*

Account

Welcome, Guest. Please login or register.
Did you miss your activation email?
May 09, 2024, 12:11:40 pm

Login with username, password and session length

Resources

Recent posts

[Yesterday at 08:25:25 am]

[May 03, 2024, 11:54:46 pm]

[April 21, 2024, 12:02:54 pm]

[April 06, 2024, 02:26:25 am]

[March 08, 2024, 12:13:38 am]

[March 08, 2024, 12:13:13 am]

[March 08, 2024, 12:12:54 am]

[December 30, 2023, 08:00:58 pm]

[February 04, 2023, 11:46:41 am]

[December 25, 2022, 11:36:26 am]
Pages: [1] 2   Go Down
  Print  
Author Topic: Unit Price List  (Read 8560 times)
0 Members and 1 Guest are viewing this topic.
salan Offline
Synergies TL2 mod!
*
Posts: 6290


« on: July 26, 2009, 01:23:58 pm »

Thank's to phil we now have the absolute BEST utility for pricing ever.

A price list drawn directly from our sql database.  100% correct, 100% all the time.

Everyone owes phil a beer! (he doesn't drink, so you even get to drink it yourself)
check out the EIRR Menu on the left of the forums by the leaderboard!
Logged

salan Offline
Synergies TL2 mod!
*
Posts: 6290


« Reply #1 on: July 26, 2009, 01:25:05 pm »

we expect a lot of 'wtf is that priced this way' comments.. try to keep it constructive if you want to be listened to..
Logged
Ununoctium Offline
EIR Veteran
Posts: 1256


« Reply #2 on: July 26, 2009, 01:27:37 pm »

YAY!
 Grin
We need to make some Dev Achievements.
Logged


Quote from: shockcoil
Quote from: CrazyWR
My tigers get penetrated by everything.  Its really really frustrating.
Your tiger is a whore
LuAn Offline
EIR Veteran
Posts: 572



« Reply #3 on: July 26, 2009, 01:51:50 pm »

Thanks alot Phil!

Btw: can you make that list sorted alphabetically? In the select query?
Logged

aka UckY  Wink
Baine Offline
Steven Spielberg
*
Posts: 3713


« Reply #4 on: July 26, 2009, 01:53:25 pm »

Go make some babies and give them to Phil!

Phil is my number two hero, right behind The Hobo with a Shotgun!
Logged

LuAn Offline
EIR Veteran
Posts: 572



« Reply #5 on: July 26, 2009, 01:56:40 pm »

Good god, i love you phil

Moooooar Numbers for me!
Logged
Jazlizard Offline
EIR Veteran
Posts: 691


« Reply #6 on: July 26, 2009, 01:59:53 pm »

Great Job Phil. What would be cool is if you could see the unit stats here too, to please all us number crunchers.
Logged

Quote from: Phil
The MOD is over. The war is over. We're too lazy to restart it. You can all go fuck pickles mom, I hear she's easy.
LuAn Offline
EIR Veteran
Posts: 572



« Reply #7 on: July 26, 2009, 02:01:30 pm »

which stats do you mean? just click on the unit and you get everything thats in the database
Logged
Jazlizard Offline
EIR Veteran
Posts: 691


« Reply #8 on: July 26, 2009, 02:03:02 pm »

Basically the important ones, kinds like CoH stats, but with all the changes we've made.
Logged
Two Offline
EIR Veteran
Posts: 2079


« Reply #9 on: July 26, 2009, 02:03:07 pm »

lol thats awesome, now i dont need to open the launcher to find out prices before i whine Tongue
Logged




Quote
IplayForKeeps: if we were an equation
IplayForKeeps: it would be
IplayForKeeps: two = keeps
IplayForKeeps: i only have 1 friend
LuAn Offline
EIR Veteran
Posts: 572



« Reply #10 on: July 26, 2009, 02:04:09 pm »

Those stats are in the rgd file, you can check them out for yourself.
Logged
Jazlizard Offline
EIR Veteran
Posts: 691


« Reply #11 on: July 26, 2009, 02:07:54 pm »

I know, but it be nice if I didn't have to launch corsix and have to click 20 times to look at the 1 thing I wanna check. Just an idea.
Logged
Tymathee Offline
Donator
*
Posts: 9741



« Reply #12 on: July 26, 2009, 02:09:11 pm »

not e veryone knows how to use it Luan, it took me a while to really get it.

but it's still awesome, great job phil.
Logged

"I want proof!"
"I have proof!"
"Whatever, I'm still right"

Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
LuAn Offline
EIR Veteran
Posts: 572



« Reply #13 on: July 26, 2009, 02:35:22 pm »

Whats the "Vet Modifier" in the table?

Or better question: How is it used in the Vet Treshold calculation?
Logged
EIRRMod Offline
Administrator / Lead Developer
*
Posts: 11009



« Reply #14 on: July 26, 2009, 02:43:27 pm »

Whats the "Vet Modifier" in the table?

Or better question: How is it used in the Vet Treshold calculation?
There will be some small tweaks - adding in what Vet levels give, and what EIRR stat tweaks the unit has.
Logged

Quote from: brn4meplz
Shit I'm pretty sure you could offer the guy a cup of coffee and he'd try to kill you with the mug if you forgot sugar.
Quote from: tank130
That's like offering Beer to fuck the fat chick. It will work for a while, but it's not gonna last. Not only that, but there is zero motivation for the Fat chick to loose weight.
Quote from: tank130
Why don't you collect up your love beads and potpourri and find something constructive to do.
deadbolt Offline
Probably Banned
EIR Veteran
Posts: 4410



« Reply #15 on: July 26, 2009, 02:46:10 pm »

Whats 'vet modifier'?
Logged

DERDBERT
Like Jesus, Keeps died for us

He made a funny thread for bear, and got banned.

Now bear makes his own funny thread. It's unsurprisingly not funny.

Keeps died for our funny threads.
salan Offline
Synergies TL2 mod!
*
Posts: 6290


« Reply #16 on: July 26, 2009, 02:46:39 pm »

there will be more added to it guys.

vet will be added ..

abilities will be added

and any eirr tweaks will be added.
Logged
deadbolt Offline
Probably Banned
EIR Veteran
Posts: 4410



« Reply #17 on: July 26, 2009, 02:47:08 pm »

my bad scratch that
Logged
LuAn Offline
EIR Veteran
Posts: 572



« Reply #18 on: July 26, 2009, 02:48:07 pm »

there will be more added to it guys.

vet will be added ..

abilities will be added

and any eirr tweaks will be added.


Hallelujah
Logged
Unkn0wn Offline
No longer retired
*
Posts: 18377


« Reply #19 on: July 26, 2009, 03:13:57 pm »

Vet modifiers are the numbers between brackets found here:
http://forums.europeinruins.com/index.php?topic=8543.0

Its how fast a unit vets up, current vet levels 10, 40 , 80

So a unit with a vet modifier of (2.0) or 200, engineers for example, will have these vet levels: 5, 20, 40
A unit with a vet modifier of (0.5) or 50 would have 20, 80, 160
Logged
Pages: [1] 2   Go Up
  Print  
 
Jump to:  

TinyPortal v1.0 beta 4 © Bloc
Powered by MySQL Powered by PHP Powered by SMF 1.1.9 | SMF © 2006-2009, Simple Machines LLC
Valid XHTML 1.0! Valid CSS!
Page created in 0.102 seconds with 36 queries.