Europe In Ruins: Reinforcements, the Persistancy mod for Company of Heros are proud to roll out revision 005.
I hope you enjoy the changes!
Changelog
Doctrines
- 17pdr and Mortar Emplacement moved to Royal Engineers.
- 25pdr Emplacements moved to Royal Engineers.
- Various Battle Advantages added.
New Unit additions
British, All Doctrines
- 6pdr Antitank gun (380 MP, 110 Mun, 4 pop)
- Vickers (mobile) HMG (320 MP, 50 Mun, 3 pop)
- 2ich Mortar (380 MP, 30 Mun, 4 pop )
Price/ Pop Changes
American
- Bar - 80MU (from 75MU)
British
- Sapper Availability changed to 6/3/1
- Commandos - 320MP, 135MU (from 320MP, 160MU)
- Tetrach - 300MP, 80MU (from 340MP, 80MU)
- Firefly - 520MP, 390FU (from 615MP, 390FU)
- Rifle Grenades - 90MU (from 100MU)
- AVRE recharge timer 135sec
Wehrmact
- Officer - 180MP, 170MU (from 180MP 210MU)
- Second MP44 for Stormies - 90MU (from 120)
PE
- Panzer IV IS (350MP, 205FU) 2 / 2 / 2 - (Was 350MP, 265FU) (3 / 2 / 1)
- Falls (250MP) - (Was 280MP)
- G43 - 60MU (from 70MU)
Build Timer Changes
American
American Machine gun nest Build time: 30 seconds (from 90 seconds)
American Triage build time: 45 seconds (from 55 seconds)
American Howitzer Build time: 60 seconds (from 60 seconds)
CW
British Vickers emplacement build time: 30 seconds (from 15 seconds)
British Bofors emplacement build time: 30 seconds (from 15 seconds)
British 3inch mortar emplacement build time: 30 seconds (from 15 seconds)
British 17 pounder emplacement build time: 30 seconds (from 15 seconds)
British 25 pounder emplacement build time: 60 seconds (from 15 seconds)
British casualty clearing build time: 45 seconds (from 50 seconds)
British slit trenches: 30 seconds (from 48 seconds)
Wehrmacht
Wehrmacht Bunker build time: 30 seconds (from 60 seconds)
Wehrmacht MG bunker build time: 30 seconds (from 90 seconds)
Wehrmacht Repair bunker build time: 60 seconds (from 90 seconds)
Wehrmacht 88 build time: 30 seconds (from 60 seconds)
Panzerelite
Panzerelite flakveirling build time: 30 seconds (from 60 seconds)
Panzerelite 88 build time: 30 seconds (from 60 seconds)
Fixes / Tweaks
- Fixed Airborne Supply Drops
- Bug fixing to some abilities
- Fallschirmjager Ambush updated to 2.502 retail stats
- Soldier Armour re-implemented
- Panzer Elite Rifles now have tracers
- Axis Turret Machine Gun Upgrade updated to 2.502 retail stats
- Quad .50 Upgrade updated to 2.502 retail stats
- Criticals on US/Wehr Halftrack Machine Guns (could not be repaired, etc)
- Panzer Grenadier/Elite Grenadier squad leaders now use Leader_Ext
- Churchill Crocodile attack ground now uses main gun not flamethrower
- Vickers Machine Gun nest hitpoints increased to retail stats
- PE Armoured Car hardpoints fixed
- Reconnaissance Tommies now have a rolevariation which makes them look badass!
Launcher Changes
- Hoverover backdrop changed
- New Cursor
- New Doctrine / Battle Advantage Icons
To come very soon:
PP gain per game will be raised to 5pp per game.
It is staying at 3pp for a week, rather than a full reset.
Hope you guys like that comprimise! Now spend up on off-maps!
Talk about it
here