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Author Topic: Heavy Breakthrough Tanks  (Read 3426 times)
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jackmccrack Offline
EIR Veteran
Posts: 2484


« on: July 04, 2015, 02:28:04 am »

Here is a doctrine for Wehrmacht Armor. Let me know what you think of it.

https://docs.google.com/spreadsheets/d/1fYKtsdr8ughje4PJii159ymOTxiCP4PGdiucm0h2UyE/pubhtml
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aeroblade56 Offline
Development
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Posts: 3871



« Reply #1 on: July 04, 2015, 02:52:49 am »

Here is a doctrine for Wehrmacht Armor. Let me know what you think of it.

https://docs.google.com/spreadsheets/d/1fYKtsdr8ughje4PJii159ymOTxiCP4PGdiucm0h2UyE/pubhtml
thing is weaker than volskis micro
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You are welcome to your opinion.

You are also welcome to be wrong.
jackmccrack Offline
EIR Veteran
Posts: 2484


« Reply #2 on: July 04, 2015, 03:13:46 am »

Okay. I changed it.
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tank130 Offline
Sugar Daddy
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Posts: 8889


« Reply #3 on: July 04, 2015, 07:17:42 am »

Nice balanced looking design that for the most part actually follows the Doctrine design theme.

The only thing I think needs tweaking is the Offmaps. Every doc is supposed to have one recon, one artillery type blow shit up thing, and one  themed specialty.
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Tachibana Offline
NotADev
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Posts: 1270


« Reply #4 on: July 04, 2015, 07:39:05 am »

Don't wanna sound like a spoil sport, but some of those buffs are pretty intense. Very balanced layout yes, balance of the actual doctrines could use some tweaking though.
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GrayWolf Offline
Development
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Posts: 1590



« Reply #5 on: July 04, 2015, 08:00:46 am »

I don't like when you guys say "balanced" when there's -50% less received pen and 40% more damage for Tiger tank lol.

The buffs are way to simple imo. There should be more buffs and some abilities.
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tank130 Offline
Sugar Daddy
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Posts: 8889


« Reply #6 on: July 04, 2015, 03:56:54 pm »

Don't wanna sound like a spoil sport, but some of those buffs are pretty intense. Very balanced layout yes, balance of the actual doctrines could use some tweaking though.

I said balanced meaning simple and clean. The actual "balance" will be worked out later. We are just looking for designs.

The layout is very close to what we are looking for.


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XIIcorps Offline
Donator
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Posts: 2558



« Reply #7 on: July 04, 2015, 09:32:16 pm »

I agree with Gray, the buffs are simple and don't promote different playstyles (the whole doctrine is just one playstyle). Also I'm an advocate of unit abilities and unconventional buffs.
want elaborate buffs l2 scar code them, otherwise its simple rgd style buffs.
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aeroblade56 Offline
Development
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Posts: 3871



« Reply #8 on: July 05, 2015, 03:27:45 am »

Abilities are RGD? (And by abilities I mean like all tanks can purchase S-mine launchers).

Also by uncoventional I meant not just the standard accuracy, damage, penetration, etc buffs.

i d like to use my breakthrough tank on alpha..... my croc that it is of course.
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jackmccrack Offline
EIR Veteran
Posts: 2484


« Reply #9 on: July 06, 2015, 01:33:59 am »

Okay. I changed things.
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