just either 5 stugs and 2 shreks as AT or 1 stug and 2 panther?

sounds like fail imho...if you get a proper set up armor company you will be completely fucked


Title: Re: Bad's Blitz build
Post by: rifle87654 on June 07, 2010, 06:46:22 am
double flame mine goli isn't good
eats lots of muni
if u can't use them effetively
that will be a waste


Title: Re: Bad's Blitz build
Post by: BigDick on June 07, 2010, 06:47:58 am
indeed 2 goliath are a waste of lots of munitions

most people are able to dodge them when they are used offensively and defensively you need very much luck to get a good target


Title: Re: Bad's Blitz build
Post by: rifle87654 on June 07, 2010, 06:48:56 am
if u had that much panzer buffs
get a tiger
like windcriesmary


Title: Re: Bad's Blitz build
Post by: EliteGren on June 07, 2010, 06:54:26 am
Aww everyone going heat these days, poor lightning war. :'(


Title: Re: Bad's Blitz build
Post by: badmorning01 on June 07, 2010, 07:13:11 am
I've read the replies and decided to scrap my company and start anew. Seems by battalion is getting worse and worse.

Two mortars, two snipers? You'll be out-attritioned easily, my friend.

I bought two snipers just because I finally mastered their use. I just find them very cost effective and often reach 30 kills for each of them (my record is 40-something). As for the mortars - I've been told by someone to go support-heavy. I'm still experimenting and trying to see what works - yeah, I learn slowly. ;d

panzer aces but no tiger?

panzer aces+stugs is probably also not the best thing to do.

No tiger. I just can't see myself using what is effectively a slower, more stubborn Panzer IV (I don't have any because I find that Stugs are just more of 'my thing'). I know, turret rotation bonus is wasted away on Stugs and I'm still not sure if it's worthy sacrifice, but I'm already on T2 into this doctrine and I don't fancy resetting this company for the third time.

and how comes your doctrine specialization says (11) and doctrine unlocks (8 ) while you unlocked almost everything?
MSPaint. I'm not level 9 yet.

indeed 2 goliath are a waste of lots of munitions

most people are able to dodge them when they are used offensively and defensively you need very much luck to get a good target

I'm using double Goliath start for a long time now and very rarely fails me, although I agree that 180 munitions is a lot. I just love to see them in action. ;P


Title: Re: Bad's Blitz build
Post by: CafeMilani on June 07, 2010, 07:20:14 am
more muscle
less stugs (id rather get P4s with HEATrounds)
hehe he probably was quite proud about it  :D


Title: Re: Bad's Blitz build
Post by: sgMisten on June 07, 2010, 07:20:45 am
The thing about HEAT round tigers is that the splash damage becomes insane such that you can easily 1-2 shot an infantry squad.

That's the major thing about them.


Title: Re: Bad's Blitz build
Post by: rifle87654 on June 07, 2010, 07:27:18 am
I think there are 2 upgrade paths or strategies for a blitz
1.lightening war
2.heavy tank


Title: Re: Bad's Blitz build
Post by: TheWindCriesMary on June 08, 2010, 04:43:33 am



No tiger. I just can't see myself using what is effectively a slower, more stubborn Panzer IV

 Ohhh ye of little faith, how much you have to learn.


 -Wind


Title: Re: Bad's Blitz build
Post by: NightRain on June 08, 2010, 04:53:05 am
HEAT rounds and only 4 tanks where 3 of them are StuGs...?

Really?