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Author Topic: Reset & Patch 0.7.3 released!  (Read 42417 times)
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EliteGren Offline
EIR Veteran
Posts: 6106


« Reply #120 on: February 24, 2010, 09:41:17 am »

Calling it in: If you have riflemen or engineers around one of your tanks, the tanks gain +15% accuracy.

Tank command: Your tanks give your infantry an aura that gives them +20% accuracy.
« Last Edit: February 24, 2010, 09:43:37 am by EliteGren » Logged

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Groundfire Offline
EIRR community manager
EIR Veteran
Posts: 8511



« Reply #121 on: February 24, 2010, 09:50:32 am »

Does the aura deactivate when infantry units garrison a halftrack?


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EliteGren Offline
EIR Veteran
Posts: 6106


« Reply #122 on: February 24, 2010, 09:51:24 am »

I don't think so, Terror officer and American Officer auras also worked in halftracks IIRC.
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Groundfire Offline
EIRR community manager
EIR Veteran
Posts: 8511



« Reply #123 on: February 24, 2010, 09:52:38 am »

I don't think so, Terror officer and American Officer auras also worked in halftracks IIRC.

It would be probably stupid to ask if the bonuses stack.

Still, load an engineer into a half track, have the half track follow a pershing = pershing never misses.
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Unkn0wn Offline
No longer retired
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Posts: 18377


« Reply #124 on: February 24, 2010, 09:53:34 am »

Quote
Still, load an engineer into a half track, have the half track follow a pershing = pershing never misses.
+15% accuracy is not going to make the pershing always hit :p
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EliteGren Offline
EIR Veteran
Posts: 6106


« Reply #125 on: February 24, 2010, 09:54:45 am »

It wouldn't be much worse than Officer supervise currently is.
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Unkn0wn Offline
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Posts: 18377


« Reply #126 on: February 24, 2010, 09:57:51 am »

Officer supervise is 40% accuracy, that's quite something.
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EliteGren Offline
EIR Veteran
Posts: 6106


« Reply #127 on: February 24, 2010, 09:58:39 am »

I thought it was 20% accuracy and 20% damage?
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Unkn0wn Offline
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Posts: 18377


« Reply #128 on: February 24, 2010, 10:00:43 am »

Might be that too, I don't know anymore :p
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Groundfire Offline
EIRR community manager
EIR Veteran
Posts: 8511



« Reply #129 on: February 24, 2010, 10:02:13 am »

I was speaking in regards to other acc. buffs that the pershing would recieve. Vet 2, some of the doctrine buffs. (i dont remember exactly, on a school pc)

Having inf be able to stick with a tank while chasing at all times for a constant 15% acc. buff is pretty nice. Where as, were the inf. on foot, there would be some situations where the inf. unit couldnt follow, or would get killed in the assault.

Im just sayin', this is all an observation. Not that i have anything against it. It would promote good synergy between the units if anything.
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Mysthalin Offline
Tired King of Stats
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Posts: 9028


« Reply #130 on: February 24, 2010, 10:42:06 am »

a 15 percent accuracy buff considering there's infantry around a tank for a T3(also reducing the popcap cost of tanks by 3)? I don't think that's particularly problematic ;p.
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Smokaz Offline
Honoured Member
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Posts: 11418



« Reply #131 on: February 24, 2010, 11:37:59 am »

Sounds pretty awesome with HE rounds for beating up grens
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Speigass Offline
banzai
EIR Veteran
Posts: 114


« Reply #132 on: March 01, 2010, 05:22:43 am »

I think that defence doctrine is missing something that buffs bunkers... It is so rare to see bunker nowadays...
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bbsmith Offline
The Brain and Muscle
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Posts: 2778


« Reply #133 on: March 01, 2010, 05:23:33 am »

Fatherland Fortification buffs bunkers.
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Speigass Offline
banzai
EIR Veteran
Posts: 114


« Reply #134 on: March 01, 2010, 05:30:01 am »

If it gave slow passive regen to bunkers that might mean something...

20% is 120 more health, so 720 hp bunker... considering vanilla one cost 5 munitions and 1 pop. I think it could be used more often, but still lacks flavor Cheesy
« Last Edit: March 01, 2010, 05:33:44 am by Speigass » Logged
Baine Offline
Steven Spielberg
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Posts: 3713


« Reply #135 on: March 01, 2010, 06:23:44 am »

Fatherland Fortification buffs bunkers.

I think you might have meant Defensive Positions, not?

And no Speigass, you are talking about Fatherland Defense and i don't know if it gives bunkers more health aswell.
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bbsmith Offline
The Brain and Muscle
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Posts: 2778


« Reply #136 on: March 01, 2010, 06:37:14 am »

I mean Fatherland Defense, not Fatherland Fortification.
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EliteGren Offline
EIR Veteran
Posts: 6106


« Reply #137 on: March 01, 2010, 06:52:47 am »

Fatherland defense adds its buff to Bunkers, Baine.
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Speigass Offline
banzai
EIR Veteran
Posts: 114


« Reply #138 on: March 01, 2010, 07:10:25 am »

Can someone tell us for sure bonuses granted by wher def officer supervision (active and passive with T3 forms)? Are they different? Do they affect tanks? How big these bonuses are?

I can not find stug/hetzer ambush bonuses, coud somebody share that info?

Could we get some thread or database for information like this?
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EliteGren Offline
EIR Veteran
Posts: 6106


« Reply #139 on: March 01, 2010, 07:18:26 am »

Officer supervision: 25% accuracy 20% damage.
Senior officers: 25% accuracy 10% damage.
Both work on tanks.

Stug Ambush is the Hetzer ambush, which is 25% more damage and penetration IIRC.
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