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[December 25, 2022, 11:36:26 am]
I would like to apologize for the lack of development over the past month.  To be completely honest, I got a bit burned out and started doubting the success of Europe In Ruins, and COH as a whole.  My time was limited due to some issues that had come up personally and with that went a lot of my interest in the project.  I've been slowly trying to ease myself back into development of the project as we have a great stream of steady ideas and the future of Europe In Ruins is certainly bright. ...Read More
Europe In Ruins v1.6b was released on Monday night. It includes the largest amount of balance changes yet, as well as the first incarnation of our doctrine system. It also features some bug fixes to v1.6. ...Read More
We've released two key pieces to they modification so far. The EIR_Launcher which automatically updates and installs the modification for you (as well as installs battle files) and the 'Ultimate Guide to Europe In Ruins' which contains all the information and step-by-step instructions you need to try it out. ...Read More
Yesterday fldash released version 1.4, featuring a small list of balance changes and bug fixes. ...Read More
I want to thank everyone for making our alpha launch a HUGE success.  So far we've had 136 new members sign up on the forums and over 38000 hits on our forums from over 1000 unique visitors. 

While it's great that what we are doing now has been successful, let's not lose sight of the goal.  This is just the beginning and there is much more to come.  We have yet to incorporate non-vCOH veterancy or the doctrine abilities.  In addition, we still have the whole persistency side and the world map.  Moving forward, we will be incorporating these features plus other un-announced features as well as continually listening to your balance concerns.  We understand that while our units perform like vanilla, their costs on the website need to be balanced in order to create the best balance possible.

We hope you stick around and enjoy the journey.  Thanks so much.
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