Title: Double shreks on all grens? Post by: puddin on June 07, 2010, 07:34:49 pm Since light armor and armor in general seems to be an issue for so many Axis sides i was talking with people on vent and they said they would like grens with double shreks again, not just a doctrine unlock.
I know i have missed them and honestly storms are not that great in my mind i;ld rather have grens... Title: Re: Double shreks on all grens? Post by: Jodomar on June 07, 2010, 09:57:39 pm double shreck grens would be nice for everyone.
Title: Re: Double shreks on all grens? Post by: lionel23 on June 07, 2010, 11:08:20 pm Make Defensive the 'tank reapers' of Wehr... they just need a better incentive to put all those shreks into a single, vulnerable squad.
Title: Re: Double shreks on all grens? Post by: BigDick on June 08, 2010, 12:43:43 am defensive is imho the best wehr doctrine currently (not saying that its extremly powerfull) it is slightly better than blitz but imho much better than terror
terror is the suck currently Title: Re: Double shreks on all grens? Post by: CafeMilani on June 08, 2010, 04:12:40 am if we get them back pls close the m10 thread
Title: Re: Double shreks on all grens? Post by: NightRain on June 08, 2010, 04:15:45 am A Pak and double shreck squad is one of the best Callin' out there :D
Title: Re: Double shreks on all grens? Post by: CafeMilani on June 08, 2010, 04:23:24 am im not sure if it should come back tbh. on the left hand side 2 schrecks on a gren eats up a shitload of munitions which you cant use anymore for LMG or nades or other upgrades but on the other hand side its quite powerful. shermans will go down to a bit more than 50% in one volley again which makes allied players pissed off and it will get changed back again anyways.
Title: Re: Double shreks on all grens? Post by: puddin on June 08, 2010, 06:47:10 pm they would probly cost what 250Mu? Alot to sink into Grens...
Maybe i am crazy, And thats if the Shreks Hit... They suck at range,m Any Sherman player worth a damn stays at range and rapes grens squads it seems. No enough response i suppose for people to want it back, It would be a simple price balance but who knows. Title: Re: Double shreks on all grens? Post by: Smokaz on June 08, 2010, 07:07:12 pm i've been wondering why we took that away for a long time now, i remember there being good reasons for why it, something to do with wehr fielding very munitions heavy cores that was hard to beat, just cant figure out the other arguments
Title: Re: Double shreks on all grens? Post by: Tymathee on June 08, 2010, 07:14:15 pm i've been wondering why we took that away for a long time now, i remember there being good reasons for why it, something to do with wehr fielding very munitions heavy cores that was hard to beat, just cant figure out the other arguments because of how powerful it is. one schreck = 120 dmg while zook 75, rr 60 and schrecks dont bounce anything unless its a pershing or a churchill (if they do, i've never seen it) Title: Re: Double shreks on all grens? Post by: puddin on June 08, 2010, 07:34:37 pm they never bounce but they miss a ton at range whiel RRs never miss...
Title: Re: Double shreks on all grens? Post by: Tymathee on June 08, 2010, 09:17:15 pm they never bounce but they miss a ton at range whiel RRs never miss... that's a lie, if they were that good you'd be spamming them :p the fact is, RR's aren't that good, they're good vs tanks because of scatter but airborne are very vulnerable vs ligth vehicles and infantry. Title: Re: Double shreks on all grens? Post by: Jazzhead on June 08, 2010, 09:50:02 pm they never bounce but they miss a ton at range whiel RRs never miss... that's a lie, if they were that good you'd be spamming them :p the fact is, RR's aren't that good, they're good vs tanks because of scatter but airborne are very vulnerable vs ligth vehicles and infantry. I'd say AB fair better against inf than grens do. As an AT platform, AB are far better. The only thing grens have going for them is heal, but they get screwed by suppression and are a small squad. Title: Re: Double shreks on all grens? Post by: gamesguy2 on June 08, 2010, 10:10:26 pm they never bounce but they miss a ton at range whiel RRs never miss... that's a lie, if they were that good you'd be spamming them :p the fact is, RR's aren't that good, they're good vs tanks because of scatter but airborne are very vulnerable vs ligth vehicles and infantry. I'd say AB fair better against inf than grens do. As an AT platform, AB are far better. The only thing grens have going for them is heal, but they get screwed by suppression and are a small squad. They're different units. RRs excel at attritional warfare. They have poor dps and alpha strike but excellent durability. Dual shreked grens excel at a massive dps and alpha strike at the cost of durability. Both are weak against certain light vehicles but RRs more so. Title: Re: Double shreks on all grens? Post by: puddin on June 08, 2010, 10:46:02 pm they never bounce but they miss a ton at range whiel RRs never miss... that's a lie, if they were that good you'd be spamming them :p the fact is, RR's aren't that good, they're good vs tanks because of scatter but airborne are very vulnerable vs ligth vehicles and infantry. My AB company has maxed out on RR Airborne o YEs, And i Alpha strike Stugs from the front with Skirts with 3-4 RR squads and with nades i can hold decently against inf. So Yes i know how to use RRs and i get to Run away and at 4 men squads i rape ppl because i get other Squads on field. Title: Re: Double shreks on all grens? Post by: CrazyWR on June 08, 2010, 10:53:53 pm i've been wondering why we took that away for a long time now, i remember there being good reasons for why it, something to do with wehr fielding very munitions heavy cores that was hard to beat, just cant figure out the other arguments that was the only argument. It went like this...Wehr fields double shrek start, guarantees initial victory with equal micro, initial victory means > initial territory, which means essentially axis defend...initial engagements are crucial, and with dual shreks on one platform, the wehr players automatically had the upper hand in every one of them. Title: Re: Double shreks on all grens? Post by: FailHammer on June 09, 2010, 12:05:47 am I have a hard time believing that dbl shreck start = win.
Title: Re: Double shreks on all grens? Post by: BigDick on June 09, 2010, 12:26:27 am i've been wondering why we took that away for a long time now, i remember there being good reasons for why it, something to do with wehr fielding very munitions heavy cores that was hard to beat, just cant figure out the other arguments because of how powerful it is. one schreck = 120 dmg while zook 75, rr 60 and schrecks dont bounce anything unless its a pershing or a churchill (if they do, i've never seen it) zook has most times a 1.6x damage modifier so it does 75x1.6=120dmg on a squad that is way more surviveable with the gtfo button called fireup and my shermans bounce shreks from time to time but first they need to hit, and that is not that often my shermans get hit by shreks except i try to crush or there are some clowncars/shrek storms and RRs? Buff please! Title: Re: Double shreks on all grens? Post by: puddin on June 09, 2010, 10:31:40 pm Its funny, Double Shrek Grens get Sniped By At guns, Supressed by Bars, Gibbed by shermans at range, And they Can;t Cloack to gib At guns, Shermans killa guy in the first shot normally so long range they Miss, and the only time they hit is if you pop around a corner, Bunchign up the squad and leaving it exposed to a Mortor round, Tank shell or nade..
The reason single shreks suck so bad are just the same as why Zooks such so badly.. 1 zoook on ma squad is paramoundt to useless unless you feild multiple 1 zook squads... Same with 1 shrek squads... i have never evr seen a reason to use a 1 shrek squad. Title: Re: Double shreks on all grens? Post by: Tymathee on June 09, 2010, 10:55:49 pm I have a hard time believing that dbl shreck start = win. just wait 'til i get my double schrecks Title: Re: Double shreks on all grens? Post by: CommanderHolt on June 09, 2010, 11:00:48 pm i've been wondering why we took that away for a long time now, i remember there being good reasons for why it, something to do with wehr fielding very munitions heavy cores that was hard to beat, just cant figure out the other arguments because of how powerful it is. one schreck = 120 dmg while zook 75, rr 60 and schrecks dont bounce anything unless its a pershing or a churchill (if they do, i've never seen it) zook has most times a 1.6x damage modifier so it does 75x1.6=120dmg on a squad that is way more surviveable with the gtfo button called fireup and my shermans bounce shreks from time to time but first they need to hit, and that is not that often my shermans get hit by shreks except i try to crush or there are some clowncars/shrek storms and RRs? Buff please! I'm pretty sure its not 1.6x damage most of the time... Every Wehrmacht player pretty much has Sideskirts standard issue to their tanks and that reduces AT damage. The only one would probably be the Tiger, but good luck trying to make it penetrate the front amour of it or hitting from long range like the Panzershreck. Title: Re: Double shreks on all grens? Post by: Tymathee on June 10, 2010, 01:39:14 am with skits its 1.2 dmg and a lower penetration change. I went up against an unskirted stug and a skirted stug in a previous game, my rangers raped the unskirted stug about 2 out of every 5 shots penetrated, sometimes i'd fire off 4 and 3 would penetrate but i never got one on the skirted stug, if i did i didn't notice it.
Title: Re: Double shreks on all grens? Post by: puddin on June 10, 2010, 05:07:22 pm OK well PLay a game tym with A single shrek squad and watch your munitions do fuckign nothing. Please do...
Title: Re: Double shreks on all grens? Post by: wildsolus on June 10, 2010, 05:20:09 pm dont put lmgs on vet2 or vet3 squads put a single shrek and sit them in cover next to a pak.
chased off/killed 5 shermans in a 20 minute game.. Title: Re: Double shreks on all grens? Post by: Tymathee on June 10, 2010, 05:57:09 pm OK well PLay a game tym with A single shrek squad and watch your munitions do fuckign nothing. Please do... I do it all the time. Thats like saying "have a single ranger squad out and watch it do nothing" or a single sapper piat squad, commando piat squad, rifleman with a zook, one RR squad, etc. Come on puddin Title: Re: Double shreks on all grens? Post by: Jinker on June 10, 2010, 06:07:15 pm wild, will you come throw your tanks against my anti tanks? maybe i will post about it in the forums sometime.
Title: Re: Double shreks on all grens? Post by: 3rdCondor on June 10, 2010, 08:23:07 pm How about triple shrek squads for volks?
Title: Re: Double shreks on all grens? Post by: gamesguy2 on June 10, 2010, 08:24:05 pm Removing double shreks was EIRRMOD's design decision, they're not coming back outside of the defensive/TH doctrine unlocks. The End.
Title: Re: Double shreks on all grens? Post by: Computer991 on June 10, 2010, 08:55:14 pm How about triple shrek squads for volks? How about the supply drop gives you 4 shreks and 2 lmg's :o |