COH: Europe In Ruins

EIR Main Forums => Projects & Mapping => Topic started by: PonySlaystation on May 06, 2013, 01:14:36 pm



Title: [Beta] 4p_Foy
Post by: PonySlaystation on May 06, 2013, 01:14:36 pm
4p_Foy

Credits to: SilverBullet. Port and rework by Pony.

(http://imageshack.us/a/img818/3227/relic00219.jpg)
(http://imageshack.us/a/img850/5448/relic00220.jpg)
(http://imageshack.us/a/img571/9100/relic00221.jpg)
(http://imageshack.us/a/img822/111/relic00222r.jpg)


Title: Re: 4p_Foy
Post by: aeroblade56 on May 06, 2013, 01:19:37 pm
GREAT MAP!. looks like everything i wanted alot of fences and barren fields and.. you cheeky bastard you put a glider in the middle.


Title: Re: 4p_Foy
Post by: hans on May 06, 2013, 01:21:32 pm
some groundtextures are broken/weird, check them  ;)


Title: Re: 4p_Foy
Post by: tank130 on May 06, 2013, 01:36:48 pm
Can we get a view of the entire map as well as sectors please.
If you play test it, you can take a great shot of the sectors by screen shooting the expanded minimap


Title: Re: 4p_Foy
Post by: PonySlaystation on May 09, 2013, 12:18:51 pm
Foy
v2
- cleared up area around starting positions
- reworked sectors
- added new loading screen

(http://imageshack.us/a/img12/9254/relic00239.jpg)
(http://imageshack.us/a/img571/7018/relic00240.jpg)


Title: Re: 4p_Foy
Post by: hans on May 09, 2013, 12:29:32 pm
wow, in the hole it really does look nice. I have to play test it :)


Title: Re: 4p_Foy
Post by: tank130 on May 09, 2013, 03:37:11 pm
This looks really promising


Title: Re: [Beta] 4p_Foy
Post by: XIIcorps on June 21, 2013, 09:31:11 am
Not entirely sure whats wrong with this but me, skaffa aero and greywolf just tried to play it.
We got into the game and then it was like the lag spikes to rule all lag spikes except none of us were actually lagging, the map just wouldn't load, timers were frozen and we were stuck hurling abuse at each other.

Please fix.

I know it was the map and not some crazy lag because we then played Bergen which worked fine apart from the fact foy broke the battle report so the entire stack battle didn'tcpunt


Title: Re: [Beta] 4p_Foy
Post by: deadbolt on June 21, 2013, 10:10:09 am
it probably had scar commands on it, it happened when I first stole my maps. trololol, it just greys the map out.

btw I was skaffa that game (heya)


Title: Re: [Beta] 4p_Foy
Post by: GORKHALI on June 21, 2013, 11:44:50 am
I just opened the map and it has scar markers  ,he need to remove them or the map won't work.

how did this map got in without any testing  :o

i have marked on the maps where the scar markers r ,if u know how to remove them ,if not let me know i will do it for u ..
(http://imageshack.us/a/img689/9995/3uo.png)


Title: Re: [Beta] 4p_Foy
Post by: EliteGren on June 21, 2013, 11:46:45 am
how did this map got in without any testing  :o

Blowjobs


Title: Re: [Beta] 4p_Foy
Post by: aeroblade56 on June 21, 2013, 11:48:13 am
Inspector tank added it.


Title: Re: [Beta] 4p_Foy
Post by: deadbolt on June 21, 2013, 12:20:36 pm
how did this map got in without any testing  :o

I guess it had weather options.

































(http://dc615.4shared.com/img/mvhVfH75/s3/trollface_peeking.jpg)


Title: Re: [Beta] 4p_Foy
Post by: tank130 on June 21, 2013, 12:36:00 pm
lol........


But exactly why I told Pony I was not adding anymore of his maps. He just slams them together and claims they have been tested.

It is because of him that I am checking maps before I put them in now, which is why deadbolt got hit


Title: Re: [Beta] 4p_Foy
Post by: GORKHALI on June 21, 2013, 12:41:31 pm
lol........


But exactly why I told Pony I was not adding anymore of his maps. He just slams them together and claims they have been tested.

It is because of him that I am checking maps before I put them in now, which is why deadbolt got hit
+100


Title: Re: [Beta] 4p_Foy
Post by: calbanes on June 21, 2013, 03:23:09 pm
lol........


But exactly why I told Pony I was not adding anymore of his maps. He just slams them together and claims they have been tested.

It is because of him that I am checking maps before I put them in now, which is why deadbolt got hit



Assemble the mob!!!


Title: Re: [Beta] 4p_Foy
Post by: PonySlaystation on June 22, 2013, 10:08:15 am
Settle down everyone. I did test the map but only in vCOH since I couldn't figure out how to do it in EIR and there was no guide, that was a mistake and I apologize. I will test future maps in EIR before I release them and I will release a better version of Foy, Bretonneux and Fuhrerstadt.

Testing is still difficult. I can test solo but only if I have a battlefile with defend gamemode otherwise the AI just surrenders. Testing maps with other players have proved to be practically impossible. I think I've asked 100 players and only one was willing to help out. Not because of the map but because it required them to manually download it which is apparently very difficult and time consuming.


Title: Re: [Beta] 4p_Foy
Post by: GORKHALI on June 22, 2013, 11:22:50 am
Settle down everyone. I did test the map but only in vCOH since I couldn't figure out how to do it in EIR and there was no guide, that was a mistake and I apologize. I will test future maps in EIR before I release them and I will release a better version of Foy, Bretonneux and Fuhrerstadt.

Testing is still difficult. I can test solo but only if I have a battlefile with defend gamemode otherwise the AI just surrenders. Testing maps with other players have proved to be practically impossible. I think I've asked 100 players and only one was willing to help out. Not because of the map but because it required them to manually download it which is apparently very difficult and time consuming.
u could have asked if u didn't know before how to test it, anyway i got ur pm but at that moment i was at work...


Title: Re: [Beta] 4p_Foy
Post by: GORKHALI on June 25, 2013, 07:38:55 am
map is not working ,i just tried to play the map 2v2 but it freezes..i told u i can fix the map for u but u didn't ans me so ,fix the map ..

i tried later on my own 1 vs 2 comps it does work but against players it frooze just from the start ,i don't know if it was only for us but we have to wait if anyone else ge the same problem.


Title: Re: [Beta] 4p_Foy
Post by: EliteGren on June 25, 2013, 07:45:44 am
Yeah, tanks gonna be mad naow. Mad I tell you bout dem fail mapping and not testing


Title: Re: [Beta] 4p_Foy
Post by: tank130 on June 25, 2013, 08:56:32 am
Nope, not mad. But Pony has blown any chance of getting future maps added.

Unless he provides a replay of the map being played with a minimum of four people.


Title: Re: [Beta] 4p_Foy
Post by: Shabtajus on June 25, 2013, 09:02:41 am

Nope, not mad


asks pony's map to be played by 4 different players and claims he aint mad

yea u really mad


Title: Re: [Beta] 4p_Foy
Post by: tank130 on June 25, 2013, 09:06:31 am
asks pony's map to be played by 4 different players and claims he aint mad

yea u really mad

There are 4 people in a 2v2 dumbass


Title: Re: [Beta] 4p_Foy
Post by: Shabtajus on June 25, 2013, 09:09:56 am
There are 4 people in a 2v2 dumbass

not really tbh, ask l2ay how many ppls can be in 2v2, he knows dont ya l2ay?  :D


Title: Re: [Beta] 4p_Foy
Post by: PonySlaystation on June 25, 2013, 09:24:36 am
It's a very peculiar issue. It works with two players but not with four? Sounds like one of the players in Gorkhali's game did not update and had the old version.


Title: Re: [Beta] 4p_Foy
Post by: GORKHALI on June 25, 2013, 09:32:41 am
It's a very peculiar issue. It works with two players but not with four? Sounds like one of the players in Gorkhali's game did not update and had the old version.
in that case u have to ask GreyWolf if he had updated his launcher or not, how can anyone bypass launcher without updating anyway ,I can't so..just ask him or find 3 player and ur self and test the map. If u want i can assist u so find 2 players.


Title: Re: [Beta] 4p_Foy
Post by: GrayWolf on June 25, 2013, 09:34:11 am
in that case u have to ask GreyWolf if he had updated his launcher or not, how can anyone bypass launcher without updating anyway ,I can't so..just ask him or find 3 player and ur self and test the map. If u want i can assist u so find 2 players.

Not updated. Myth confirmed


Title: Re: [Beta] 4p_Foy
Post by: GORKHALI on June 25, 2013, 09:34:54 am
Not updated. Myth confirmed
there is ur ANS Pony.


Title: Re: [Beta] 4p_Foy
Post by: PonySlaystation on June 25, 2013, 10:45:53 am
Map works fine. Here is a replay for unbelievers. http://rapidshare.com/files/1650622985/foy.rar

how can anyone bypass launcher without updating anyway

Some players have their launcher on 24/7 and miss updates.


Title: Re: [Beta] 4p_Foy
Post by: hans on June 26, 2013, 12:15:50 am
alpha, just higher your zoom settings :P


Title: Re: [Beta] 4p_Foy
Post by: tank130 on June 26, 2013, 07:22:41 am
Get rid of this ramp or make it more noticeable please.

Once everything around it is destroyed you can not see it unless zoomed in, and it makes tank micro annoying because you don't understand why your tank isn't driving where you want it to.

It would probably be better to just remove it completely, it gets even harder to see once a splat is placed on top of it from an explosion.

I played this map with Pony yesterday. He got an earful from me when twice my tanks got hung up on whatever the fuck that is. Both times they got stickied because of it.

There is one other random spot that makes vehicles turn around and fuck up. Will not be playing this map again until it gets updated.


Title: Re: [Beta] 4p_Foy
Post by: PonySlaystation on June 30, 2013, 01:50:58 am
Foy
v3
- Fixed small heightmap issues around the town and roads.


Title: Re: [Beta] 4p_Foy
Post by: XIIcorps on June 30, 2013, 05:33:19 am
just played the map after the appearent fixes with grey wolf, dudilu and bear.

I assure you that the height error tig raised is still an issue for more then just tanks, also infantry get stuck on it.

Just flatten it completely.


Title: Re: [Beta] 4p_Foy
Post by: PonySlaystation on June 30, 2013, 05:48:12 am
What are you talking about? The map wasn't updated today.


Title: Re: [Beta] 4p_Foy
Post by: TheIcelandicManiac on July 29, 2013, 03:10:34 pm
Everything gets stuck on this map, please either fix it or have it removed.


Title: Re: [Beta] 4p_Foy
Post by: PonySlaystation on July 29, 2013, 03:11:50 pm
I have fixed it, gonna upload now.