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Author Topic: {BETA} 4p_St_Asque  (Read 10724 times)
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Unkn0wn Offline
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« Reply #20 on: October 01, 2008, 11:56:32 am »

RTC is 544x224
St Asque is 352x192

Lenght x Width, and I compared lenght with lenght and width with width. 
All I was saying is that RTC width is already narrow, another 17% more narrow is getting really really narrow for any possible flanking to take place. And 352 is quite low as well, standard lenght is 512.

Playtesting will tell.

Anyway, cleansing thread soon , math is for suckahs :p.
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Mysthalin Offline
Tired King of Stats
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Posts: 9028


« Reply #21 on: October 01, 2008, 12:02:28 pm »

mod abuz, mod abuz!! Smiley
well, I'll see how it goes, should it be really lack space, I'm all open to suggestions and I will add in more space. The map is going to be remade at any rate, due to me failing with the non-playable area, and there's a lot of stuff I'm thinking of implementing/think will work as well...
So the map, all in all, is in it's earliest possible playable beta, and it's not going to be left at that(if it's at all played/liked, that is).
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Unkn0wn Offline
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« Reply #22 on: October 01, 2008, 12:03:54 pm »

You'll likely need to stamp anyway due to lack of out-of-bounds area since you were saying it's lacking, you should not be able to see any blackness when looking on the far edges of your map ingame.
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Kolath Offline
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« Reply #23 on: October 01, 2008, 12:05:12 pm »

One of the major issues with maps being too narrow is that a central mortar can often hit the entire width or close to it.

RTC is already pretty narrow.  I recommend taking the map and stamping it onto a map with a playable area of at least 512x224.  Better size is 512x256 (size of St. Hilliare and more 2v2 maps).
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Mysthalin Offline
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« Reply #24 on: October 01, 2008, 12:20:57 pm »

hehe, will do tommorow, doesn't seem like we'll get any beta testing on the map anytime soon, so I better make it work well the time it's possible to achieve that.
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Mysthalin Offline
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« Reply #25 on: October 02, 2008, 09:32:24 am »

UPDATED - check main post for details.
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Mysthalin Offline
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« Reply #26 on: October 03, 2008, 05:49:41 am »

Updated again.
New version Smiley
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Mysthalin Offline
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« Reply #27 on: November 08, 2008, 01:26:23 am »

updated.
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