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Author Topic: BETA:The Last Stand (Beta 1)  (Read 6864 times)
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Skunker Offline
Koenigstiger Panzerfuehrer
EIR Veteran
Posts: 993


« on: August 09, 2007, 12:32:54 pm »

Download
http://files.filefront.com/TheLastStandsga/;8298481;;/fileinfo.html

Overhead:


Don't worry about the retarded textures or OOB area. The retarded textures are a function of the zoom in WB, and OOB area will come in the next beta. As for the seemingly blank spot.... It isn't blank :0.
















Here's the capital defense map you have been waiting for. Be afraid!
« Last Edit: August 12, 2007, 11:56:27 pm by Skunker » Logged

salan
Guest
« Reply #1 on: August 09, 2007, 12:35:40 pm »

whats the rest of the map? burnt out/bombed streets? or is it bare other then the capital itself?
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Kolath Offline
Commander, 2nd Infantry Division
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Posts: 2382



« Reply #2 on: August 09, 2007, 12:46:27 pm »

Looks like you duplicated the tower and just rotated it to get the other side.  Be sure to remember to get rid of the identical damage on the towers.

Is this the experimental map where one team spawns at the center of the map?
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salan
Guest
« Reply #3 on: August 09, 2007, 12:54:42 pm »

hope he used my idea, that would be so fun, can't wait to hear the 'YOU CAMPED MY SPAWN YOU SUXOR' cries..
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Lai Offline
Propaganda Minister
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Posts: 3060


« Reply #4 on: August 09, 2007, 06:41:57 pm »

Now this is epic  Grin
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Apex Offline
Honoured Member
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Posts: 2971


« Reply #5 on: August 09, 2007, 07:03:43 pm »

Skunker, i like your maps. This one doesnt have enough buildings though Tongue
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Skunker Offline
Koenigstiger Panzerfuehrer
EIR Veteran
Posts: 993


« Reply #6 on: August 09, 2007, 08:05:56 pm »

Kolath: that isn't the same tower  Angry. You're just witnessing my building damage skill Wink
Lai: Yes Smiley
Apex: there will be owned buildings all over the place before the final approach.
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Ucross Offline
Honoured Member
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Posts: 5732


« Reply #7 on: August 09, 2007, 08:26:38 pm »

I like it Smiley  It's desolate, like a last stand should be Smiley
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Lai Offline
Propaganda Minister
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Posts: 3060


« Reply #8 on: August 09, 2007, 08:39:28 pm »

Should make so that the map can only be played in cinematic mode.
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Skunker Offline
Koenigstiger Panzerfuehrer
EIR Veteran
Posts: 993


« Reply #9 on: August 09, 2007, 10:51:23 pm »

Are these enough buildings for you APEX?

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Faltnor Offline
Major General Faltnor
EIR Veteran
Posts: 182


« Reply #10 on: August 10, 2007, 01:24:31 am »

LMAO! nice....
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Skunker Offline
Koenigstiger Panzerfuehrer
EIR Veteran
Posts: 993


« Reply #11 on: August 10, 2007, 01:34:58 am »

They're all wrecked Wink.  None are garrisonable on the first stage of the approach. The 2nd may have a few. The real struggle will be at the trench line.
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Kolath Offline
Commander, 2nd Infantry Division
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Posts: 2382



« Reply #12 on: August 10, 2007, 06:17:03 am »

Looks sweet!
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Apex Offline
Honoured Member
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Posts: 2971


« Reply #13 on: August 12, 2007, 10:20:51 pm »

Too many Chimneys. And the Buildings look too similar.
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Skunker Offline
Koenigstiger Panzerfuehrer
EIR Veteran
Posts: 993


« Reply #14 on: August 12, 2007, 10:40:47 pm »

There's less chimneys now, i've edited since. I'll post some newer screenshots. By the way, a very cool NIS video is in progress for this!
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Kolath Offline
Commander, 2nd Infantry Division
*
Posts: 2382



« Reply #15 on: August 14, 2007, 06:58:37 am »

Too many Chimneys. And the Buildings look too similar.

Agreed.  I looks like all the buildings are rowhouses.  There are over a dozen urban buildings in the WB, so I would mix it up more.
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