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Author Topic: [Beta] 6p_Industrial Heartland New Version  (Read 9970 times)
0 Members and 1 Guest are viewing this topic.
AmPmAllied Offline
509th Airborne
EIR Veteran
Posts: 285


« on: August 12, 2007, 04:38:00 pm »

Industrial center, think OMG I am dying and my tanks stuck on a pile of rubble!!!

Urban combat, lots of ups, lots of downs, lots of rubble.

Current Version Download:
 http://files.filefront.com//;8306791;;/

To be done: More detail items, more splatting, pathfinding checks, playtest and balance and finally OOB items









« Last Edit: August 13, 2007, 11:59:36 pm by AmPmAllied » Logged

509th Airborne
Skunker Offline
Koenigstiger Panzerfuehrer
EIR Veteran
Posts: 993


« Reply #1 on: August 12, 2007, 05:06:12 pm »

Rape?  That looks great!
« Last Edit: August 12, 2007, 05:52:18 pm by Skunker » Logged

salan
Guest
« Reply #2 on: August 12, 2007, 09:12:16 pm »

oo, be a interesting one to make a movie on mmm
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Skunker Offline
Koenigstiger Panzerfuehrer
EIR Veteran
Posts: 993


« Reply #3 on: August 13, 2007, 02:11:54 am »

Non interactive sequence Wink.
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Unkn0wn Offline
No longer retired
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Posts: 18377


« Reply #4 on: August 13, 2007, 02:19:57 am »

Looks interesting!
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Kolath Offline
Commander, 2nd Infantry Division
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Posts: 2382



« Reply #5 on: August 13, 2007, 07:15:35 am »

Looking good!  How do you have time to map so fast?
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Kolath's Quote Commandments:
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AmPmAllied Offline
509th Airborne
EIR Veteran
Posts: 285


« Reply #6 on: August 13, 2007, 10:01:08 am »

I sit down and work at it till I finish.

I'm sitting on a bit of extra money and took time off.
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Kolath Offline
Commander, 2nd Infantry Division
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Posts: 2382



« Reply #7 on: August 13, 2007, 10:11:01 am »

I'm sitting on a bit of extra money and took time off.

Ahh now I see.  Well keep up the good work.

Are you going to use your key point sector layout from French Countryside or are you going to do a traditional layout?
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Ucross Offline
Honoured Member
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Posts: 5732


« Reply #8 on: August 13, 2007, 10:14:18 am »

I like it. Smiley
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AmPmAllied Offline
509th Airborne
EIR Veteran
Posts: 285


« Reply #9 on: August 13, 2007, 10:48:31 am »

I believe it will be based on 5 or so sectors.

I'm just worried that the defenders can hold all objectives for the 3 min.
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Kolath Offline
Commander, 2nd Infantry Division
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Posts: 2382



« Reply #10 on: August 13, 2007, 02:05:21 pm »

Can you post a preliminary sector layout?  (i.e. one of your top-downs with red paint circles).  I'm just curious.  Looking really awesome, though!  Makes me wish I was at home starting my next map (mountainous forest based on the Ardennes campaign) instead of sitting at work!
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fldash Offline
Founder
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Posts: 9755


« Reply #11 on: August 13, 2007, 02:08:17 pm »

Can I have some of that money so I can take time off and work on EIR?  Smiley
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AmPmAllied Offline
509th Airborne
EIR Veteran
Posts: 285


« Reply #12 on: August 13, 2007, 02:09:55 pm »

Its so close to done. I was thinking something along the lines of 1 objective on each end, and 2 across the middle, not sure yet.
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Kolath Offline
Commander, 2nd Infantry Division
*
Posts: 2382



« Reply #13 on: August 13, 2007, 02:21:12 pm »

Hmm... from looking at the map, I think I would actually assign a sector for each block.  You have it sectioned off into little blocks of buildings using roads and walls.  Each one could be a sector.  If you make them too big, defenders will win too fast because you can't start uncapping a sector while enemies are holed up in buildings within it.
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AmPmAllied Offline
509th Airborne
EIR Veteran
Posts: 285


« Reply #14 on: August 13, 2007, 02:22:54 pm »

I'm trying to avoid using sectors that make little to no tactical/strategic sense. So I'll still be centering my points on important areas.
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Duckordie Offline
Community Mapper
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Posts: 1687



« Reply #15 on: August 13, 2007, 02:58:21 pm »

Nice!!
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Skunker Offline
Koenigstiger Panzerfuehrer
EIR Veteran
Posts: 993


« Reply #16 on: August 13, 2007, 04:11:56 pm »

Smiley

I love the map AMPM!
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Apex Offline
Honoured Member
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Posts: 2971


« Reply #17 on: August 13, 2007, 04:27:15 pm »

good map
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salan
Guest
« Reply #18 on: August 13, 2007, 05:27:44 pm »

PLEASE POST ALL REPLAYS YOU PLAY OF THIS MAP..

I am going to make a movie of this map to help showcase more of EiR custom usage.. who says it all needs to be the same replay Wink
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Apex Offline
Honoured Member
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Posts: 2971


« Reply #19 on: August 13, 2007, 05:31:31 pm »

Just don´t use the one already posted, it got too much bad stuff like spawn camping going on.
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