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Author Topic: [WIP]6p/8p_Dunkirk  (Read 6055 times)
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DerangedGerman Offline
EIR Veteran
Posts: 448


« on: April 30, 2008, 11:17:46 pm »

I was thinking, since Dawn is now finalized (I'll release it tomorrow), I'm going to need a new map to work on. Then I thought, hey! Dunkirk could be good for 2.0, as the last territory the Allies hold if they lose the war! It could be the final battle for the Allies, like a Reichstag-style map would be for the Axis.

I'm going to try my hand at creating a map worthy of the event. However, I need to know whether a 4v4 or 3v3 is better. Remember, this is the last stand for the Allies!

Photos and Maps would also be greatly appreciated.
« Last Edit: April 30, 2008, 11:29:20 pm by DerangedGerman » Logged

Proud mapper for both OMG and EIR.
Osprey Offline
Maj. Osprey, Royal Lincolnshire Regiment
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Posts: 375



« Reply #1 on: May 01, 2008, 04:16:29 am »

Make it one for both, Like Ardenne. Make is playable as both 3v3 and 4v4. I know that level of balance is tricky, but it's possible.
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Hartkeks Offline
EIR Regular
Posts: 34



« Reply #2 on: May 05, 2008, 04:02:27 pm »

Maybe this will help you a bit. Unfortunatly not very much detail.






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They Call Me SpitFire Offline
EIR Veteran
Posts: 563


« Reply #3 on: May 05, 2008, 04:20:43 pm »

I think a 3v3 would be best, but if you can Osprey's idea is fine I guess.
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Unkn0wn Offline
No longer retired
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Posts: 18377


« Reply #4 on: May 05, 2008, 05:18:45 pm »

I live right next door, wish I could take a drive there and take some pictures but I don't have the time unfortunately Tongue.
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DerangedFerret Offline
EIR Veteran
Posts: 283


« Reply #5 on: May 05, 2008, 06:13:39 pm »

Thank you SO much, all of you. Now I can finally get started. I looked and looked, but couldn't find any. Thanks.
« Last Edit: May 05, 2008, 06:34:51 pm by DerangedFerret » Logged
GammaCommander Offline
EIR Veteran
Posts: 651


« Reply #6 on: May 06, 2008, 01:55:59 am »

This should be nice. I don't think we ever had a port map before. Make sure you lay off on the bloom and add some more damage to buildings.
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AirborneCommander - Blank
DeltaCommander - Blank
ThetaCommander - Axis Defensive
GammaCommander - Allied Armor

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DerangedFerret Offline
EIR Veteran
Posts: 283


« Reply #7 on: May 08, 2008, 10:35:28 pm »

This should be nice. I don't think we ever had a port map before. Make sure you lay off on the bloom and add some more damage to buildings.

You know what? I'm gonna overdo the bloom especially for you. I'll jack it up so high, the colors invert! HAH! What now?  Cheesy
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Migi Offline
See airborne should get SMG's too!
EIR Veteran
Posts: 292


« Reply #8 on: May 09, 2008, 12:14:46 am »

I was thinkin on a port map you may want to have 3 or peirs that extend past the edge of the map the allies start on so that they have land in the center while not making it just city, so the water can be seen but not atually force you into using side entry points, it would retreat paths hellish if they were on the sides.
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DerangedFerret Offline
EIR Veteran
Posts: 283


« Reply #9 on: May 11, 2008, 01:35:59 am »

Making a port is a bitch. I'll be on this for a while before the first BETA comes out.
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DerangedGerman Offline
EIR Veteran
Posts: 448


« Reply #10 on: May 19, 2008, 08:51:55 pm »

I am canceling this project. Thanks to everyone who helped me get maps and references for this map, and I am sorry for having you make the trouble, only to have it canceled. These are my reasons:

1. I am leaving on a trip to Europe, and will not be back till mid June
2. This project is too ambitious

Once again, thank you for your support, and who knows, maybe I'll restart the map sometime later. But for now, it is canceled.
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|-|Cozmo|-| Offline
Lieutenant General of all Ninja's.
EIR Veteran
Posts: 4950


« Reply #11 on: May 21, 2008, 05:22:22 pm »

Hey Unk0wn were is your latest map?!
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