COH: Europe In Ruins

EIR Main Forums => Balance & Design => Topic started by: panzerman on April 11, 2011, 05:24:55 am



Title: [RSE] do they really need all that?
Post by: panzerman on April 11, 2011, 05:24:55 am
ok so they got crocs, arve, 17lbs with apds + they can get clown cars with flamers with mines and demos...

really? these units can go on a flank mine up a whole area then rush in and eat up alot of inf, esp vs PE it is very hard to counter...but that is just me but i kinda find it very hard to counter, i find SE flammen cars alot easier to counter. but that is just me.


Title: Re: [RSE] do they really need all that?
Post by: Tymathee on April 11, 2011, 05:29:24 am
dunno how, same health, same armor and Iht's have better gun and can carry more than one squad.

i personally think sapper flames fit good in commandoes. sappers are high pool so are commandos, make u choose.

but I agree it's a bit much to put into rse, which has always been the strongest brit doc and now even stronger


Title: Re: [RSE] do they really need all that?
Post by: RoyalHants on April 11, 2011, 05:30:59 am
Terror gets gwagon 4kch and croc not totally the same thing but more and less expensive etc etc most of rse units arent op and are a high price or low surivability


Title: Re: [RSE] do they really need all that?
Post by: panzerman on April 11, 2011, 05:47:08 am
4man kch is no good atm unless u get a perviten pills. gwagon can be good but is just a marder. croc is always powerful like tiger just less health and more or less used vs inf with high effect. unless ur TH PE has hard time to counter them.


Title: Re: [RSE] do they really need all that?
Post by: BigDick on April 11, 2011, 05:51:05 am
ok so they got crocs, arve, 17lbs with apds + they can get clown cars with flamers with mines and demos...

really? these units can go on a flank mine up a whole area then rush in and eat up alot of inf, esp vs PE it is very hard to counter...but that is just me but i kinda find it very hard to counter, i find SE flammen cars alot easier to counter. but that is just me.

you have problems with the mines of the sappers that are in clowncars?

ok actually i wanted to suggest after the flamer upgrade was remove to make it available on tommies with stens (or maybe RE commandos)
for 280mp 120mun


Title: Re: [RSE] do they really need all that?
Post by: panzerman on April 11, 2011, 05:56:11 am
you have problems with the mines of the sappers that are in clowncars?

ok actually i wanted to suggest after the flamer upgrade was remove to make it available on tommies with stens (or maybe RE commandos)
for 280mp 120mun

it is very effective when they can quickly get behind ur lines mine the roads that ur units would naturally take to when u call them on. which is very effective. and as most brit players would have some sappers it is a great choice to buy them.
but hey unless i am the only one with a problem i am going to have to find a way to stop this.


Title: Re: [RSE] do they really need all that?
Post by: NightRain on April 11, 2011, 05:56:15 am
17Pdrs were quite overnerfed so they aren't exactly a problem so to speak. I believe there'll be a massive decrease in the usage of 17Pdr across the whole board. All in all the unit itself is big fat 6Pdr that costs more pop and comes in a slow platform with a narrow arc of fire.

Crocodiles are the best (in theory) anti infantry vehicles- if they hit infantry with their main gun. The flamer deals most of the hurt but either how schrecks don't seem to have a hard time hitting it nor dealing their massive damage. Neither does any anti tank gun. One could say that Crocs are only worth it if you got 75mm gun in it, other than that, when ever you have a croc yourself, you stare at it for a moment and burst into tears by knowing that it can't achive anything. Hell I lost my croc to ISTs due to its ability of...not penetrate anything and you can't control the main gun of this thing at all. Sure there were 4 SE IST's bounding it. It managed to hurt 1 and it was a vet 2 croc too rofl.


Title: Re: [RSE] do they really need all that?
Post by: Tymathee on April 11, 2011, 05:58:11 am
4man kch is no good atm unless u get a perviten pills. gwagon can be good but is just a marder. croc is always powerful like tiger just less health and more or less used vs inf with high effect. unless ur TH PE has hard time to counter them.

lmao you're drunk if u think 4 man kch is only good with p pills. g-wagon > marder (speed, acc, decel, rapid fire is better, gets a suppression hmg upgrade) and tiger >>> Croc. Tigers can beat heavy tanks. crocs can't and dont kill infantry as effectively as a tiger. Heck, all you need is a panther if there is any type of churchill because the panther gun gets +100% pen vs churchill armor.

17Pdrs were quite overnerfed so they aren't exactly a problem so to speak. I believe there'll be a massive decrease in the usage of 17Pdr across the whole board. All in all the unit itself is big fat 6Pdr that costs more pop and comes in a slow platform with a narrow arc of fire.

Crocodiles are the best (in theory) anti infantry vehicles- if they hit infantry with their main gun. The flamer deals most of the hurt but either how schrecks don't seem to have a hard time hitting it nor dealing their massive damage. Neither does any anti tank gun. One could say that Crocs are only worth it if you got 75mm gun in it, other than that, when ever you have a croc yourself, you stare at it for a moment and burst into tears by knowing that it can't achive anything. Hell I lost my croc to ISTs due to its ability of...not penetrate anything and you can't control the main gun of this thing at all. Sure there were 4 SE IST's bounding it. It managed to hurt 1 and it was a vet 2 croc too rofl.

lol thats just sad you shoulda saved the replay


Title: Re: [RSE] do they really need all that?
Post by: NightRain on April 11, 2011, 06:10:40 am
Well saving it wouldn't help as it happened before the patch. I mean for crying outloud the Crocs pop gun seems worse than Greyhounds top gun. It makes you want to cry as it can't even penetrate P4s. Its general accuracy is terrible too.

Another fun thing about crocs is the pak vs tank fights. There is a pak- shooting you, you want to direct everything at the pak to kill it as quickly as possible but- oh hey look! A BIKE! What does croc do? *Main gun turns and starts shooting at the bike* -player behind screen goes ¤%#&¤%"&#%!!!!%¤"/&!11!1!!!!- "SHOOT THE PAK!" -fanatically spams clicks to order croc to shoot the pak, crock turns hull and starts to torch the pak while main gun pops a shot that hits a fence next to the bike while tank commander yells: "Churchill engaging kraut pak!" x10.- Usually at this point the player starts hitting its head to the keyboard while church lost 1/3 of its health and pak gun is finally decrewed. Oh and the bike is still standing there spraying the churchill with its pea sprayer while surrounded by gun craters

At the end of story a Panther comes out of nowhere with a trollface and finishes off the croc. Or a blob of schreckers from random directions long schrecks it to death. Either how the result is always the same rofl.


God I can't even imagine or find a reason why Royaldodge uses churchills (the improved ones) when all in all it seems to be a terrible vehicle at every single task given to it.


Title: Re: [RSE] do they really need all that?
Post by: Tymathee on April 11, 2011, 06:22:53 am
does force fire work on the main gun?


Title: Re: [RSE] do they really need all that?
Post by: NightRain on April 11, 2011, 06:28:22 am
does force fire work on the main gun?

Nope. Attack ground makes it turn its hull and start spraying flames around while maingun does nothing.


Title: Re: [RSE] do they really need all that?
Post by: 8thRifleRegiment on April 11, 2011, 06:45:24 am
currently RSE have the ablitity to kill anything on the battlefield with super efficency. 17 pdrs for tanks, flamers for inf, croc for inf, boys AT for Lvs, right there you can counter ANYTHING thrown at you. and effectivly kill anything.


Title: Re: [RSE] do they really need all that?
Post by: panzerman on April 11, 2011, 06:46:38 am
just to clear stuff up 8th 17 got nerfed heavily more like 57 with tiny arc.


Title: Re: [RSE] do they really need all that?
Post by: spinn72 on April 11, 2011, 07:11:24 am
tbh British only need half of their army to be effective.
Croms, brens and ATG's = lol


Title: Re: [RSE] do they really need all that?
Post by: Groundfire on April 11, 2011, 07:38:20 am
17 pounder was too good, it outpreformed every other ATG for it's cost because it still had the stats of when it was immobile.

It out preformed the 6pounder instead of providing the brits with a new role ATG, in which you sacrafice mobility for hitting power, just like the Pak40.

If you want to take down some jadgs or butcher panthers, then bring a 17pnder, if not well it's your call. The 17pnder was not meant to fully replace the 6pnder.


Title: Re: [RSE] do they really need all that?
Post by: NightRain on April 11, 2011, 08:11:05 am
17 pounder was too good, it outpreformed every other ATG for it's cost because it still had the stats of when it was immobile.

It out preformed the 6pounder instead of providing the brits with a new role ATG, in which you sacrafice mobility for hitting power, just like the Pak40.

If you want to take down some jadgs or butcher panthers, then bring a 17pnder, if not well it's your call. The 17pnder was not meant to fully replace the 6pnder.

how come pak40 still has a huge aura while 17pdrs aura was nerfed? the justification for range removal was good but arc nerf was huge.

plus


Title: Re: [RSE] do they really need all that?
Post by: tank130 on April 11, 2011, 08:28:26 am
The 17 pdr was not nerfed....it was balanced. It was OP the way it was. Read Grounds Post, it explains it very well.


Title: Re: [RSE] do they really need all that?
Post by: RoyalHants on April 11, 2011, 08:33:52 am
Fine...... now tigers are invincible again , why do you think theres so many vet 3 ones


Title: Re: [RSE] do they really need all that?
Post by: TheIcelandicManiac on April 11, 2011, 08:36:28 am
The 17 pounder has made the jagd uselss so its good it got its nerf.


Title: Re: [RSE] do they really need all that?
Post by: tank130 on April 11, 2011, 08:38:30 am
Fine...... now tigers are invincible again , why do you think theres so many vet 3 ones

Well...... if those tigers were only playing Brit companies, you would have an almost valid argument.


Title: Re: [RSE] do they really need all that?
Post by: RoyalHants on April 11, 2011, 08:40:49 am
And how many games have you seen without a brit player?

besides the thing i like most about ithe 17q was the anti tiger apds i claimed 2 vet 3 tigers with it past games now with a lower arch i just get circle strafed and killed


Title: Re: [RSE] do they really need all that?
Post by: NightRain on April 11, 2011, 09:08:46 am
And how many games have you seen without a brit player?

besides the thing i like most about ithe 17q was the anti tiger apds i claimed 2 vet 3 tigers with it past games now with a lower arch i just get circle strafed and killed

When it can not even defend itself no more haahaha. Just spam 6 Pdrs, they do the job exactly as good with a cheaper cost.


Title: Re: [RSE] do they really need all that?
Post by: RoyalHants on April 11, 2011, 09:11:16 am
Excuse me but is there an actuall up side to them they cost 200 muni more than 6q they have a lower firing arch there slower there similair range if not the same there only amazing bit of damge is 2 uses of 2-3 shots and they cost 1 more pop than a 6q


Title: Re: [RSE] do they really need all that?
Post by: Uglysori on April 11, 2011, 11:29:15 am
Excuse me but is there an actuall up side to them they cost 200 muni more than 6q they have a lower firing arch there slower there similair range if not the same there only amazing bit of damge is 2 uses of 2-3 shots and they cost 1 more pop than a 6q

Do your 6 lbrs cost no munitions?  Because I am pretty sure its 110 muni to 150 muni, 50 more muni if you want apds.


Title: Re: [RSE] do they really need all that?
Post by: RoyalHants on April 11, 2011, 11:48:10 am
Do your 6 lbrs cost no munitions?  Because I am pretty sure its 110 muni to 150 muni, 50 more muni if you want apds.
and is there any gain for that 40 - 90 muni?


Title: Re: [RSE] do they really need all that?
Post by: TheIcelandicManiac on April 11, 2011, 11:55:43 am
Allmost 100% pen on all tanks making whatever that is in its cone of fire a dead tank.


Title: Re: [RSE] do they really need all that?
Post by: RoyalHants on April 11, 2011, 11:59:55 am
Nope bounced of a p4 2 games ago


Title: Re: [RSE] do they really need all that?
Post by: Groundfire on April 11, 2011, 12:02:47 pm
Nope bounced of a p4 2 games ago

Long range pen on 17pnder is .85 x 1.12 = 95% chance of pen on a skirt p4, ADPS rounds far exceeds 100% chance of pen.


Title: Re: [RSE] do they really need all that?
Post by: TheIcelandicManiac on April 11, 2011, 12:03:39 pm
OH SHIT this is breaking news, sorta like my jagd bounced off a pershing a week ago, amazing stuff MODS We need you guys to solve this mystery.
but srsly an atgun bounces off hetzers on close range just like the rest of shit that happens, the chances are really low be low but shit happens.


Title: Re: [RSE] do they really need all that?
Post by: RoyalHants on April 11, 2011, 12:07:32 pm
Suppose, but even so i wouldnt and dont pay 40 more munitions for a liability ,like speeedy says the 6q pays for it self can escape quicker than the 17 and isnt much of a blow when it gets atg sniped lastly it also has cloak theres just no way i would want a slow turining normal ranged gun for more muni.


Title: Re: [RSE] do they really need all that?
Post by: TheIcelandicManiac on April 11, 2011, 12:10:04 pm
too bad, i have been loving the faqt that i am allways stealing your british mates 17pounders and using them against their own churchills.


Title: Re: [RSE] do they really need all that?
Post by: RoyalHants on April 11, 2011, 12:10:37 pm
too bad, i have been loving the faqt that i am allways stealing your british mates 17pounders and using them against their own churchills.
Have you played since the patch?  ::)


Title: Re: [RSE] do they really need all that?
Post by: TheIcelandicManiac on April 11, 2011, 12:13:50 pm
yes just played 20 min ago and fuck it was awesome using leos own 17s againt his churchys, i even was gonna let his vet 2 churchill live but katusha killed it, well the battle number is 17426 but i killed 2 churchills (damadged 1 to 5hp bug and killed another) and 1 atgun.

p4s FTW


Title: Re: [RSE] do they really need all that?
Post by: RoyalHants on April 11, 2011, 12:17:22 pm
yes just played 20 min ago and fuck it was awesome using leos own 17s againt his churchys, i even was gonna let his vet 2 churchill live but katusha killed it, well the battle number is 17426 but i killed 2 churchills (damadged 1 to 5hp bug and killed another) and 1 atgun.

p4s FTW
Trolololol anyone can kill leos churchies  :P


Title: Re: [RSE] do they really need all that?
Post by: TheIcelandicManiac on April 11, 2011, 12:19:11 pm
Trew  :D
only if i was on vent to hear him rage at the time.


Title: Re: [RSE] do they really need all that?
Post by: RoyalHants on April 11, 2011, 12:20:52 pm
Anti leophone churchill device *top secret*

(http://www.timtim.com/public/images/drawings/large/001629_Saftey-Pin.gif)


Title: Re: [RSE] do they really need all that?
Post by: CrazyWR on April 26, 2011, 07:28:30 pm
bump...with 17pdr buff...things are getting a lil outta control


Title: Re: [RSE] do they really need all that?
Post by: DarkSoldierX on April 26, 2011, 09:13:38 pm
notrly. Mah terror has UBER ELITE HEAVY TANK and EUBER DE DUBER ELITE 4 MAN KCH INFANTRY THAT ROCKS YOUR SOCKS!

Seriosuly, I be getting regularly 25 kills per KCH that is called on the field (I usualy don't get to use all of them due to the rapagefactor)

and it be uber elite infantrai

and then when MR tank comes along I used my speed marder or my KT to hurt his arse. The KCH get away usually without loosing a man and healed back to full with my whambulance(why deh fuck does this thing ALWAYS get imobolized from a sticky?) And I procede to rape more infantry.

So Engies get Cheapish heavy AI tanks and basic(sorta) inf flamers and high pen high acc but slow ass atg.

Terror gets expensive superheavy AT tank and elite(Or heroic shall I say?) infantry and a moderate pen moderate acc but fast as fuck mobile ATG

Seems fair 2 me. I am winning with both when I play either one.


Title: Re: [RSE] do they really need all that?
Post by: panzerman on April 26, 2011, 10:13:08 pm
ur KCH popping pills?

i think that really the main thing that is op.


Title: Re: [RSE] do they really need all that?
Post by: Tymathee on April 26, 2011, 10:44:23 pm
hmm, i wonder where that buff the g-wagon thread went? i see 'em all the time onw


Title: Re: [RSE] do they really need all that?
Post by: Malgoroth on April 26, 2011, 11:58:34 pm
My PE is hopeless against RE. My Terror on the other hand welcomes the free vet... AVRE's will fruitlessly fire at my grens who will pervitin pills the fuck outa dodge. Then they - nay- ALL churchill variants will cower in fear before the might of my KT and sprinting schrecks. I laugh at 17lbrs and will mock them with a cruel lack of mercy as my Grens snipe at their helpless crews. Flame sappers? I hope they are young because their lives won't have long to flash before their eyes before my MGs cut them to grim impotent pieces (Actually, I think they are the only unit that doesn't belong and breaks gameplay... but I'll have to deal apparently). All other British units will be forced to die painfully and alone on the battlefield, or surrender and suffer a slow death in the depths of the Polish wasteland where the last words they'll ever read will be "Arbeit Macht Frei".

British... forever second when compared to the unrelenting vigor and brutal efficiency of the mighty Wehrmacht.

Pff. Royal Engineers.  


Title: Re: [RSE] do they really need all that?
Post by: spinn72 on April 27, 2011, 02:22:23 am
below!


Title: Re: [RSE] do they really need all that?
Post by: spinn72 on April 27, 2011, 02:22:57 am
My PE is hopeless against RE. My Terror on the other hand welcomes the free vet... AVRE's will fruitlessly fire at my grens who will pervitin pills the fuck outa dodge. Then they - nay- ALL churchill variants will cower in fear before the might of my KT and sprinting schrecks. I laugh at 17lbrs and will mock them with a cruel lack of mercy as my Grens snipe at their helpless crews. Flame sappers? I hope they are young because their lives won't have long to flash before their eyes before my MGs cut them to grim impotent pieces (Actually, I think they are the only unit that doesn't belong and breaks gameplay... but I'll have to deal apparently). All other British units will be forced to die painfully and alone on the battlefield, or surrender and suffer a slow death in the depths of the Polish wasteland where the last words they'll ever read will be "Arbeit Macht Frei".

British... forever second when compared to the unrelenting vigor and brutal efficiency of the mighty Wehrmacht.

Pff. Royal Engineers.  

I'm prepared to test you on that theory :). My RE vs your Terror kgo!


Title: Re: [RSE] do they really need all that?
Post by: smurfORnot on April 27, 2011, 02:23:49 am
watch bieber fiever,they also had zillion off maps,lol