COH: Europe In Ruins

EIR Main Forums => Tactics & Strategy => Topic started by: ick312 on June 22, 2013, 10:38:49 am



Title: Jagdpanther start
Post by: ick312 on June 22, 2013, 10:38:49 am
Good evening Ladies and gentlemen,

i want to share my experience about a Jagdpanther start, enjoy if you are interested.

The problem about the JP is that u can be circled or blocked + sticky. The pop which you dedicate to the JP is 16 so basically 2 halftracks + roflemen with stickies or 1 m10 and 1 roflemen.

What do u want to achieve?
The JP doesnt hold back inf, LVs or light tanks. Hes just able to do 2 things: killing atgs and hunt down heavy/medium tanks. So this is what u want: killing the atg of the first wave or the medium tank.

So your enemy has 3 inf more then u. How to solve that?
get the bottom t4.
Do the following start.
-JP (16)
-munition ht with goli (3)
-munition ht with goli (3)
-either take a krad or SC
OR
-JP (16)
-LATHT (4)
-munition ht with goli(3)
(i recommend the 1. core build because u can deploy a scout. The second build worked when the LATHT costed 1 pop and was useful)

So in the battle: SCOUT find their position find their core AT (jumbo, m10, sherman or atg)
- if it is an atg engage it with the JP frontally and flank it a goliath => blow it up => move in with munition HT and 2. goli
- if they have a tank. Engage with munition HT and suppress their roflemen => send goli in => chase the enemy tank down.
- if the enemy uses 4 inf + 1 atg start => suppress inf => goli in => call a third munition HT with goli (or SC) => kill inf ( you even charge the atg frontally with the JP- get close enough and u can take it out- keep in mind that u lose a lot of HP by doing so stupid things, but sometimes it is needed)
DONT START WITH JP +MARDER. There are no words to discribe the stupidity of this idea- 2 at units which are highly ineffective against fast tanks and infrantry .


PS: NEVER EVER call a berge before you have 31 pop. If you need it before then you either slaugthered mass of enemy tanks or you should change your playstyle.


Title: Re: Jagdpanther start
Post by: deadbolt on June 22, 2013, 10:40:57 am
I think the guy with jagdpanther played extremely well, I really like this start and his aggressive playstyle, it was almost like he didn't care and just zerged everything, as if he was toying with his enemy. I would like to see it again,

requesting more pls!  8)


Title: Re: Jagdpanther start
Post by: CrazyWR on June 22, 2013, 11:05:10 am
you have to be a special kind of dumbass to start with a JP.




Title: Re: Jagdpanther start
Post by: aeroblade56 on June 22, 2013, 11:06:28 am
You know it's bad when ick delivers  strategy.

I thought golis and snipers was the only strat?!?


Title: Re: Jagdpanther start
Post by: ick312 on June 22, 2013, 11:08:33 am
you have to be a special kind of dumbass to start with a JP.




go and ask the guys who faced this coy before the Patch


Title: Re: Jagdpanther start
Post by: GORKHALI on June 22, 2013, 11:15:35 am
Where is the replay of this game , i wanna see shab SC this game,

Can't believe i carried shab and wind to victory, wasted  all my riflemen like stalin to win the game  ;D


Title: Re: Jagdpanther start
Post by: CrazyWR on June 22, 2013, 11:23:54 am
Its far too easy to get caught without support if you start with one.  The upside is very small compared with the huge risk.


Title: Re: Jagdpanther start
Post by: Shabtajus on June 22, 2013, 03:13:46 pm
yea dat game with JP start, i gues it was about rage since first min of the game lol


00:00:07 [All] lolk: 3 min annihilation incoming
00:00:11 [All] lolk: 30
00:00:12 [All] lolk: lewl
00:00:21 [All] Shabtajus: meh
00:00:24 [All] Shabtajus: lame joke
00:00:27 [Team] ick312: which idiot forgot to place his coy on warmap?
00:00:28 [All] lolk: die
00:00:31 [All] Shabtajus: try harder or go home
00:00:43 [Team] Iven: not me
00:00:47 [Team] grgarun7: how far can i go
00:00:50 [All] lolk: guise
00:00:52 [All] lolk: ick bully me
00:00:55 [All] lolk: :'(
00:00:57 [All] Shabtajus: lol
00:01:00 [All] Shabtajus: why?
00:01:10 [All] lolk: i didnt deploy on warmap
00:01:12 [All] lolk: :'(
00:01:19 [All] lolk: now im forever an idiot


Title: Re: Jagdpanther start
Post by: Scotzmen on June 23, 2013, 04:07:54 am
It wouldn't work well if you pulled that in 1 on 1. Light vehicles would tear that start apart. Anything else would be good to go.