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Author Topic: [Bug] Victory timer keeps reseting itself  (Read 7121 times)
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Thtb-Ally Offline
The German Guy on the Ally side?
EIR Veteran
Posts: 1812


« on: January 20, 2008, 09:45:42 am »

We took all territorys and so on, but the enemy had 1 cloaked stormy left.

victory timer kept reseting itself;

Screeny´s

Look at the Timer;!











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fldash Offline
Founder
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Posts: 9755


« Reply #1 on: January 20, 2008, 11:13:52 am »

Replay?  Should have automatically ended when you got all the territories.
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Unkn0wn Offline
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Posts: 18377


« Reply #2 on: January 20, 2008, 11:35:42 am »

You get 3-minute timer when you cap all sectors and disable their ability to call in platoons.
Found that odd when I was playing Tongue.

Isn't it supposed to give the 3-minute timer when you've taken x% of territory?
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Thtb Offline
The German Guy
EIR Veteran
Posts: 3875


« Reply #3 on: January 20, 2008, 11:59:24 am »

I dont know the battle id.

Also there is no scar log of this day in my log file folder (20.01)

Scrapking, RangerSpawn Thtb vs ScrapKing, PinkTiger (louis i think), todlicher Phanter (louis friend)

[attachment deleted by admin]
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|-|Cozmo|-| Offline
Lieutenant General of all Ninja's.
EIR Veteran
Posts: 4950


« Reply #4 on: January 20, 2008, 12:17:58 pm »

have you played a game since?
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Thtb Offline
The German Guy
EIR Veteran
Posts: 3875


« Reply #5 on: January 20, 2008, 12:29:26 pm »

have you played a game since?

Yes, but it didnt end by victory timer.
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|-|Cozmo|-| Offline
Lieutenant General of all Ninja's.
EIR Veteran
Posts: 4950


« Reply #6 on: January 20, 2008, 12:29:53 pm »

damn it, then there is no easy way to find the battle number...
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fldash Offline
Founder
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Posts: 9755


« Reply #7 on: January 20, 2008, 12:34:31 pm »

There is for me...
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|-|Cozmo|-| Offline
Lieutenant General of all Ninja's.
EIR Veteran
Posts: 4950


« Reply #8 on: January 20, 2008, 12:35:19 pm »

of course there is for you.
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fldash Offline
Founder
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Posts: 9755


« Reply #9 on: January 20, 2008, 03:59:29 pm »

This is fixed in the next version.  Sorry.
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Thtb Offline
The German Guy
EIR Veteran
Posts: 3875


« Reply #10 on: January 21, 2008, 11:12:47 am »

Sorry to say that, but it... didnt seem to work.

Timer runned out but game didnt end

Replay here;
http://forums.europeinruins.com/index.php/topic,3050.msg47769/topicseen.html#new

Also shows a bit ranger op´ness based on easy vet. and abilitys.

Of course i only say that since i lack evry skill and my enemy was much better and so on.
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fldash Offline
Founder
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Posts: 9755


« Reply #11 on: January 21, 2008, 11:16:45 am »

The game does not end when the timer runs out if the enemy has troops on the field. 

To end the game:

The losing player must retreat all their units off the field.  Or the winning player must capture every territory sector.
« Last Edit: January 21, 2008, 11:19:15 am by fldash » Logged
Thtb Offline
The German Guy
EIR Veteran
Posts: 3875


« Reply #12 on: January 21, 2008, 11:19:49 am »

So i coud hide snipers/ Stormys and win by setting around until the timer is done :O
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fldash Offline
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Posts: 9755


« Reply #13 on: January 21, 2008, 11:20:41 am »

No, you can't win, because you can't capture territory and the game has already marked you as a loser.  The winning team can either choose to hunt down and kill your units, or capture every sector and cause the game to end.
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Tharulerme Offline
EIR Veteran
Posts: 122


« Reply #14 on: January 22, 2008, 08:15:19 am »

Fldash, I was not in that battle whatsoever, I just want to tell you that taking all the territories is not working in any way.

First of all, if you get all the territories and they still have some units there is a small chance that you have to kill all units on the field, I only saw it process like 1 or 2 times when there were still troops on the field and the enemy had all the territories for a few minutes. So most of the time the game wont end if you (as the losing team) still have troops on the field.

As second, I really don't know what's up with the games that refuse to process, but all I know is that they all had one thing in common in all those 3 times it happened so far:

There were like 2,5 minutes left ingame and then we manage to get the "hold the territories for victory" message in all those games, and then we try to capture everything just for fun and the last 2 territories become uncaptureable in all those 3 games.

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The first time my companies get on the top20 board and it's like this:
16 8th Infantry Eagle Company 740
17 8th Infantry Ghost Company 724
http://img104.imageshack.us/img104/7431/8thinfantrytye1lh7.jpg
fldash Offline
Founder
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Posts: 9755


« Reply #15 on: January 22, 2008, 08:47:38 am »

Tharulerme: I played 3 games yesterday, played 5 since the new system and I haven't had any issues.  There are certain triggers that must take place before victory occurs:

A) Player has no troops available to deploy and no troops on the field.  This triggers the annihilation message.

B) Player doesn't field any units for 60s.  This triggers the surrender message.

C) Player doesn't hold enough territory.  This triggers 3:00 minute timer.  At the end of the timer, the players are unable to reinforce and the game is essentially marked as completed.  However, the game does not officially end until one of two conditions are met... 1) The other team takes every sector.  2) The team without enough territory retreats or loses all their units.

D) The main timer runs out.  The game is marked as finished - attackers can no longer deploy/reinforce.  However the game does not end until the Defender takes every sector or the attacker loses all their units.

In addition to the above, once the game is marked as over.  The winner can retreat their units off the field ending the game and getting a win.

If you notice problems with the game not ending or reporting, do two things.  Post the replay, post the log.  The log is located in your COH directory and is called EIR_battle-{battlenumber}_player-{playername}.txt
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Thtb Offline
The German Guy
EIR Veteran
Posts: 3875


« Reply #16 on: January 22, 2008, 08:52:20 am »

Okay so once i get;

"Missionziel verfehlt ..."
"Mission target failed ..."

I basicly lost the game, but i can stay and vet up?
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Unkn0wn Offline
No longer retired
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Posts: 18377


« Reply #17 on: January 22, 2008, 08:54:12 am »

So what if:
- Attackers are about to win, they have 30 more seconds on the 3 minute timer
- Game timer reaches 0 before the 3-minute timer does

Will the game timer mark the game as completed and give the defender's a win, even though they were about to lose...?
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fldash Offline
Founder
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Posts: 9755


« Reply #18 on: January 22, 2008, 09:00:42 am »

Game timer over-rides 3:00 minute timer.  So yes.  Not sure if it should, but right now it does.

Thtb, exactly.
« Last Edit: January 22, 2008, 09:02:15 am by fldash » Logged
Unkn0wn Offline
No longer retired
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Posts: 18377


« Reply #19 on: January 22, 2008, 09:01:24 am »

K, imho it shoudn't as it might give the defender a victory they didn't deserve...?
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