COH: Europe In Ruins

EIR Main Forums => Projects & Mapping => Topic started by: tank130 on April 12, 2012, 05:29:26 pm



Title: Art Work
Post by: tank130 on April 12, 2012, 05:29:26 pm
Hey guys,

We could use a hand with some art work / specifically some icons. This is an example of a factory we are using.

(http://i276.photobucket.com/albums/kk12/tank130/Factory_it200.png)


We need similar style buildings for the following:

Airport / airfield
Barracks
Munitions
Fuel
City

They will be reduced down to ~32x32, so not too much detail. Black & White would be best.
Please fire me off a PM if you think you can help or know of a source.



Title: Re: Art Work
Post by: 8thRifleRegiment on April 12, 2012, 05:34:30 pm
(http://wiki.teamfortress.com/w/images/f/ff/Building_icon_Ammo.png)
(http://images.wikia.com/wowwiki/images/a/a0/Inv_ammo_bullet_01.png)
Both for munitions, whatever you think fits better


Title: Re: Art Work
Post by: hans on April 12, 2012, 05:35:28 pm
if i would have had time i would actually do this but right now i got unfortunately no time


Title: Re: Art Work
Post by: Vermillion_Hawk on April 12, 2012, 05:36:14 pm
(http://wiki.teamfortress.com/w/images/f/ff/Building_icon_Ammo.png)
(http://images.wikia.com/wowwiki/images/a/a0/Inv_ammo_bullet_01.png)
We need similar style buildings for the following:




Title: Re: Art Work
Post by: Falcon333 on April 12, 2012, 06:36:35 pm
How's something like this?

Is the style ok? Needs more detail? Borders not good?


Title: Re: Art Work
Post by: Scotzmen on April 12, 2012, 07:37:15 pm
Maybe, something like this?

Whipped it up in 5 mins, sorry for lack of detail.


Title: Re: Art Work
Post by: EIRRMod on April 12, 2012, 07:57:07 pm
(http://wiki.teamfortress.com/w/images/f/ff/Building_icon_Ammo.png)
(http://images.wikia.com/wowwiki/images/a/a0/Inv_ammo_bullet_01.png)
Both for munitions, whatever you think fits better
They dont really look like buildings.

Just sayin'


Title: Re: Art Work
Post by: EIRRMod on April 12, 2012, 07:58:48 pm
Maybe, something like this?

Whipped it up in 5 mins, sorry for lack of detail.
If you then put a black edge on the correct parts, then rendered it down to a sprite of the correct size, itd work.

Fuel dump/Oil rig would probably be an easy one to do 3d -> 2d sprite


Title: Re: Art Work
Post by: tank130 on April 12, 2012, 08:05:56 pm
We need the icons to look more like objects. Like objects you would see on a board game or something.

If you look at my factory or this  example it does not have borders or anything and looks like a 3 dimensional object (kinda)

(http://i276.photobucket.com/albums/kk12/tank130/Oilstorage-2amendedrescaled.png)

(http://i276.photobucket.com/albums/kk12/tank130/Factory_it200.png)


Title: Re: Art Work
Post by: Scotzmen on April 12, 2012, 08:19:44 pm
If you then put a black edge on the correct parts, then rendered it down to a sprite of the correct size, itd work.

Fuel dump/Oil rig would probably be an easy one to do 3d -> 2d sprite

Ill see what I can do.

How much detail are you actually looking for...?


Title: Re: Art Work
Post by: tank130 on April 12, 2012, 08:25:16 pm
No More detail then you see above. Even my oil refinery is too much detail. These will be shrunk down to about 32x32 pixels, so any small detail will just get lost anyway.

To give you an idea of size: I believe the unit icons in the launcher are 64x64, so these ones are very small.


Title: Re: Art Work
Post by: Scotzmen on April 12, 2012, 08:54:08 pm
Meh, pretty easy then. Now just to figure out how to add shading and black lines to models in max...


Title: Re: Art Work
Post by: aeroblade56 on April 12, 2012, 09:45:24 pm
Can this be done in 3d model? i l give it a quick whip


(http://img9.imageshack.us/img9/5282/town64x.jpg)

(http://img826.imageshack.us/img826/5695/townw.jpg)


(http://img696.imageshack.us/img696/3549/fuel64x.jpg)


Title: Re: Art Work
Post by: EIRRMod on April 13, 2012, 12:29:47 am
I may have to resort to just placing the 'special' of a sector in the top right corner like this:

And limit it to a small icon - which isnt such a problem.

(http://i447.photobucket.com/albums/qq200/PsiCoNZ/test.png)


Title: Re: Art Work
Post by: Unkn0wn on April 13, 2012, 03:50:42 am
(http://inkwellideas.com/wp-content/uploads/2010/05/factory.png)


Title: Re: Art Work
Post by: LeoPhone on April 13, 2012, 04:34:15 am
I may have to resort to just placing the 'special' of a sector in the top right corner like this:

And limit it to a small icon - which isnt such a problem.

(http://i447.photobucket.com/albums/qq200/PsiCoNZ/test.png)

yes small icon better
like:
tank
airplane
soldier
vcoh mp, mu, fu icons


Title: Re: Art Work
Post by: Tymathee on April 13, 2012, 07:11:49 am
(http://inkwellideas.com/wp-content/uploads/2010/05/factory.png)

something like that could work.


Title: Re: Art Work
Post by: tank130 on April 13, 2012, 08:21:03 am
I may have to resort to just placing the 'special' of a sector in the top right corner like this:

And limit it to a small icon - which isnt such a problem.

(http://i447.photobucket.com/albums/qq200/PsiCoNZ/test.png)



Why?


Title: Re: Art Work
Post by: Mister Schmidt on April 13, 2012, 08:25:57 am
Looks better


Title: Re: Art Work
Post by: tank130 on April 13, 2012, 08:40:36 am
Looks better on what?

These are not launcher Icons. These are not forum Icons.

These are icons designed to be used on the New Warmap. A design in which the Warmap is supposed to have a board game type feel to it.

So unless we are not going with that design, the icons you think look better would look retarded........

Just sayin'


Title: Re: Art Work
Post by: 3rdCondor on April 13, 2012, 08:55:07 am
(http://inkwellideas.com/wp-content/uploads/2010/05/factory.png)

Looks identical to the Axis and Allies model, except it isn't grey and it's 2d. So make it grey and 3d?


Title: Re: Art Work
Post by: AmPM on April 13, 2012, 10:20:02 am
yes small icon better
like:
tank
airplane
soldier
vcoh mp, mu, fu icons

I'll hate myself for this later...but I agree with Leophone...


Title: Re: Art Work
Post by: Mister Schmidt on April 13, 2012, 10:26:18 am
They are launcher icons then...

Oh wait, I didn't realise we were playing monopoly, go ahead then, make it all cluttered with those big faux 3D things then.