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Author Topic: ( AB ) medic  (Read 6231 times)
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Shabtajus Offline
EIR Veteran
Posts: 2562


The very best player of one of the four factions.

« on: April 18, 2012, 05:10:16 am »

150 xp to vet3 and gets this shitty buffs?

vet1 - recieved damage 0.85
vet2 - accuracy 1,15 and fireup -30.
vet3 - health 1,1  damage 1,2  fireup - 30


my suggestion would be change vet buffs to:

vet2 - plus 15m heal radius
vet3 - faster healing, like inf triage


because atm medic gets uselless buffs, it would be great for AB inf to have proper healing since they dies so fast
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I feel like if Smokaz and Shab met up it would be a 50/50 tossup to see which one of them robbed the other first.
Tries to convince people he's a good guy,says things like this. Scumbag Shab.
Tymathee Offline
Donator
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Posts: 9741



« Reply #1 on: April 18, 2012, 07:28:16 am »

ab medic haz no fire upz Sad
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"I want proof!"
"I have proof!"
"Whatever, I'm still right"

Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
NightRain Offline
EIR Veteran
Posts: 3908



« Reply #2 on: April 18, 2012, 07:32:51 am »

yeah needs changes.
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hans Offline
EIR Veteran
Posts: 3497



« Reply #3 on: April 18, 2012, 08:16:02 am »

agreeeeed!
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Also, bad analogy ground, My vegetables never pissed on my ego when I decided they defeated me and gave up on dessert.
X42-C1 Offline
EIR Regular
Posts: 4


« Reply #4 on: April 18, 2012, 08:29:17 am »

Airborne could use any buff they can get at this point, and this seems like a no brainier thing to fix/change.
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Hicks58 Offline
Development
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Posts: 5343



« Reply #5 on: April 18, 2012, 09:19:00 am »

Vet is pretty generalised atm across the board... When the powers that be ever get around to doing the vet rework, I'm hoping that we'll see specialised vet for specialised units.
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I mean I know Obama was the first one in EiR to get a card. and tbfh the Race card is pretty OP. but Romney has the K.K.K., those guys seem to camo anywhere. So OP units from both sides.
At the end of the day, however, stormtroopers finally got the anal invasion with a cactus they have richly deserved for years.
Smokaz Offline
Honoured Member
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Posts: 11418



« Reply #6 on: April 18, 2012, 09:22:15 am »

Im just hoping for something whatsoever, and ive never been a fan of these bland generalized buffs. The units are different so why shouldnt they get better at that separates them?
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Shabtajus Offline
EIR Veteran
Posts: 2562


The very best player of one of the four factions.

« Reply #7 on: April 18, 2012, 10:36:53 am »

Airborne could use any buff they can get at this point, and this seems like a no brainier thing to fix/change.
look at buffs he gets, at this point medic should be used like 4 mans kchs lol


Im just hoping for something whatsoever, and ive never been a fan of these bland generalized buffs. The units are different so why shouldnt they get better at that separates them?

Delfinas is right, the point me and i bet rest of guys playing EIR:R is because of doctrines and buffing units, its way funnier than vanila, u can do some cool company builds
« Last Edit: April 18, 2012, 10:38:48 am by Shabtajus » Logged
I2ay Offline
EIR Veteran
Posts: 626



« Reply #8 on: April 18, 2012, 03:18:26 pm »

At least for the time being add in fire-up, with the way the doctrine for AB is working everyone is going bottom T4 anyway (to my knowledge at least), so the fire-up smoke will add some survivability and allow you to safely use them as front line healing. If they get rushed they can just fire-up smoke drop away without any real fear of dying.
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Groundfire Offline
EIRR community manager
EIR Veteran
Posts: 8511



« Reply #9 on: April 18, 2012, 03:22:27 pm »

This is why I never like the AB medic.

No other healing mechanic gets better the longer you keep it.
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LeoPhone Offline
Honoured Member
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Posts: 0


« Reply #10 on: April 18, 2012, 03:31:59 pm »

This is why I never like the AB medic.

No other healing mechanic gets better the longer you keep it.

at the moment it hardly gets vet buffs, and 3xp per match. so really what are you getting so worked up about?
nothing limits us from giving it no vet buffs at all as well.
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Groundfire Offline
EIRR community manager
EIR Veteran
Posts: 8511



« Reply #11 on: April 18, 2012, 03:41:04 pm »

at the moment it hardly gets vet buffs, and 3xp per match. so really what are you getting so worked up about?
nothing limits us from giving it no vet buffs at all as well.

Im saying the design is flawed. Why have a unit that can gain vet gain vet that has nothing to do with its primary function? Why have vet for it at all? It's an infantry unit, so it must have vet. It breaks the continuity of the veterancy design.
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LeoPhone Offline
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Posts: 0


« Reply #12 on: April 18, 2012, 03:42:39 pm »

Im saying the design is flawed. Why have a unit that can gain vet gain vet that has nothing to do with its primary function? Why have vet for it at all? It's an infantry unit, so it must have vet. It breaks the continuity of the veterancy design.

obviously it hasn't been designed at all. its vet buffs are just default AB vet. -30s fireup while it doesn't even have fire up..
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Tymathee Offline
Donator
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Posts: 9741



« Reply #13 on: April 18, 2012, 04:19:44 pm »

why give a ketten vet...same answer. cuz you can
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NightRain Offline
EIR Veteran
Posts: 3908



« Reply #14 on: April 19, 2012, 12:17:11 am »

tankedit: Troll remarks removed
« Last Edit: April 19, 2012, 08:57:08 am by tank130 » Logged
aeroblade56 Offline
Development
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Posts: 3871



« Reply #15 on: April 20, 2012, 03:20:48 pm »

why give a ketten vet...same answer. cuz you can

That makes more sense at least you get a sight bonus and they gave a Armed schwimwagen.
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You are welcome to your opinion.

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Tymathee Offline
Donator
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Posts: 9741



« Reply #16 on: April 20, 2012, 04:25:58 pm »

That makes more sense at least you get a sight bonus and they gave a Armed schwimwagen.

yeah the vet is useful but what I mean it cant' gain vet on its own, at least an AB Medic can pick up a weapon and kill. When it healed itself, that was so boss.
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aeroblade56 Offline
Development
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Posts: 3871



« Reply #17 on: April 20, 2012, 04:30:59 pm »

Should still heal itself IMO. Or be nice if it could garrison in a HT.
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