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Author Topic: [WIP] Rocky Highlands  (Read 10240 times)
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$_TEXAS_$ Offline
EIR Veteran
Posts: 74


« on: February 10, 2008, 09:47:41 am »

I have aquired an unfinished map by "Col. Clark", he gave me this map to convert for EiR. First of all it will be a 3 v 3 map, and this map still needs a name so suggestions are welcome.

most recent version:
http://files.filefront.com/6p+Rocky+Highlandssga/;9608834;/fileinfo.html

Current Territory layout:








When I get some more work done I will post an overhead shot and the initial territory layout. The overall map is a rather hilly landscape with some forest and a small town in the corner of the map.
« Last Edit: February 10, 2008, 02:40:23 pm by $_TEXAS_$ » Logged
Warbirds Offline
EIR Veteran
Posts: 673


« Reply #1 on: February 10, 2008, 11:05:01 am »

I really like the first picture of the cabin with the deck.  Can troops walk on that?
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$_TEXAS_$ Offline
EIR Veteran
Posts: 74


« Reply #2 on: February 10, 2008, 12:32:50 pm »

yes, troops can walk on that deck. The creator used a lot of visuals, which is risky, but it has really payed off. At this point I just need to find some time to get the territorys down, and we still need a name (for some reason it is hard to think of one  Huh ).

also these are three images he gave me a few weeks ago, and from what I hear they are a little out of date, which is good, more detail  Grin .
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|-|Cozmo|-| Offline
Lieutenant General of all Ninja's.
EIR Veteran
Posts: 4950


« Reply #3 on: February 10, 2008, 12:45:21 pm »

it looks like some sort of moor land area too me, maybe "highlands" i dunno.
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BradAnderson Offline
EIR Veteran
Posts: 1233



« Reply #4 on: February 10, 2008, 12:45:57 pm »

holiday resort? by the beach? looks beautiful anyhow
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$_TEXAS_$ Offline
EIR Veteran
Posts: 74


« Reply #5 on: February 10, 2008, 02:41:24 pm »

First Beta version ready to be tested, check first post for territory lay out and download link.
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|-|Cozmo|-| Offline
Lieutenant General of all Ninja's.
EIR Veteran
Posts: 4950


« Reply #6 on: February 10, 2008, 02:46:33 pm »

did i influnce you, eh eh Tongue.
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Steinmarder Offline
EIR Veteran
Posts: 404


« Reply #7 on: February 10, 2008, 03:01:40 pm »

if you get the map to look/feel kinda like this




u could name it "Sauerland" , a region in western germany  Smiley
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Klagt nicht, kämpft!
$_TEXAS_$ Offline
EIR Veteran
Posts: 74


« Reply #8 on: February 10, 2008, 03:22:33 pm »

@ |-|Cozmo|-| I had actually been thinking about "something Highlands" or "Highlands something" you just sealed the deal. I wanted to get the name before I released the beta, so it probably won't change at this point.
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|-|Cozmo|-| Offline
Lieutenant General of all Ninja's.
EIR Veteran
Posts: 4950


« Reply #9 on: February 10, 2008, 03:24:22 pm »

Smiley. great minds think alike Wink
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Kolath Offline
Commander, 2nd Infantry Division
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Posts: 2382



« Reply #10 on: February 10, 2008, 05:00:38 pm »

That looks awesome, Texas.  Maybe add some pine groves for movement/shot blocking.
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BradAnderson Offline
EIR Veteran
Posts: 1233



« Reply #11 on: February 10, 2008, 05:13:13 pm »

looks beautiful so is the link for the vcoh version or eir? and has it been added to the module?
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$_TEXAS_$ Offline
EIR Veteran
Posts: 74


« Reply #12 on: February 10, 2008, 05:28:30 pm »

This version is for EiR (the one in the link) the vCoH version isn't even out yet.

@ Kolath; what, you can't stand an open map Wink . I am just making the conversion, the creator has the final say on major visual changes.
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BradAnderson Offline
EIR Veteran
Posts: 1233



« Reply #13 on: February 10, 2008, 06:22:26 pm »

any release date planned were desperate for 3v3 maps especially since abbeville has been the map for almost 90percent of the 3v3's
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$_TEXAS_$ Offline
EIR Veteran
Posts: 74


« Reply #14 on: February 10, 2008, 09:29:28 pm »

I have a link at the top with the first version, it needs to be tested, but it should be good to go. The vCoH one won't be out for a while but the top link is for the EiR version.

http://files.filefront.com/6p+Rocky+Highlandssga/;9608834;/fileinfo.html
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|-|Cozmo|-| Offline
Lieutenant General of all Ninja's.
EIR Veteran
Posts: 4950


« Reply #15 on: February 11, 2008, 03:17:50 am »

people don't like moving out side their protective shell, they are reluctant to try out new maps, i for one am all up for playing different maps but some people are just "abblevillez!!!!11111one" Tongue
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Akranadas Offline
Honoured Member
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Posts: 6906


« Reply #16 on: February 11, 2008, 04:57:27 am »

Make the sectors less "deep" into the map. In EiR it's to easy to sit in the corner of a map and just cap it that way. Also Smaller sectors is better than larger ones for the same reason.
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Days of War Offline
Official Axis Propoganda Minister
EIR Veteran
Posts: 1164


« Reply #17 on: February 11, 2008, 09:00:53 am »

people don't like moving out side their protective shell, they are reluctant to try out new maps, i for one am all up for playing different maps but some people are just "abblevillez!!!!11111one" Tongue

If I play Abbeville one more time I'll shoot myself. >.>
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|-|Cozmo|-| Offline
Lieutenant General of all Ninja's.
EIR Veteran
Posts: 4950


« Reply #18 on: February 11, 2008, 09:05:18 am »

same here.
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Thtb Offline
The German Guy
EIR Veteran
Posts: 3875


« Reply #19 on: February 11, 2008, 09:41:24 am »

Play Sonnenaufgang if you want a new map. Noone besides me and sunker ever played it.
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