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Author Topic: Easy mode confirmed!!  (Read 9171 times)
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VictorTarget Offline
EIR Veteran
Posts: 234



« Reply #20 on: July 16, 2009, 07:59:35 am »

It was so easy you lost?
Easily!
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Bubz Offline
EIR Veteran
Posts: 726



« Reply #21 on: July 16, 2009, 08:01:50 am »

You've lost because you got outcapped, something a good player rarely let happen.
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VictorTarget Offline
EIR Veteran
Posts: 234



« Reply #22 on: July 16, 2009, 08:51:02 am »

You've lost because you got outcapped, something a good player rarely let happen.
No, really?

I hadn't noticed!  Thanks for that!

Nah, I never said I was good.  My abilities lay in arty and tank micro, and that's....really about it.
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Bubz Offline
EIR Veteran
Posts: 726



« Reply #23 on: July 16, 2009, 09:28:20 am »

Actually that was to support your thread VictorTarget. You didn't loose because you ran out of troops, you've lost because you didn't pay attenction to backcapping, imagine what could you have done with some pios blocking the cap.
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CrazyWR Offline
EIR Veteran
Posts: 3616


« Reply #24 on: July 16, 2009, 09:30:32 am »

pios blocking caps is rarer since they can't repair these days.
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1. New tactics? it's like JAWS, first one in the water dies

RCA-land where shells fall like raindrops and the Captain is an invincible god
Bubz Offline
EIR Veteran
Posts: 726



« Reply #25 on: July 16, 2009, 09:37:07 am »

any other piece of infantry then <.<
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VictorTarget Offline
EIR Veteran
Posts: 234



« Reply #26 on: July 16, 2009, 11:40:23 am »

But they were busy scurrying about the treads of my tanks, keeping the stickies away!

Nah, we made mistakes, but it was fun.  First time one unit got half the kills in my entire company, which is a little disturbing, but fun at the same time. 
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wildsolus Offline
Donator
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Posts: 807


« Reply #27 on: July 16, 2009, 12:00:32 pm »

we knew they were backcapping 10 minutes into the game.

the problem is I only had 2 hmgs and victor had none....hard to stop pushes of 3-4 rifle squads and ab on both sides of the map with no suppression and 25 pop.
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crimsonrabbit Offline
EIR Veteran
Posts: 380



« Reply #28 on: July 16, 2009, 12:25:14 pm »

we knew they were backcapping 10 minutes into the game.

the problem is I only had 2 hmgs and victor had none....hard to stop pushes of 3-4 rifle squads and ab on both sides of the map with no suppression and 25 pop.
Welcome to our world.
Enjoy your stay.  Smiley

BTW, i agree w/ Victor Target that this mod is mostly balanced now.
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I defy all laws of scienceee.

This is Bunny.
Copy and paste bunny into your signature to help him gain world domination
(\__/)
(+'.'+)
(")_(")
wildsolus Offline
Donator
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Posts: 807


« Reply #29 on: July 16, 2009, 02:35:47 pm »

that game was an abnormality crimson Wink

not everyone plays basic infantry korean spam
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VictorTarget Offline
EIR Veteran
Posts: 234



« Reply #30 on: July 16, 2009, 02:41:24 pm »

I lost this tank today, by the way.

After another 30 infantry and more than 3 tanks  Grin

Time to start a new tank, let's see if I can beat that last one.
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Tank130Mk2
Guest
« Reply #31 on: July 16, 2009, 05:11:44 pm »

It was a good game, but lots of infantry spam by allies. It really is amazing how easy it is to play axis though.....
BTW...Stormies are still bullshit.
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wildsolus Offline
Donator
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Posts: 807


« Reply #32 on: July 16, 2009, 06:11:16 pm »

they are lol, especially because mine picked a recoiless up.

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