COH: Europe In Ruins

EIR Main Forums => Balance & Design => Topic started by: #Freek on April 02, 2011, 12:07:12 pm



Title: Terror Marksman shot
Post by: #Freek on April 02, 2011, 12:07:12 pm
Whoever thought it was a good idea to give Wher a direct 35 mu counter to snipers (allegedly a counter to wher infantry) is an idiot.  At least reduce their combat effectiveness against regular inf like recon squads.


Title: Re: Terror Marksman shot
Post by: pandaExpress on April 02, 2011, 12:15:47 pm
how is it a direct counter to snipers?
1 they have like point blank uncloak range
2 the sniper cloaks before the grens even shoot the rifle

it is easyer to save it for other stuff than waste it on a sniper at point blank when regular riles can kill it faster

the gren marksman only gives the gren to snipe no sight  no uncloak increase


Title: Re: Terror Marksman shot
Post by: EliteGren on April 02, 2011, 12:19:43 pm
They have no detection and less squad members than recon tommies, neither do they have their sight range. If you get countersniped by a 0 detection 4 man squad with a sniper shot that has less range than the british version - it is pretty much your own goddamn fault.


Title: Re: Terror Marksman shot
Post by: #Freek on April 02, 2011, 12:39:52 pm
Every time my sniper takes a shot, he's vulnerable.  So no, and its only a 35 mu upgrade.  IDK if it's on a timer or a uses base but it's imba.  Spam recon shots, own rifles (more than usual) or snipers.


Title: Re: Terror Marksman shot
Post by: smurfORnot on April 02, 2011, 12:41:34 pm
if u take shot with unsuported sniper at grens infront of you,and he dies,it's your fault for doing something stupid like that...


Title: Re: Terror Marksman shot
Post by: #Freek on April 02, 2011, 12:43:54 pm
No, I'm shooting at enemies with my sniper right next to my mg.  1st gets counter sniped (a prepared player can do it you know) and I'm wtf I just got marksman shot by grens?  Ok so I bring out my second sniper, and keep him behind my mgs, he pops sprint, runs THROUGH my mgs and then kills my sniper.  If you don't believe me, just try it yourself.


Title: Re: Terror Marksman shot
Post by: smurfORnot on April 02, 2011, 12:47:23 pm
hmm,since when grens have sprint?  ::)
and since when you can run with sprint throught mg?  ::)


Title: Re: Terror Marksman shot
Post by: #Freek on April 02, 2011, 12:52:45 pm
Maybe it was pervatin pills, but they were moving fast.  And it's allied mg's, they take ~2 full volleys to suppress. 


Title: Re: Terror Marksman shot
Post by: smurfORnot on April 02, 2011, 12:55:55 pm
half of the time 1 volley from allied mg supressed me...
Pervit pills adds +1 to speed,but when they are supressed,they walk,so even with pills,they shouldnt be able to just sprint around...


Title: Re: Terror Marksman shot
Post by: RikiRude on April 02, 2011, 01:22:50 pm
just post a video/replay.


Title: Re: Terror Marksman shot
Post by: Tymathee on April 02, 2011, 02:35:21 pm
no, they just run past hmgs with it, its happened to me. kch, grens, volks just run right past the hmg


Title: Re: Terror Marksman shot
Post by: Demon767 on April 02, 2011, 03:21:55 pm
Wrrooongg


Title: Re: Terror Marksman shot
Post by: brn4meplz on April 02, 2011, 03:28:45 pm
Your not being very helpfull demon. Quite wasting time


Title: Re: Terror Marksman shot
Post by: Demon767 on April 02, 2011, 03:33:33 pm
oh sorry i forgot to put in quotes

no, they just run past hmgs with it, its happened to me. kch, grens, volks just run right past the hmg

Wrong.


Title: Re: Terror Marksman shot
Post by: panzerman on April 02, 2011, 04:10:48 pm
so a t3 unlock + t3 and t4 got your sniper killed so your calling it op.

it's only for terror, it is not Op if u let sniper get too close to grens then thats your own fault.


Title: Re: Terror Marksman shot
Post by: smurfORnot on April 02, 2011, 04:16:12 pm
but are you not reading,grens are sprinting and cant be stopped,they are unkillable...OP!!!


Title: Re: Terror Marksman shot
Post by: Demon767 on April 02, 2011, 04:52:03 pm
T4 tbh


Title: Re: Terror Marksman shot
Post by: RikiRude on April 02, 2011, 05:06:33 pm
marksman shot really isn't too super useful, i mean, i think it would be a T1 if it was by itself, it's not a big deal.


Title: Re: Terror Marksman shot
Post by: pqumsieh on April 02, 2011, 05:26:54 pm
I disagree, i find it extremely useful. Its really brings the gren to a whole new level of support. Pair 2 grens w/a tank and you have a quick and guaranteed way to take out ATG's. Your tank fires at one ATG, you quickly snipe the second. Bigdick does a great job with this tactic and it makes all ATG's extremely useless. For many companies, thats a death sentence.

PQ


Title: Re: Terror Marksman shot
Post by: spinn72 on April 02, 2011, 05:48:19 pm
People were saying Shrek grens were shit (For some reason that i'll never understand) and now all Terror players adopt marksman and sham shrek grens.

Funny that.


Title: Re: Terror Marksman shot
Post by: Mysthalin on April 02, 2011, 05:49:50 pm
Pervitin pill shreks are funny lol.


Title: Re: Terror Marksman shot
Post by: spinn72 on April 02, 2011, 05:54:01 pm
If you pop Pervitin Pills and use a faust, does it benefit?


Title: Re: Terror Marksman shot
Post by: EliteGren on April 02, 2011, 05:54:47 pm
Yes


Title: Re: Terror Marksman shot
Post by: WildZontar on April 02, 2011, 08:36:35 pm
I have more of a problem of people that spam Shreck Grens with the Marksman ability so that they could counter Infantry somewhat efficiently, especially when you have a blob of them, can't really use a Tank, and can't really use Infantry due to the Marksman and the amount of Kar rifles the Shreckless grens in the squads have.


Title: Re: Terror Marksman shot
Post by: pqumsieh on April 02, 2011, 08:43:59 pm
I have more of a problem of people that spam Shreck Grens with the Marksman ability so that they could counter Infantry somewhat efficiently, especially when you have a blob of them, can't really use a Tank, and can't really use Infantry due to the Marksman and the amount of Kar rifles the Shreckless grens in the squads have.

+1


Title: Re: Terror Marksman shot
Post by: Demon767 on April 02, 2011, 09:21:44 pm
I have more of a problem of people that spam Shreck Grens with the Marksman ability so that they could counter Infantry somewhat efficiently, especially when you have a blob of them, can't really use a Tank, and can't really use Infantry due to the Marksman and the amount of Kar rifles the Shreckless grens in the squads have.

You mean your gonna have to shoot and scoot as allies? :O ludicrous!


Title: Re: Terror Marksman shot
Post by: Tymathee on April 02, 2011, 09:36:33 pm
If you pop Pervitin Pills and use a faust, does it benefit?

and i ran against a volks spam coy with nothin but volks with fausts and they popped the pills when they wanted to fire, was insane.


Title: Re: Terror Marksman shot
Post by: spinn72 on April 03, 2011, 12:09:09 am
I have more of a problem of people that spam Shreck Grens with the Marksman ability so that they could counter Infantry somewhat efficiently, especially when you have a blob of them, can't really use a Tank, and can't really use Infantry due to the Marksman and the amount of Kar rifles the Shreckless grens in the squads have.

Lol what, when allies blob, it's okay, but when axis blob, you have a problem with it?! 4x piat commando squads is okay.. 4x ranger squads is okay, but god forbid you'd come up against 4x gren squads that spend 120 mu for shrek, 25mu for heal and 35mu for marksman as a T3 unlock!

Do what axis players do against allied blobs: find suppression units and use them effectively, failing that, kite with tanks (Watching shrek grens run after a sherman is the funniest thing i've ever seen), or god forbid you might use indirect fire (snipers/mortars) to take down the men in a FOUR MAN shrek squad!


Title: Re: Terror Marksman shot
Post by: spinn72 on April 03, 2011, 12:09:56 am
and i ran against a volks spam coy with nothin but volks with fausts and they popped the pills when they wanted to fire, was insane.

How was it? I can imagine it being somewhat effective!


Title: Re: Terror Marksman shot
Post by: NightRain on April 03, 2011, 12:31:06 am
Even if you face off vs Schreck Grens without marksman shot your rifles would still lose vs them. The funny thing is- it is 3 rifles 1 schreck. It doesn't mean it is automatically shit. Just put them into building and watch them rape the rifles that were pursuing them. Marksman shot indeed aids in this case, very useful for taking out elite infantry.


Title: Re: Terror Marksman shot
Post by: Demon767 on April 03, 2011, 12:42:48 am
Lol what, when allies blob, it's okay, but when axis blob, you have a problem with it?! 4x piat commando squads is okay.. 4x ranger squads is okay, but god forbid you'd come up against 4x gren squads that spend 120 mu for shrek, 25mu for heal and 35mu for marksman as a T3 unlock!

Do what axis players do against allied blobs: find suppression units and use them effectively, failing that, kite with tanks (Watching shrek grens run after a sherman is the funniest thing i've ever seen), or god forbid you might use indirect fire (snipers/mortars) to take down the men in a FOUR MAN shrek squad!

+1


Title: Re: Terror Marksman shot
Post by: NightRain on April 03, 2011, 12:55:05 am
How was it? I can imagine it being somewhat effective!

... perviting pills StuG volk company...no not jizzable enough.


Title: Re: Terror Marksman shot
Post by: WildZontar on April 03, 2011, 01:16:51 am
Lol what, when allies blob, it's okay, but when axis blob, you have a problem with it?! 4x piat commando squads is okay.. 4x ranger squads is okay, but god forbid you'd come up against 4x gren squads that spend 120 mu for shrek, 25mu for heal and 35mu for marksman as a T3 unlock!

Do what axis players do against allied blobs: find suppression units and use them effectively, failing that, kite with tanks (Watching shrek grens run after a sherman is the funniest thing i've ever seen), or god forbid you might use indirect fire (snipers/mortars) to take down the men in a FOUR MAN shrek squad!

I never said anything about Allied blobs anywhere in my post, do you? I don't like blobbing on either the Allied or the Axis side I find it pointless and annoying, and yes yes, I know how to counter it, but clearly those same exact suppression units could be sniped away before they could deal the needed suppression no? I dunno, theres something about the ability that I feel as if it should be taken away on both the British and the Wehr. Even worse is that the Recon Tommy is cheaper than a normal squad, thus meaning you could spam more of them for a nominal cost, and do the same exact thing to the Axis except to their FOUR man squads.


Title: Re: Terror Marksman shot
Post by: BigDick on April 03, 2011, 01:25:22 am
but clearly those same exact suppression units could be sniped away before they could deal the needed suppression no?

try to snipe a quad GG or a tank
and until they are in range to snipe mg they lost half of the squad (very short range)

its a good counter to dumb used unprotected (airborne) snipers to use T4 pervertin pills to run faster and rush sniper so they will uncloak it and to finish it with your T3 marksmen

but so same when rangers rush an axis sniper
or bike/jeeps rush a sniper

Against all other units its not worth to spend 35 mun you can use most times only one time....to buy two 20 mun grenades and throw it onto the mg or other units is much more worth it


Title: Re: Terror Marksman shot
Post by: smurfORnot on April 03, 2011, 03:00:34 am
Quote
Even if you face off vs Schreck Grens without marksman shot your rifles would still lose vs them.

you kinda expect that your 240/180mun with T4 grens will winn against 210mp rifles,now dont you?


Quote
I don't like blobbing on either the Allied or the Axis side I find it pointless and annoying

good thing every allie thinks like that  ::)



Please give me some good replay where I can see how markshmen greens,with pills rape shit arround,because I rly dont see em all that super effective?!


Title: Re: Terror Marksman shot
Post by: cloud234 on April 03, 2011, 05:10:40 am
Bar Rifleman > Grenadier & PzGren & Sniper

I don't see whats the issue here.


Title: Re: Terror Marksman shot
Post by: puddin on April 03, 2011, 08:09:21 am
I still say their should be a special Icon...  No other 1 shot 1 kill unit in the game is unidentifyable by a simple look.

I think the ability is cheap and i would creat a company around it to prove so but alas, the amount of time i have to play games is short. 

I hate the ability, more than the ability i hate that it can magically come from any GRen squad.  No matter how much micro i have, unless i kill 1 guy ina gren squad and watch him snipe me, then i know that 1 3 man squad has snipe... Oh wait... He engaged somewhere else Shit!!! Now i don;t know which 2 man squad can snipe me to death!!! 

Look, Its 35 MU, Extreamly Cheap, So lets stop the bull Shit ITs not a 100+ Munition PLatmorm

Its 240 MP and 35 Fuckign munitions.  Thats Not a lot, The fact that you can STACK AT, or AI on Top of that is just WTF?

Now if you take certain Upgrades.. Like on sappers... Can not have Demos or Piats at the same time, Would be nice, Expensive but would be amazing!!!

I don;t like the fact that it can stackwith any other upgrade and the worst thing is you don;t know when People have it quiped. 

And before you say Stikies or Fausts...  Everyone knows that armor near those squads could result in it...  As much as i see grens... I am now expected to just sit back with all my inf and wait and see like ppl do wih their armor.

EVERY SINGLE SNIPER UNIT IN GAME IS IDENTIFIED... Except one... Guess which ONE...


Title: Re: Terror Marksman shot
Post by: panzerman on April 03, 2011, 08:24:28 am
it's not that big a deal is it? never seemed to piss people off that much when i use it... but i don't spam it?

but yeah i would like the icon that would be good.


Title: Re: Terror Marksman shot
Post by: spinn72 on April 03, 2011, 08:41:55 am
If they had an icon I honestly wouldn't mind, it'd be funny to watch everyone run away from a gren squad rofl.


Title: Re: Terror Marksman shot
Post by: Spartan_Marine88 on April 03, 2011, 09:34:26 am
Its only 35? Tommy Recons are 45 munitions...


Title: Re: Terror Marksman shot
Post by: EliteGren on April 03, 2011, 09:38:52 am
Because they get detection and sight


Title: Re: Terror Marksman shot
Post by: BigDick on April 03, 2011, 09:39:03 am
i think we discussed that before

recon tommies got more sight have a great detection and does not need to unlock a T3 to buy their recon element sniper


Title: Re: Terror Marksman shot
Post by: Speigass on April 03, 2011, 10:03:54 am
It seems I was right after some time more and more people will see that current marksman shoot on grens is a bit too good pricewise/accesibility/spamability or etc...

I agree that this ability is very nice and very thematic for terror and should stay... but in what state? Because currently it almost invalidates support weapons (its point and click no brainz ability, unlike humble grenades) and if combined with pervitin pills...  :o

Think of it as antiinfantry fausts. 1 faust or marksman shoot is usually not a problem... 5 of them is a big one. I suggest make it significantly more expensive (over 80 mun) but more powerfull (60 secs cooldown or such), or  a bit more expensive (aka ~40 mun).


Title: Re: Terror Marksman shot
Post by: Malgoroth on April 03, 2011, 10:30:39 am
1 faust or 1 marksman shot is a useless waste of time. It's only en masse that they become a force to be reckoned with.

Either way, it's just grens. And since pervitin pills saps 10 health off of every unit that uses it, you can look at it like "He popped his meth! Free shot!". So far most people I've played against haven't had any problem beating my marksman grens.




Title: Re: Terror Marksman shot
Post by: BigDick on April 03, 2011, 10:36:59 am
if you had that yesterday too in that one 3v3 )on neuville) i did not even noticed it lol


Title: Re: Terror Marksman shot
Post by: Malgoroth on April 03, 2011, 10:45:19 am
lol I know you didn't. I also didn't have pervitin pills so that might have contributed to their lackluster use.

But whatev, they finished off some support weapons and got a sniper that wandered to close along with misc infantry. Still, you will never have enough grens on the field to negate (with marksman ability) ALL the infantry/support crews the allies will have on. I know I'm theory crafting here... but if there's equal pop of grens and equal pop of rifles with a single BAR and/or grenades, the rifles will win. It'll be bloody, but sniping 1 guy out of a squad of 5/6 isn't going to make a difference. Sniper shot is like pissing in the ocean. You'll never make a dent in it.

And for those of you who aren't aware, marksman shot has like a 4 minute cooldown.


Title: Re: Terror Marksman shot
Post by: Tymathee on April 03, 2011, 11:42:38 am
I think also where Grens have the advantage over Brit Recon is the lower suppresion of the hmgs. If u try to take a recon tommy and snipe and hmg, he wont just get suppressed, he'll get pinned before he can get close while a gren...wait, does he even GET suppressed if he wants to marksman an hmg? With the T3 before P Pills, he gets improved suppression resistance right? So, unlike a Brit Recon, he CAN just walk up and shoot any hmg that fires at it right? I think that kinda makes it BS then. Just like with PE Inf with sprint, oh hmg, "fire up" i mean "sprint" throw flame nade, kill hmg, its over.

I'd propose this, marksman shot needs to be a separate upgrade just like everything else. You can either get lmg, schreck or marksman shot.


Title: Re: Terror Marksman shot
Post by: EliteGren on April 03, 2011, 11:44:26 am
With the T3 before P Pills, he gets improved suppression resistance right?

Only when supressed


Title: Re: Terror Marksman shot
Post by: Malgoroth on April 03, 2011, 11:59:26 am
Ya, they still get suppressed at the same rate as always, but it's harder to PIN them.


Title: Re: Terror Marksman shot
Post by: Demon767 on April 03, 2011, 03:15:00 pm
Always with the HMG tym right? always.


Title: Re: Terror Marksman shot
Post by: WildZontar on April 03, 2011, 03:15:40 pm
Always with the HMG tym right? always.

Do you even play EiR anymore? Let alone under the name Demon, or do you just smurf?


Title: Re: Terror Marksman shot
Post by: cloud234 on April 03, 2011, 04:51:19 pm
Bring a Tank. Problem solved. Seriously guys, whats the issue?

I think having a small icon to show that they have snipe is a good idea... but beyond that I think its going too much over the top to say its underpriced considering its a T4 and you could have gone for other T4s as compared against tommies recon which are available to everyone.


Title: Re: Terror Marksman shot
Post by: DarkSoldierX on April 03, 2011, 07:12:58 pm
Yeah icon is maybe all it should get, recon tommies get shorter cooldown with vet.

Recon tommy snipe is also more effective vs base infantry (smaller squads)

Which is also why it has more mun.

On Fearless T3 it only is working for grens/kch and while surpressed. That is VERY situational, it will help you get away from a mg and if you got a AI weapon it might let you win VS a surpressing bar squad.

The T3 doesnt buff you anwhere else. It doesnt assist you when pinned either.

Now Perv Pills isn't a sprint either, and not as useful on volks as it is on grens and KCH.


Title: Re: Terror Marksman shot
Post by: panzerman on April 03, 2011, 08:17:30 pm
BARs still supress and pin units with fearless pretty well.

and i have no trouble using recon tommies to take out hmg's
just gotta be smart about it same with grens with marksmen shot, doesn't make them OP in anyway, for a T3 unlock i think it is fine.


Title: Re: Terror Marksman shot
Post by: Demon767 on April 03, 2011, 09:37:36 pm
Do you even play EiR anymore? Let alone under the name Demon, or do you just smurf?

How is this related to anything that ive said?

Answer to your question. Go research that out yourself.


Title: Re: Terror Marksman shot
Post by: WildZontar on April 03, 2011, 09:47:37 pm
How is this related to anything that ive said?

Answer to your question. Go research that out yourself.

It's not related, I just wanted to know.


Title: Re: Terror Marksman shot
Post by: Tymathee on April 03, 2011, 11:26:05 pm
so, just a question. HOw do you put an icon on a unit that already has an icon on it from schrecks and lmgs? I thought the main issue was that you can purchase the marksman shot along with schrecks.


Title: Re: Terror Marksman shot
Post by: NightRain on April 03, 2011, 11:48:36 pm
so, just a question. HOw do you put an icon on a unit that already has an icon on it from schrecks and lmgs? I thought the main issue was that you can purchase the marksman shot along with schrecks.

Why would they need an icon? You see them coming so what you'd do? Run away like a crying whimp "OMG RECON GRENADIERZ" and avoid them the whole game? Sooner or later they will snipe you just can't avoid it and seeing it coming doesn't exactly aid you at all. It is same with recon tommies, you see them coming but what can you do? Nothing they will snipe one guy outta you no matter what.


Title: Re: Terror Marksman shot
Post by: Tymathee on April 04, 2011, 12:16:18 am
Why would they need an icon? You see them coming so what you'd do? Run away like a crying whimp "OMG RECON GRENADIERZ" and avoid them the whole game? Sooner or later they will snipe you just can't avoid it and seeing it coming doesn't exactly aid you at all. It is same with recon tommies, you see them coming but what can you do? Nothing they will snipe one guy outta you no matter what.

i'm only responding to people agreeing with someone saying they need an icon, i'm asking how do u do it, it's not my idea.