Price Changes

US
-T17 and M8 Skirts now come standard, price added to base.
-Ghillie Suit price reduced from 50MP/60MP to 35MP/50MP.
-Airborne sniper price reduced from 540 MP, 250 Mun to 540 MP, 200 Mun.

CW
-Staghound price decrease from 340 MP to 310 Mp

Bug Fixes / Balance Changes

ALL

- 105 offmap, 280mm rocket barrage, spread increased, drift decreased.
-Pak and 6 Pounder semi-auto ATG fix.
-ATG accuracy vs special infantry lowered.
-Tank Traps now build with increased spacing.

US

-T17 and M8 come with skirts HP by default
-Sherman Croc Bulldozer now gives Churchill Armor instead of Panzer IV armor.

Airborne

-Ghillie suits fixed
-Airborne cloak change to a toggle

Armor
-Armor Tank command stacking fixed
-Pershing can no longer use HE shells with main gun disabled.
-Tank Command population bonus lowered to 2.

CW
-Creeping Smoke Barrage fixed.
-Creeping Barrage fixed back to one use.
-Creeping Barrage removed from 25 Pounder. (Supposed to RCA Unlock)

Commandos
-Commando Sniper spotter has longer range and will not longer fire on the move.


WM
-Geshutzwagon MG is now a munitions upgrade as intended

Defensive
-Medic bunker is now more resistant against onmap artillery and can now be garrisoned.
-Camo Equipment is now passive.

Terror
-Napalm barrage to 8 shots instead of 6.
-Rolling Thunder MG buff rebalanced.
-Pervitin Pills rebalanced.
-Heavy Support Improved.
-Moving LMG slightly better.
-Kommando-Karabiner now deals significant suppression.
-Terror Assault changed to Ambulance Truck.

PE

-50mm HT can no longer fire on the move

Luftwaffe
-Falls now have Grenadier rifles.

Scorched Earth

-Flame Assault Grenadiers no longer blow up.
-Napalm strike less laggy but also less pretty

-IST can no longer use incendiary shot with main gun disabled.

Discuss Here

007c was released this weekend, and contains a few surprises!

007c contained some changes to availability and some unit cost changes and fixes.

The achievements award winners also recieved their rewards, and amoung them, was the JAGDPANZER!



See Baines Movie thread here

Credit to Tankdestroyer and his team (Pojarsma, Slayerknecht) for creating the awesome Jagdpanzer!  Kudos guys on releasing this for the COH mod community!

See their new unit thread here


Read the patch notes here

007 - Coming this weekend!


Hi again everyone!


We are nearing the end of the test phase for 006, and preparing for 007.

007 will focus on balance, fixing bugs and doctrine cleanups.
We will also be tying a lot of feedback / statistics into the launcher to show replays, view game stats, and clean up the general flow of your game process.

We have found that new players are having difficulty knowing what to do when they join and are needing to be guided to achieve a smooth first game.  Our documentation and tutorials are ok - but they need to be more accessible.

The changeover to 007 will add in a few tweaks here and there (it will not contain all of the aforementioned fixes)

So, in a couple of days the 006 high-end test phase will be over - and another 'real' war will start.

Regards

The EIR:R Development team. 

Discuss Here

Just a heads up for all new accounts out there.

The resource advantages are now FREE, you no longer have to spend PPs on getting them for the remaining duration of the war.

You are still restricted in the amount of resource bonuses you can unlock.
One Tier 3, One Tier 2 and One Tier 1

We decided that this was a necessary step to give newer accounts a fighting chance in this stage of the war.
After the upcoming wipe we will likely introduce costs again but expect to see the resource amounts you can unlock somewhat lowered.

Enjoy!
Hey guys,

The mod is back up and running, just run the updater - and you should be set.

Just a few things (bugs...)

-  Some maps will crash the game.  A seperate post will be made to keep track of them.
The updated list is here:
Updated Map List
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