COH: Europe In Ruins

EIR Main Forums => Balance & Design => Topic started by: phob0s on January 29, 2012, 08:50:45 am



Title: [Luft] Bushes, tanktraps
Post by: phob0s on January 29, 2012, 08:50:45 am
I don't know why, but it seems like it takes forever to build a single bush with my fallschirmjagers. Compared to building sandbags which give heavy cover it goes way faster. It's not really worth the time in my opinion as you're always discovered before you finish building the damn thing; which forces you to cancel construction and the whole ambush is ruined. Like the whole Fortress Europe specialization tree it's really just terrible in my opinion.


Title: Re: [Luft] Bushes, tanktraps
Post by: Smokaz on January 29, 2012, 08:52:34 am
I think the idea behind it is to make natural looking cover so that enemies will be less vary of approaching. Its more of a cool way to hide ambushers in a flank sector than a sandbag replacement.


Title: Re: [Luft] Bushes, tanktraps
Post by: smurfORnot on January 29, 2012, 09:08:49 am
+1 off map should be taken out of description,since it doesnt work on any doctrine.


Title: Re: [Luft] Bushes, tanktraps
Post by: Groundfire on January 29, 2012, 09:35:58 am
+1 off map should be taken out of description,since it doesnt work on any doctrine.

good idea. ill go do that now.