*

Account

Welcome, Guest. Please login or register.
Did you miss your activation email?
March 28, 2024, 03:41:22 pm

Login with username, password and session length

Resources

Recent posts

[March 22, 2024, 01:44:39 am]

[March 10, 2024, 03:58:45 pm]

[March 08, 2024, 12:13:38 am]

[March 08, 2024, 12:13:13 am]

[March 08, 2024, 12:12:54 am]

[December 30, 2023, 08:00:58 pm]

[February 04, 2023, 11:46:41 am]

[December 25, 2022, 11:36:26 am]

[December 14, 2022, 12:10:06 am]

[September 22, 2022, 06:57:30 am]
Pages: 1 2 [3] 4   Go Down
  Print  
Author Topic: EIR: Down. World: Ending  (Read 17540 times)
0 Members and 1 Guest are viewing this topic.
Mysthalin_Armor Offline
EIR Veteran
Posts: 105


« Reply #40 on: December 06, 2008, 03:49:47 pm »

I found the problem with the module itself :
Everything is clustered into one big word.
Instead of having this
[global]
Name = EuropeInRuins
UIName = EuropeInRuins
Description = Europe In Ruins
DllName = LuaExtCore
ModVersion = 1.4.4
ModFolder = EuropeInRuins\Data
LocFolder = EuropeInRuins\Locale
ScenarioPackFolder = WW2\Scenarios

[attrib:common]
folder = EuropeInRuins\DataAttrib
archive.01 = EuropeInRuins\Archives\AttribArchive
archive.02 = WW2\Archives\AttribArchive

[movies:common:01]
folder = EuropeInRuins\Movies

[movies:common:02]
folder = WW2\Movies

[data:common:01]
folder = EuropeInRuins\Data
archive.01 = EuropeInRuins\Archives\EuropeInRuinsBattle
archive.02 = EuropeInRuins\Archives\EuropeInRuinsData
archive.03 = EuropeInRuins\Archives\ExternalSkinpack
archive.04 = EuropeInRuins\Archives\EuropeInRuinsCameraOption
archive.05 = EuropeInRuins\Archives\EuropeInRuinsArt
archive.06 = EuropeInRuins\Archives\EuropeInRuinsSound
archive.07 = EuropeInRuins\Archives\EuropeInRuinsArtAmbient
archive.08 = EuropeInRuins\Archives\4p_Crossroads
archive.09 = EuropeInRuins\Archives\4p_Road_to_Carentan
archive.10 = EuropeInRuins\Archives\4p_Vierville
archive.11 = EuropeInRuins\Archives\6p_Abbeville
archive.12 = EuropeInRuins\Archives\6p_Ardenne_Valley
archive.13 = EuropeInRuins\Archives\6p_Dawn
archive.14 = EuropeInRuins\Archives\6p_Radar_Station
archive.15 = EuropeInRuins\Archives\4p_LaProvence
archive.16 = EuropeInRuins\Archives\6p_Bastion
archive.17 = EuropeInRuins\Archives\8p_French_Countryside
archive.18 = EuropeInRuins\Archives\6p_St_Lambert
archive.19 = EuropeInRuins\Archives\8p_Abbeville_Winter
archive.20 = EuropeInRuins\Archives\4p_Nuenen
archive.21 = EuropeInRuins\Archives\4p_Airfield
archive.22 = EuropeInRuins\Archives\4p_St_Winn
archive.23 = EuropeInRuins\Archives\4p_Lanteville
archive.24 = EuropeInRuins\Archives\6p_Tanteville
archive.25 = EuropeInRuins\Archives\6p_Convent
archive.26 = EuropeInRuins\Archives\6p_Dutch_Riverside
archive.27 = EuropeInRuins\Archives\6p_River_Bend
archive.28 = EuropeInRuins\Archives\4p_Vengeance
archive.29 = EuropeInRuins\Archives\8p_Lengfeld
archive.30 = EuropeInRuins\Archives\6p_Argentan
archive.31 = EuropeInRuins\Archives\4p_In_Der_Hitze
archive.32 = EuropeInRuins\Archives\6p_St_Come_du_Mont
archive.33 = EuropeInRuins\Archives\6p_St_Laurent
archive.34 = EuropeInRuins\Archives\8p_Das_Schlaraffenland
archive.35 = EuropeInRuins\Archives\6p_Hoffensturghen
archive.36 = EuropeInRuins\Archives\6p_Sword_Beach

[data:common:02]
folder = WW2\Data
archive.01 = WW2\Archives\WW2Data
archive.02 = WW2\Archives\WW2Art
archive.03 = WW2\Archives\WW2Sound
archive.04 = WW2\Archives\WW2ArtAmbient

[data:sound_low:01]
folder = EuropeInRuins\DataSoundLow
archive.01 = EuropeInRuins\Archives\EuropeInRuinsSoundLow

[data:sound_low:02]
folder = WW2\DataSoundLow
archive.01 = WW2\Archives\WW2SoundLow

[data:sound_high:01]
folder = EuropeInRuins\DataSoundHigh
archive.01 = EuropeInRuins\Archives\EuropeInRuinsSoundHigh

[data:sound_high:02]
folder = WW2\DataSoundHigh
archive.01 = WW2\Archives\WW2SoundHigh

[data:art_low:01]
folder = EuropeInRuins\DataArtLow
archive.01 = EuropeInRuins\Archives\EuropeInRuinsArtLow

[data:art_low:02]
folder = WW2\DataArtLow
archive.01 = WW2\Archives\WW2ArtLow

[data:art_high:01]
folder = EuropeInRuins\DataArtHigh
archive.01 = EuropeInRuins\Archives\EuropeInRuinsArtHigh

[data:art_high:02]
folder = WW2\DataArtHigh
archive.01 = WW2\Archives\WW2ArtHigh

[data:english:01]
folder = EuropeInRuins\Locale\English\Data
archive.01 = EuropeInRuins\Archives\EuropeInRuinsLocale-English

[data:english:02]
folder = EuropeInRuins\DataSoundEnglish
archive.01 = EuropeInRuins\Archives\EuropeInRuinsSoundSpeechEnglish
archive.02 = EuropeInRuins\Archives\EuropeInRuinsAlliesSpeechEnglish
archive.03 = EuropeInRuins\Archives\EuropeInRuinsAxisSpeechEnglish
archive.04 = EuropeInRuins\Archives\EuropeInRuinsSoundNISEnglish

[data:english:03]
folder = WW2\Locale\English\Data
archive.01 = WW2\Archives\WW2Locale-English

[data:english:04]
folder = WW2\DataSoundEnglish
archive.01 = WW2\Archives\WW2SoundSpeechEnglish
archive.02 = WW2\Archives\WW2AlliesSpeechEnglish
archive.03 = WW2\Archives\WW2AxisSpeechEnglish
archive.04 = WW2\Archives\WW2SoundNISEnglish

[data:german:01]
folder = EuropeInRuins\Locale\German\Data
archive.01 = EuropeInRuins\Archives\EuropeInRuinsLocale-German

[data:german:02]
folder = EuropeInRuins\DataSoundGerman
archive.01 = EuropeInRuins\Archives\EuropeInRuinsSoundSpeechGerman
archive.02 = EuropeInRuins\Archives\EuropeInRuinsAlliesSpeechGerman
archive.03 = EuropeInRuins\Archives\EuropeInRuinsAxisSpeechGerman
archive.04 = EuropeInRuins\Archives\EuropeInRuinsSoundNISGerman

[data:german:03]
folder = WW2\Locale\German\Data
archive.01 = WW2\Archives\WW2Locale-German

[data:german:04]
folder = WW2\DataSoundGerman
archive.01 = WW2\Archives\WW2SoundSpeechGerman
archive.02 = WW2\Archives\WW2AlliesSpeechGerman
archive.03 = WW2\Archives\WW2AxisSpeechGerman
archive.04 = WW2\Archives\WW2SoundNISGerman

[data:french:01]
folder = EuropeInRuins\Locale\French\Data
archive.01 = EuropeInRuins\Archives\EuropeInRuinsLocale-French

[data:french:02]
folder = EuropeInRuins\DataSoundFrench
archive.01 = EuropeInRuins\Archives\EuropeInRuinsSoundSpeechFrench
archive.02 = EuropeInRuins\Archives\EuropeInRuinsAlliesSpeechFrench
archive.03 = EuropeInRuins\Archives\EuropeInRuinsAxisSpeechFrench
archive.04 = EuropeInRuins\Archives\EuropeInRuinsSoundNISFrench

[data:french:03]
folder = WW2\Locale\French\Data
archive.01 = WW2\Archives\WW2Locale-French

[data:french:04]
folder = WW2\DataSoundFrench
archive.01 = WW2\Archives\WW2SoundSpeechFrench
archive.02 = WW2\Archives\WW2AlliesSpeechFrench
archive.03 = WW2\Archives\WW2AxisSpeechFrench
archive.04 = WW2\Archives\WW2SoundNISFrench

[data:spanish:01]
folder = EuropeInRuins\Locale\Spanish\Data
archive.01 = EuropeInRuins\Archives\EuropeInRuinsLocale-Spanish

[data:spanish:02]
folder = EuropeInRuins\DataSoundSpanish
archive.01 = EuropeInRuins\Archives\EuropeInRuinsSoundSpeechSpanish
archive.02 = EuropeInRuins\Archives\EuropeInRuinsAlliesSpeechSpanish
archive.03 = EuropeInRuins\Archives\EuropeInRuinsAxisSpeechSpanish
archive.04 = EuropeInRuins\Archives\EuropeInRuinsSoundNISSpanish

[data:spanish:03]
folder = WW2\Locale\Spanish\Data
archive.01 = WW2\Archives\WW2Locale-Spanish

[data:spanish:04]
folder = WW2\DataSoundSpanish
archive.01 = WW2\Archives\WW2SoundSpeechSpanish
archive.02 = WW2\Archives\WW2AlliesSpeechSpanish
archive.03 = WW2\Archives\WW2AxisSpeechSpanish
archive.04 = WW2\Archives\WW2SoundNISSpanish

[data:russian:01]
folder = EuropeInRuins\Locale\Russian\Data
archive.01 = EuropeInRuins\Archives\EuropeInRuinsLocale-Russian

[data:russian:02]
folder = EuropeInRuins\DataSoundRussian
archive.01 = EuropeInRuins\Archives\EuropeInRuinsSoundSpeechRussian
archive.02 = EuropeInRuins\Archives\EuropeInRuinsAlliesSpeechRussian
archive.03 = EuropeInRuins\Archives\EuropeInRuinsAxisSpeechRussian
archive.04 = EuropeInRuins\Archives\EuropeInRuinsSoundNISRussian

[data:russian:03]
folder = WW2\Locale\Russian\Data
archive.01 = WW2\Archives\WW2Locale-Russian

[data:russian:04]
folder = WW2\DataSoundRussian
archive.01 = WW2\Archives\WW2SoundSpeechRussian
archive.02 = WW2\Archives\WW2AlliesSpeechRussian
archive.03 = WW2\Archives\WW2AxisSpeechRussian
archive.04 = WW2\Archives\WW2SoundNISRussian

[data:italian:01]
folder = EuropeInRuins\Locale\Italian\Data
archive.01 = EuropeInRuins\Archives\EuropeInRuinsLocale-Italian

[data:italian:02]
folder = EuropeInRuins\DataSoundEnglish
archive.01 = EuropeInRuins\Archives\EuropeInRuinsSoundSpeechEnglish
archive.02 = EuropeInRuins\Archives\EuropeInRuinsAlliesSpeechEnglish
archive.03 = EuropeInRuins\Archives\EuropeInRuinsAxisSpeechEnglish
archive.04 = EuropeInRuins\Archives\EuropeInRuinsSoundNISEnglish

[data:italian:03]
folder = WW2\Locale\Italian\Data
archive.01 = WW2\Archives\WW2Locale-Italian

[data:italian:04]
folder = WW2\DataSoundEnglish
archive.01 = WW2\Archives\WW2SoundSpeechEnglish
archive.02 = WW2\Archives\WW2AlliesSpeechEnglish
archive.03 = WW2\Archives\WW2AxisSpeechEnglish
archive.04 = WW2\Archives\WW2SoundNISEnglish

[data:czech:01]
folder = EuropeInRuins\Locale\Czech\Data
archive.01 = EuropeInRuins\Archives\EuropeInRuinsLocale-Czech

[data:czech:02]
folder = EuropeInRuins\DataSoundEnglish
archive.01 = EuropeInRuins\Archives\EuropeInRuinsSoundSpeechEnglish
archive.02 = EuropeInRuins\Archives\EuropeInRuinsAlliesSpeechEnglish
archive.03 = EuropeInRuins\Archives\EuropeInRuinsAxisSpeechEnglish
archive.04 = EuropeInRuins\Archives\EuropeInRuinsSoundNISEnglish

[data:czech:03]
folder = WW2\Locale\Czech\Data
archive.01 = WW2\Archives\WW2Locale-Czech

[data:czech:04]
folder = WW2\DataSoundEnglish
archive.01 = WW2\Archives\WW2SoundSpeechEnglish
archive.02 = WW2\Archives\WW2AlliesSpeechEnglish
archive.03 = WW2\Archives\WW2AxisSpeechEnglish
archive.04 = WW2\Archives\WW2SoundNISEnglish

[data:polish:01]
folder = EuropeInRuins\Locale\Polish\Data
archive.01 = EuropeInRuins\Archives\EuropeInRuinsLocale-Polish

[data:polish:02]
folder = EuropeInRuins\DataSoundEnglish
archive.01 = EuropeInRuins\Archives\EuropeInRuinsSoundSpeechEnglish
archive.02 = EuropeInRuins\Archives\EuropeInRuinsAlliesSpeechEnglish
archive.03 = EuropeInRuins\Archives\EuropeInRuinsAxisSpeechEnglish
archive.04 = EuropeInRuins\Archives\EuropeInRuinsSoundNISEnglish

[data:polish:03]
folder = WW2\Locale\Polish\Data
archive.01 = WW2\Archives\WW2Locale-Polish

[data:polish:04]
folder = WW2\DataSoundEnglish
archive.01 = WW2\Archives\WW2SoundSpeechEnglish
archive.02 = WW2\Archives\WW2AlliesSpeechEnglish
archive.03 = WW2\Archives\WW2AxisSpeechEnglish
archive.04 = WW2\Archives\WW2SoundNISEnglish

[data:chinesetrad:01]
folder = EuropeInRuins\Locale\ChineseTrad\Data
archive.01 = EuropeInRuins\Archives\EuropeInRuinsLocale-ChineseTrad

[data:chinesetrad:02]
folder = EuropeInRuins\DataSoundEnglish
archive.01 = EuropeInRuins\Archives\EuropeInRuinsSoundSpeechEnglish
archive.02 = EuropeInRuins\Archives\EuropeInRuinsAlliesSpeechEnglish
archive.03 = EuropeInRuins\Archives\EuropeInRuinsAxisSpeechEnglish
archive.04 = EuropeInRuins\Archives\EuropeInRuinsSoundNISEnglish

[data:chinesetrad:03]
folder = WW2\Locale\ChineseTrad\Data
archive.01 = WW2\Archives\WW2Locale-ChineseTrad

[data:chinesetrad:04]
folder = WW2\DataSoundEnglish
archive.01 = WW2\Archives\WW2SoundSpeechEnglish
archive.02 = WW2\Archives\WW2AlliesSpeechEnglish
archive.03 = WW2\Archives\WW2AxisSpeechEnglish
archive.04 = WW2\Archives\WW2SoundNISEnglish

[data:japanese:01]
folder = EuropeInRuins\Locale\Japanese\Data
archive.01 = EuropeInRuins\Archives\EuropeInRuinsLocale-Japanese

[data:japanese:02]
folder = EuropeInRuins\DataSoundEnglish
archive.01 = EuropeInRuins\Archives\EuropeInRuinsSoundSpeechEnglish
archive.02 = EuropeInRuins\Archives\EuropeInRuinsAlliesSpeechEnglish
archive.03 = EuropeInRuins\Archives\EuropeInRuinsAxisSpeechEnglish
archive.04 = EuropeInRuins\Archives\EuropeInRuinsSoundNISEnglish

[data:japanese:03]
folder = WW2\Locale\Japanese\Data
archive.01 = WW2\Archives\WW2Locale-Japanese

[data:japanese:04]
folder = WW2\DataSoundEnglish
archive.01 = WW2\Archives\WW2SoundSpeechEnglish
archive.02 = WW2\Archives\WW2AlliesSpeechEnglish
archive.03 = WW2\Archives\WW2AxisSpeechEnglish
archive.04 = WW2\Archives\WW2SoundNISEnglish

[data:korean:01]
folder = EuropeInRuins\Locale\Korean\Data
archive.01 = EuropeInRuins\Archives\EuropeInRuinsLocale-Korean

[data:korean:02]
folder = EuropeInRuins\DataSoundEnglish
archive.01 = EuropeInRuins\Archives\EuropeInRuinsSoundSpeechEnglish
archive.02 = EuropeInRuins\Archives\EuropeInRuinsAlliesSpeechEnglish
archive.03 = EuropeInRuins\Archives\EuropeInRuinsAxisSpeechEnglish
archive.04 = EuropeInRuins\Archives\EuropeInRuinsSoundNISEnglish

[data:korean:03]
folder = WW2\Locale\Korean\Data
archive.01 = WW2\Archives\WW2Locale-Korean

[data:korean:04]
folder = WW2\DataSoundEnglish
archive.01 = WW2\Archives\WW2SoundSpeechEnglish
archive.02 = WW2\Archives\WW2AlliesSpeechEnglish
archive.03 = WW2\Archives\WW2AxisSpeechEnglish
archive.04 = WW2\Archives\WW2SoundNISEnglish

you'd have everything clustered into one big pile.
So SOMEONE failed.
Logged
Phil Offline
ARRRRRRRRRRRRRRRRR
*
Posts: 2886

Phil's fkin batman!
Phil also owns the moon.

« Reply #41 on: December 06, 2008, 03:49:56 pm »

According to FL-, I have saved the day once more Smiley
Logged
Mysthalin_Armor Offline
EIR Veteran
Posts: 105


« Reply #42 on: December 06, 2008, 03:51:12 pm »

I am sorry then Smiley.
Mysthie failed!
Logged
Phil Offline
ARRRRRRRRRRRRRRRRR
*
Posts: 2886

Phil's fkin batman!
Phil also owns the moon.

« Reply #43 on: December 06, 2008, 03:52:04 pm »

Nah, you were correct sir. FL- (or the EIR dev guy) fucked up earlier and I had to show them the errors of their ways =)

Should be ok now.
Logged
EIRRMod Offline
Administrator / Lead Developer
*
Posts: 11009



« Reply #44 on: December 06, 2008, 03:53:25 pm »

Actually Phil, more correctly I attempted to *fix* what was going wrong, and didnt have the time nor training to fix it.

Websites are not my thing. ;p

E
Logged

Quote from: brn4meplz
Shit I'm pretty sure you could offer the guy a cup of coffee and he'd try to kill you with the mug if you forgot sugar.
Quote from: tank130
That's like offering Beer to fuck the fat chick. It will work for a while, but it's not gonna last. Not only that, but there is zero motivation for the Fat chick to loose weight.
Quote from: tank130
Why don't you collect up your love beads and potpourri and find something constructive to do.
MasDonn Offline
EIR Regular
Posts: 41


« Reply #45 on: December 06, 2008, 03:54:20 pm »

ZOMG Its Phil. :O

Are you sure you didnt delete something and then remember you had to add it back?
Logged

MasonDonn - Airborne
MasonDon - Defensive
MasDonn - Infantry
Phil Offline
ARRRRRRRRRRRRRRRRR
*
Posts: 2886

Phil's fkin batman!
Phil also owns the moon.

« Reply #46 on: December 06, 2008, 03:57:03 pm »

Smiley Not this time, no. Was broke when I got here Smiley

Actually EIR Dood, there were two separate issues Smiley One caused by FL-s host, another caused by FL- Smiley
Logged
Tymathee Offline
Donator
*
Posts: 9741



« Reply #47 on: December 06, 2008, 04:15:45 pm »

doo doo doo doo!!! Phil to the rescue!
Logged

"I want proof!"
"I have proof!"
"Whatever, I'm still right"

Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
sgMisten Offline
Donator
*
Posts: 778


« Reply #48 on: December 10, 2008, 08:25:57 am »

Time to resurrect this thread.

Eir down #2 !
Logged
Eleven Offline
EIR Veteran
Posts: 362


« Reply #49 on: December 10, 2008, 08:28:45 am »

Withdrawal is tuff. Fix plox!
Logged
MamboNo1 Offline
EIR Regular
Posts: 2


« Reply #50 on: December 10, 2008, 09:28:19 am »

I NEED my EiR
Logged
ChevalierNoir Offline
EIR Regular
Posts: 18


« Reply #51 on: December 10, 2008, 09:56:56 am »

Anyone know where i can buy some Eir...cheap ?  Wink
« Last Edit: December 10, 2008, 10:00:03 am by ChevalierNoir » Logged

I push my fingers into my eyes..Its the only thing that slowly stops the ache..
Unkn0wn Offline
No longer retired
*
Posts: 18377


« Reply #52 on: December 10, 2008, 10:06:01 am »

Logged
ForcemanTLS2 Offline
EIR Regular
Posts: 35


« Reply #53 on: December 10, 2008, 10:21:38 am »

that is just random...
Logged
gungun. Offline
EIR Veteran
Posts: 66


« Reply #54 on: December 10, 2008, 10:26:52 am »

this is not !

Logged
gungun. Offline
EIR Veteran
Posts: 66


« Reply #55 on: December 10, 2008, 10:29:56 am »

Logged
Unkn0wn Offline
No longer retired
*
Posts: 18377


« Reply #56 on: December 10, 2008, 11:31:28 am »

Still broken Sad.
Logged
Killer344 Offline
The Inquisitor
*
Posts: 6904



« Reply #57 on: December 10, 2008, 11:49:21 am »

f***...
Logged

If I get shot and it's a gay medic fixing me up, he's not gonna be fondling my balls while he does it. You can't patch a chest wound and suck a cock at the same time.
Lolto Offline
EIR Veteran
Posts: 950


« Reply #58 on: December 10, 2008, 11:57:21 am »

I have a suspicion that Road to Carentan is behind this...
Logged

Life or Lack There Of
Falcon333 Offline
EIR Veteran
Posts: 1125


« Reply #59 on: December 10, 2008, 12:42:04 pm »

I can see my company layout again.
Is it... is it fixed?
Logged

"Chance favors the prepared mind"
Pages: 1 2 [3] 4   Go Up
  Print  
 
Jump to:  

TinyPortal v1.0 beta 4 © Bloc
Powered by MySQL Powered by PHP Powered by SMF 1.1.9 | SMF © 2006-2009, Simple Machines LLC
Valid XHTML 1.0! Valid CSS!
Page created in 0.092 seconds with 35 queries.