*

Account

Welcome, Guest. Please login or register.
Did you miss your activation email?
May 02, 2024, 08:55:35 am

Login with username, password and session length

Resources

Recent posts

[April 29, 2024, 01:55:18 am]

[April 22, 2024, 03:40:53 am]

[April 21, 2024, 12:02:54 pm]

[April 06, 2024, 02:26:25 am]

[March 08, 2024, 12:13:38 am]

[March 08, 2024, 12:13:13 am]

[March 08, 2024, 12:12:54 am]

[December 30, 2023, 08:00:58 pm]

[February 04, 2023, 11:46:41 am]

[December 25, 2022, 11:36:26 am]
Pages: 1 [2] 3 4   Go Down
  Print  
Author Topic: 6p_Beach Assault  (Read 17686 times)
0 Members and 1 Guest are viewing this topic.
TheIcelandicManiac Offline
Resident forum troll. Fucked unkn0wns mom
*
Posts: 6293


« Reply #20 on: July 17, 2011, 06:07:51 am »

You gonna have it at night?
Logged

Quote from: Grundwaffe
Soon™
gj icelandic i am proud of u  Smiley
Sometimes its like PQ doesnt carrot all.

Work Harder
deadbolt Offline
Probably Banned
EIR Veteran
Posts: 4410



« Reply #21 on: July 17, 2011, 06:08:40 am »

u gonna be mad?
Logged

DERDBERT
Like Jesus, Keeps died for us

He made a funny thread for bear, and got banned.

Now bear makes his own funny thread. It's unsurprisingly not funny.

Keeps died for our funny threads.
TheIcelandicManiac Offline
Resident forum troll. Fucked unkn0wns mom
*
Posts: 6293


« Reply #22 on: July 17, 2011, 06:09:04 am »

No, I like the night but other people don´t.
Logged
Unkn0wn Offline
No longer retired
*
Posts: 18377


« Reply #23 on: July 17, 2011, 06:22:46 am »

Looking good. I'd love to give this a try!

Defintely need some wrecks, tanktraps, random wire, more trenches and all types of other cover in general.
(And shotblackers to prevent axis from just building a flak 88 that reaches to the allied spawn)

It'd be awesome if some day this beach section was added to an even larger map that also featured the french hedge country, with a small village, etc.
« Last Edit: July 17, 2011, 06:26:43 am by Unkn0wn » Logged
deadbolt Offline
Probably Banned
EIR Veteran
Posts: 4410



« Reply #24 on: July 17, 2011, 06:47:38 am »

i was thinking about putting allied spawns at edge of the sea so they have a better chance of reaching middle, as for shot blockers im not sure what to put without it looking retarded and ppl go wtf is that doing on the beach.
Logged
deadbolt Offline
Probably Banned
EIR Veteran
Posts: 4410



« Reply #25 on: July 17, 2011, 06:50:00 am »

i've tried to alter the height quite abit aswell so even if someone does make a flak it has chance to hit the floor as apose to just instatargethitting all the time too.
Logged
deadbolt Offline
Probably Banned
EIR Veteran
Posts: 4410



« Reply #26 on: July 17, 2011, 07:20:35 am »

what do you guys think to this, to retarded or? just to help out as shot blocker



Logged
Unkn0wn Offline
No longer retired
*
Posts: 18377


« Reply #27 on: July 17, 2011, 07:25:53 am »

Lame, and can be used in game, so noooooooo
Logged
deadbolt Offline
Probably Banned
EIR Veteran
Posts: 4410



« Reply #28 on: July 17, 2011, 07:26:58 am »

u know u can disable them by just adding them tiny movement blockers, they cant be garrisoned/used then. works with every weapon.
Logged
Unkn0wn Offline
No longer retired
*
Posts: 18377


« Reply #29 on: July 17, 2011, 07:28:15 am »

Still lame
Logged
deadbolt Offline
Probably Banned
EIR Veteran
Posts: 4410



« Reply #30 on: July 17, 2011, 07:29:52 am »

back to the drawing board, what do u suggest?
Logged
nugnugx Offline
Donator
*
Posts: 4051



« Reply #31 on: July 17, 2011, 07:30:58 am »

back to the drawing board, what do u suggest?


finish earlier maps




























;/D
Logged

deadbolt Offline
Probably Banned
EIR Veteran
Posts: 4410



« Reply #32 on: July 17, 2011, 07:32:16 am »

this is an earlier map tbfh.
Logged
Unkn0wn Offline
No longer retired
*
Posts: 18377


« Reply #33 on: July 17, 2011, 07:37:41 am »

What's the map size?
Logged
deadbolt Offline
Probably Banned
EIR Veteran
Posts: 4410



« Reply #34 on: July 17, 2011, 07:39:10 am »

512x352 same as nueville
Logged
Mysthalin Offline
Tired King of Stats
*
Posts: 9028


« Reply #35 on: July 17, 2011, 07:45:52 am »

I'd say keep the pantherturms, just make them "destroyed", so they can't be used.
Logged

Unkn0wn Offline
No longer retired
*
Posts: 18377


« Reply #36 on: July 17, 2011, 07:46:26 am »

Only put one, two next to eachother looks stupid.
Logged
deadbolt Offline
Probably Banned
EIR Veteran
Posts: 4410



« Reply #37 on: July 17, 2011, 08:08:47 am »

nvm, replaced gay panthertum fortress of doom with more realistic trenches.





Logged
Mysthalin Offline
Tired King of Stats
*
Posts: 9028


« Reply #38 on: July 17, 2011, 08:13:53 am »

Looks alright actually.
Logged
TheVolskinator Offline
Administrator / Lead Developer
*
Posts: 3012



« Reply #39 on: July 17, 2011, 08:29:54 am »

Destroyed pantherturms can be repaired and garrisoned, everyone knows this, right? Try it out on Vierres ridge in vcoh, the destroyed turm at the bottom of the map. Repair >>> Use. No need to tech for atgs xD.
Logged

Quote from: tank130
I want to ensure we have a 100% decision on the process before we do the wipe.
If not, then I wipe, then someone gets something they shouldn't, then it gets abused, then the shit hits the fan and then I ban shab.

Getting EiR:R Released on Steam

Forum Rules & Guidelines
Pages: 1 [2] 3 4   Go Up
  Print  
 
Jump to:  

TinyPortal v1.0 beta 4 © Bloc
Powered by MySQL Powered by PHP Powered by SMF 1.1.9 | SMF © 2006-2009, Simple Machines LLC
Valid XHTML 1.0! Valid CSS!
Page created in 0.059 seconds with 35 queries.