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Author Topic: Mustard Gas  (Read 2295 times)
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RikiRude Offline
Donator
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Posts: 4376



« on: July 29, 2012, 09:01:55 pm »

Is it possible to have it so units under its effect are less accurate? I think that would make it pretty cool the damage it does is pretty small.

Or maybe units hit by it would be effected even after they get out of it, say for like 5 more seconds.

Just some suggestions to make it more interesting!

Also making it colored would be a nice touch.
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Killer344: "Repent: sory no joke i just had savage diorea"
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aeroblade56 Offline
Development
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Posts: 3871



« Reply #1 on: July 29, 2012, 09:03:49 pm »

Could just make it damaging smoke.
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You are welcome to your opinion.

You are also welcome to be wrong.
Smokaz Offline
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Posts: 11418



« Reply #2 on: July 29, 2012, 09:04:22 pm »

Would probably help if the initial effect supressed a bit! Also, color!
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EliteGren Offline
EIR Veteran
Posts: 6106


« Reply #3 on: July 29, 2012, 09:04:54 pm »

Could just make it damaging smoke.

That's what it currently is you wangbasket

It should keep affecting infantry even after they got out of it yeah, the damage it does is negligible
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i prefer to no u
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
RikiRude Offline
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« Reply #4 on: July 29, 2012, 09:23:32 pm »

That's what it currently is you wangbasket

It should keep affecting infantry even after they got out of it yeah, the damage it does is negligible

i think he meant have the same qualities of smoke, such as smoke reduces accuracy to what, 25% or something? not the fact that it LOOKS like smoke.
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EliteGren Offline
EIR Veteran
Posts: 6106


« Reply #5 on: July 29, 2012, 09:27:35 pm »

Yep and it already does that. It's smoke with damage added
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Tymathee Offline
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« Reply #6 on: July 29, 2012, 09:30:48 pm »

oops
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"I have proof!"
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RikiRude Offline
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« Reply #7 on: July 29, 2012, 09:35:27 pm »

Yep and it already does that. It's smoke with damage added

oh shit i had no idea it affected accuracy already  Embarrassed
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