*

Account

Welcome, Guest. Please login or register.
Did you miss your activation email?
May 21, 2024, 11:44:58 am

Login with username, password and session length

Resources

Recent posts

[March 08, 2024, 12:13:38 am]

[March 08, 2024, 12:12:54 am]

[March 08, 2024, 12:09:37 am]

[December 30, 2023, 08:00:58 pm]

[February 04, 2023, 11:46:41 am]

[December 25, 2022, 11:36:26 am]

[December 14, 2022, 12:10:06 am]

[September 22, 2022, 06:57:30 am]

[August 22, 2022, 05:10:35 pm]

[May 26, 2022, 10:13:22 am]
Pages: 1 ... 7 8 [9] 10   Go Down
  Print  
Author Topic: Sick of the state of EIR  (Read 45487 times)
0 Members and 1 Guest are viewing this topic.
smurfORnot Offline
EIR Veteran
Posts: 4715



« Reply #160 on: August 07, 2011, 03:10:51 am »

why just not make em cool,have them be able to name their units,maybe also be able to select skin color etc. stuff like that that doesnt break gameplay,but makes units cool in various ways,thus,more people want to play it.
Logged
EIRRMod Offline
Administrator / Lead Developer
*
Posts: 11009



« Reply #161 on: August 07, 2011, 03:32:57 am »

which benefits? making one side op because most people don't like it?
No.  Like in MMOs - higher 'drop' rates etc for the lesser pop faction, other mechanics like that.

In all honesty, incentives will not make people play a side they do not like, nor feel boring.
Logged

Quote from: brn4meplz
Shit I'm pretty sure you could offer the guy a cup of coffee and he'd try to kill you with the mug if you forgot sugar.
Quote from: tank130
That's like offering Beer to fuck the fat chick. It will work for a while, but it's not gonna last. Not only that, but there is zero motivation for the Fat chick to loose weight.
Quote from: tank130
Why don't you collect up your love beads and potpourri and find something constructive to do.
hans Offline
EIR Veteran
Posts: 3497



« Reply #162 on: August 07, 2011, 06:59:00 am »

The benefits for playing the lower pop faction will need to balance this then.

*shrug*

isnt it the thing that u just have to make the allies more interesting as they are atm, they dont need overpowered AB but just a few changes to make getting vet as an example easier (m10 shermans are really craptanks and dont survive a lot of games)
Logged



Also, bad analogy ground, My vegetables never pissed on my ego when I decided they defeated me and gave up on dessert.
nugnugx Offline
Donator
*
Posts: 4051



« Reply #163 on: August 07, 2011, 07:05:46 am »

just a few changes to make getting vet as an example easier (m10 shermans are really craptanks and dont survive a lot of games)

Then you need to l2p because sherman is better than p4 and m10 is one of best units vs other tanks and vehs.
Logged

hans Offline
EIR Veteran
Posts: 3497



« Reply #164 on: August 07, 2011, 07:06:55 am »

they dont survive easy or am i wrong  Huh Huh Huh
Logged
nugnugx Offline
Donator
*
Posts: 4051



« Reply #165 on: August 07, 2011, 07:08:06 am »

sherman survives alot with its hp and armor.


m10 dies fast but you kite other tanks without range  and circle the turretless ones making them not being able to shoot at you = no hp loss.

you can vet m10 even easier than sherman.
Logged
smurfORnot Offline
EIR Veteran
Posts: 4715



« Reply #166 on: August 07, 2011, 08:33:22 am »

they dont survive easy or am i wrong  Huh Huh Huh

why would you want to vet m10?
Logged
hans Offline
EIR Veteran
Posts: 3497



« Reply #167 on: August 07, 2011, 08:46:39 am »

why do u wanna vet certain units?

coz its fun?
Logged
smurfORnot Offline
EIR Veteran
Posts: 4715



« Reply #168 on: August 07, 2011, 08:56:16 am »

you will get more bang for the buck from your m10 if you dont baby sit it,and retreat when you are on 1/3 of your healt,if you have vet3 one,naturally you want to save it,thus cant accomplish full potential of it. it's great tank,and infantry killer,fragile,but considering the price,easily spammed(5-6 of them) and dont care much when you loose one.
Logged
hans Offline
EIR Veteran
Posts: 3497



« Reply #169 on: August 07, 2011, 09:06:45 am »

thats the point

u can hold ur panther tiger or even a p4 very long and get good vet levels for them but fucking allied tanks are just to spam and to die.
Logged
TheVolskinator Offline
Administrator / Lead Developer
*
Posts: 3012



« Reply #170 on: August 07, 2011, 09:15:02 am »

hans is correct; other then pershings and callies (and oddly, a few M18s here and there) allied armor almost always gets instagibbed by something retarded like 4 dual-shrecked storms or whatever. Keeping vet (point of the mod) on an ALLIED armored units seems to be harder then keeping it on an AXIS one.
Logged

Quote from: tank130
I want to ensure we have a 100% decision on the process before we do the wipe.
If not, then I wipe, then someone gets something they shouldn't, then it gets abused, then the shit hits the fan and then I ban shab.

Getting EiR:R Released on Steam

Forum Rules & Guidelines
smurfORnot Offline
EIR Veteran
Posts: 4715



« Reply #171 on: August 07, 2011, 09:31:27 am »

well,I dont see a single PE or Wehr vet 3 panther on leadboards,lol
Logged
deadbolt Offline
Probably Banned
EIR Veteran
Posts: 4410



« Reply #172 on: August 07, 2011, 09:40:57 am »

challenge accepted
Logged

DERDBERT
Like Jesus, Keeps died for us

He made a funny thread for bear, and got banned.

Now bear makes his own funny thread. It's unsurprisingly not funny.

Keeps died for our funny threads.
AmPM Offline
Community Mapper
*
Posts: 7978



« Reply #173 on: August 07, 2011, 10:04:45 am »

hans is correct; other then pershings and callies (and oddly, a few M18s here and there) allied armor almost always gets instagibbed by something retarded like 4 dual-shrecked storms or whatever. Keeping vet (point of the mod) on an ALLIED armored units seems to be harder then keeping it on an AXIS one.

Axis armor dies the same if you try and play it like allied players use theirs, run in, try to run guys over, and close range brawl. You'll notice that Axis armor stays at as long a range as it can.

Second, you lose performance over the long term with things like M10 etc if you try and keep vet. Don't get me wrong, you don't want to just throw them away, but if you can kill a tank by losing that M10/M18 then do it, they are worth more than your TD.

Personally, I see vet on tanks as a kind of diminishing return, the less of your overall force that tank is, the more likely it is to be worth letting it die to get some kills. It's like STuGs for Axis, you don't try to make them survive a game, you just want them to kill more than they cost.
Logged


.
.
.
.
.
.
.
.
.
.
.
lionel23 Offline
Donator
*
Posts: 1854


« Reply #174 on: August 07, 2011, 10:12:03 am »

I do have the agree the M10 is a crap tank currently, really only meant for suicides.  The only durable allied tanks are the Jumbo, Sherman, and Pershing (and thus easier to retain vet).  Hellcats die way too much, especially being immobile from doing an ambush shot and still having the dang shot bounce or miss which is quite annoying, and 2-3 fausts or tank hit pretty much will nuke a M10... axis armor is definitely easier to vet and retain when we are talking heavy tanks (Panther and up), the reason Axis medium armor may not perform well is the allies have to bring in a crap load of AT to fight heavy tanks, which is normal for an heavy but overkill for a medium.
Logged

Congratulations, dear sir...I must say, never before have I seen such precise gunnery displayed. - CrazyWR (on Leaderboard Howitzers)

smurfORnot Offline
EIR Veteran
Posts: 4715



« Reply #175 on: August 07, 2011, 10:15:13 am »

Quote
I do have the agree the M10 is a crap tank currently

LOL,M10 is one of the best tanks,if axis had them,I would probably only field them.
Logged
AmPM Offline
Community Mapper
*
Posts: 7978



« Reply #176 on: August 07, 2011, 10:15:45 am »

Yea, if I could run M10/M18 on my Wehr I would be in heaven.
Logged
lionel23 Offline
Donator
*
Posts: 1854


« Reply #177 on: August 07, 2011, 10:22:09 am »

Go ahead and field them then, I have never had any issues popping them with my faust only company, and you'd throw away so many just to scratch one of my tanks.

The m10 is utter garbage, it's range advantage isn't significant enough to help it like a firefly is against a p4 or a panther against a cromwell or sherman.  And you definitely can't use a single one well against a KT or Jadg, due to rotation speeds and god forbid the m10 does some weird pathing and stops or does the stop/go thing which it loves to do sometimes.
Logged
Mysthalin Offline
Tired King of Stats
*
Posts: 9028


« Reply #178 on: August 07, 2011, 10:34:16 am »

Lionel learn to use M10s.
Logged

nugnugx Offline
Donator
*
Posts: 4051



« Reply #179 on: August 07, 2011, 10:36:20 am »

lol lionel , 5 range is enough to kite a tank with 40 range just like with a 55 of firefly,  you just have to micro more.
Logged
Pages: 1 ... 7 8 [9] 10   Go Up
  Print  
 
Jump to:  

TinyPortal v1.0 beta 4 © Bloc
Powered by MySQL Powered by PHP Powered by SMF 1.1.9 | SMF © 2006-2009, Simple Machines LLC
Valid XHTML 1.0! Valid CSS!
Page created in 0.083 seconds with 35 queries.