COH: Europe In Ruins

EIR Main Forums => Bug Reporting => Topic started by: Two on June 05, 2009, 04:28:29 pm



Title: Doctrine bug
Post by: Two on June 05, 2009, 04:28:29 pm
I can select a t2 when i dont have the t1 before it, not that it matters atm but it could later :P


And its smoke support from the commando doctrine i have the 4 other t1's, not decoy glider.


Title: Re: Doctrine bug
Post by: EliteGren on June 05, 2009, 04:29:35 pm
You dont need to have the T1 to get that T2 behind it.
Its part of the new system, more freedom in choices.


Title: Re: Doctrine bug
Post by: brn4meplz on June 05, 2009, 04:31:45 pm
How could you not take decoy glider?(when it's implemented)


Title: Re: Doctrine bug
Post by: salan on June 05, 2009, 05:11:34 pm
Two we don't have the same LINE system eir had before.  The only pre-req for buying a doctrine ability is the level needed to unlock its tier.

you can select any ability in that tier once its unlocked.


Title: Re: Doctrine bug
Post by: Two on June 05, 2009, 05:22:29 pm
aaaaaaaaaah i see. And i didnt take decoy cos i needed the others for my t2 and t3's yet now i know theres a new system :s


Title: Re: Doctrine bug
Post by: Unkn0wn on June 05, 2009, 05:25:42 pm
Nub, quoted from the doctrine list:
Quote
Players are free to make any combination of abilities


Title: Re: Doctrine bug
Post by: CafeMilani on June 05, 2009, 06:05:35 pm
god damn..


Title: Re: Doctrine bug
Post by: Killer344 on June 05, 2009, 09:16:59 pm
Awesome.


Title: Re: Doctrine bug
Post by: Two on June 06, 2009, 04:29:22 am
give us the ability to de select pl0x :P


Title: Re: Doctrine bug
Post by: EIRRMod on June 06, 2009, 04:36:53 am
give us the ability to de select pl0x :P
NEVAR!


Title: Re: Doctrine bug
Post by: Latios418 on June 06, 2009, 04:37:35 am
That actually sounds like a good idea, just don't make it refund your pp. This way you could try out all of the later tier abilities if you're willing to earn the PPs again.


Title: Re: Doctrine bug
Post by: Akranadas on June 06, 2009, 04:38:25 am
You are given ample time to decided and weigh up the choice of a doctrine.


Title: Re: Doctrine bug
Post by: Tymathee on June 06, 2009, 04:42:21 am
give us the ability to de select pl0x :P
NEVAR!

YES!!!

That actually sounds like a good idea, just don't make it refund your pp. This way you could try out all of the later tier abilities if you're willing to earn the PPs again.

my point exactly. if we select an ability that doesn't play well without style, atm we can't change it to another, ditto with advantages. It'd be nice if we could say " okay, this isn't working, I want to do this now" instead of being stuck with what we chose.


Title: Re: Doctrine bug
Post by: Latios418 on June 06, 2009, 04:45:48 am
You're given ample time in which you never get a demo of the ability, so to speak. You're making your decision entirely based on theorycraft of how well it'll work in your company.


Title: Re: Doctrine bug
Post by: Tymathee on June 06, 2009, 04:48:06 am
You're given ample time in which you never get a demo of the ability, so to speak. You're making your decision entirely based on theorycraft of how well it'll work in your company.

exactly. atm, if i choose something that i may not like, then i've gotta go make a whole new company :(...

so a nywho, is this teh last reset, i ohpe so.


Title: Re: Doctrine bug
Post by: Nijo on June 06, 2009, 05:47:05 am
i agree!

as far as i heard from myst is that field repair f.e. is moved to T3 when you reach the lvl to select their something...
Nice so i have no real choice for that!