*

Account

Welcome, Guest. Please login or register.
Did you miss your activation email?
March 29, 2024, 03:48:41 am

Login with username, password and session length

Resources

Recent posts

[March 22, 2024, 01:44:39 am]

[March 10, 2024, 03:58:45 pm]

[March 08, 2024, 12:13:38 am]

[March 08, 2024, 12:13:13 am]

[March 08, 2024, 12:12:54 am]

[December 30, 2023, 08:00:58 pm]

[February 04, 2023, 11:46:41 am]

[December 25, 2022, 11:36:26 am]

[December 14, 2022, 12:10:06 am]

[September 22, 2022, 06:57:30 am]
Pages: [1]   Go Down
  Print  
Author Topic: Patch R042 Hotfix IV  (Read 2400 times)
0 Members and 1 Guest are viewing this topic.
TheVolskinator Offline
Administrator / Lead Developer
*
Posts: 3012



« on: June 09, 2019, 09:45:34 am »

General
1 - M7 Priest CS
   Health increased from 400 HP to 500 HP.
   Speed increased from 4 m/s to 5.2 m/s.

2 - Sherman 1945 and both Satans
   Flamethrower range increased from 25 m to 35 m.

American
Non-doctrinal:
1 - A & P Platoon
   Cost decreased from 300 MP, 80 MU to 250 MP, 60 MU.

2 - Hunter-Killer Jeep
   Cost decreased from 200 MP, 40 FU to 100 MP, 20 FU.

3 - M10
   Cost decreased from 300 MP, 200 FU to 300 MP, 175 FU.
   "Enhanced Protection" cost increased from 100 MP, 50 FU to 100 MP, 75 FU.
   In-launcher text updated to reflect changes from vCoH:
---
Hull traverse decreased from 38 */s to 30 */s.
Speed increased from 6.8 m/s to 7.2 m/s.
Main gun modified:
   Acc. vs. inf. decreased from 0.35 to 0.01.
   Reload dcreased from 5 s to 4.2 s.

4 - M18 Hellcat
   In-launcher text updated to reflect changes from vCoH:
---
.50 cal modified:
   Net acc. vs. P-47 armor set to 0.15.
   Kill crit chance vs. flyer criticals set to 1/2/4 at green (100% HP-40% HP)/yellow (40% HP-5% HP)/red (5% or less HP) crit thresholds.
   Traverse speed increased from 25 */s to 100 */s.
Accel. increased from 1.5 to 3.9.
Ambush bonus modified:
   Is now 1.25 acc., 1.5 dmg., 1.5 pen.
   Was 2x dmg., 5x pen. in vCoH.
Armor type changed from M10 armor to Stuart armor.
Camouflage modified:
   5 s delay added between activation of the toggle and the unit actually cloaking.
Decel. increased from 3.8 to 4.5.
Health decreased from 400 HP to 350 HP.
Hull traverse increased from 35 */s to 50 */s.
Main gun modified:
   Acc. vs. inf. decreased from 0.15 to 0.01.
   Dmg. decreased from 112.5 to 87.5.
   Pen. at S/M/L ranges increased from 0.65/0.55/0.4 to 1/0.92/0.84 (matches M10 pen.)
Speed increased from 6 m/s to 7.15 m/s.

5 - M1A1 Pack Howitzer
   Cost decreased from 380 MP, 125 FU to 275 MP, 115 FU.

6 - M3 GMC
   Armor type changed from halftrack armor to M8 armor.
   Cost changed from 300 MP, 100 FU to 150 MP, 150 FU.

7 - M3 HT
   Cost decreased from 220 MP, 25 FU to 200 MP, 20 FU.

8 - M5 ATG
   Cost decreased from 400 MP, 190 MU to 380 MP, 140 MU.

Doctrinal:
1 - Suppress and Maneuver
   Renamed to "Base of Fire".
   Fast Auto BARs adjusted:
      Supp. bonus reduced from 2.5x to 1.5x.
   Grenade bonuses removed.
   Crew weapon bonuses removed.
   Now buffs the Quad:
   1.5 acc. while moving, 0.75 reload, +2 s burst duration (60 MP).

2 - T17
   Health increased from 350 HP to 400 HP.

Bugfix:
1 - Easy Eight
   Missing turret textures fixed.


Commonwealth
Non-doctrinal:

Doctrinal:
1 - Churchill Croc
   Flamethrower range increased from 25 m to 35 m.

Bugfix:


Wehrmacht
Non-doctrinal
1 - 251 HT
   Cost changed from 220 MP, 20 FU to 200 MP, 25 FU.

2 - Grenadier grenades
   Dmg. reduced from 50 to 40.

3 - JP4/StuG III
   Cost changed from 300 MP, 150 FU to 275 MP, 175 FU.

4 - Panzerfausts
   Uses decreased from 2 to 1.
   Cost decreased from 40 MU to 25 MU.

Doctrinal:
1 - Volks (Assault Training)
   Cost increased from 200 MP to 220 MP.

Bugfix:
1 - 4-man KCH
   Medkits now function.

2 - Feldgendarmerie
   Retreat ability now functions.
   Roadblocks are now buildable.


Panzer Elite
Non-doctrinal:
Doctrinal:
Bugfix:

Map Changes
Logged

Quote from: tank130
I want to ensure we have a 100% decision on the process before we do the wipe.
If not, then I wipe, then someone gets something they shouldn't, then it gets abused, then the shit hits the fan and then I ban shab.

Getting EiR:R Released on Steam

Forum Rules & Guidelines
Pages: [1]   Go Up
  Print  
 
Jump to:  

TinyPortal v1.0 beta 4 © Bloc
Powered by MySQL Powered by PHP Powered by SMF 1.1.9 | SMF © 2006-2009, Simple Machines LLC
Valid XHTML 1.0! Valid CSS!
Page created in 0.075 seconds with 37 queries.