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Author Topic: 0.7.8a Changelog  (Read 31357 times)
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bbsmith Offline
The Brain and Muscle
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Posts: 2778


« on: April 04, 2010, 07:07:26 pm »

0.7.8a Changelog

US
*US officer: 180 mp, 60 mun (From 40 mun).
*Rifle Training now gives New Rifles as intended instead of old Carbines buff.
*Unactivated Sherman Flail fixed to detect when immobile for 3s.
*US officer smoke on 5 minute player wide cooldown.
*Field repairs now disable moving and firing for the duration.
*Fixed bugged Sticky Damage vs Light Vehicles from Armor Change.

WM
*Fixed precision strike
*Officer Supervise Toggle added with Senior Officers
*Blitz Smoke Canisters Changed to two uses.
*Heat Rounds made Passive.

CW
*Fixed Radio Triangulation uses bug.
*Command Tank Smoke Launcher changed to two uses.
*Mark Target now works on Lieutenants and Officers
*Fixed Boys AT Rifle penetration vs Light Vehicles.
*Captains and Lieutenants now only gain medkits with the T2 as intended.

PE
*SE demolitions and Mechanized grief combined into one ability.
*Scorched earth anti-building barrage to t1.
*Incendiary Assault Added to T2.
*Hotchkiss Command Section fixed to 8 pop as intended.
*Storm Tactics now gives G43s +10% Short Range Accuracy, .75 Moving Accuracy and no Cooldown penalty on the move
* Treadbreaker changed to only cause 2 Minute Temporary Engine Damage for Frontal Hits at Green HP. Other hits still cause Engine Damage.
*Magnetic AT Grenades now cause 2 Minute Temporary Engine Damage.
*Munitions HT no longer gets engine damage when using saturation.
*Firecrackers now work properly with Chemical Fire.
*G43 slow no longer affect retreating infantry
*Fixed Scout Car MG
*Long Range Destruction Hummel barrage now works correctly.
*Opening Barrage lowered in area of effect.
*Spare Parts T3 now gives munitions as intended.
« Last Edit: April 04, 2010, 07:27:37 pm by bbsmith » Logged

EliteGren Offline
EIR Veteran
Posts: 6106


« Reply #1 on: April 04, 2010, 07:13:02 pm »

Rifle Training back to 50%?
« Last Edit: April 04, 2010, 07:16:12 pm by EliteGren » Logged

i prefer to no u
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
Piotrskivich Offline
EIR Veteran
Posts: 542



« Reply #2 on: April 04, 2010, 07:13:31 pm »

Why won't it autoupdate?  Huh Huh Huh Huh Huh Huh Huh Huh Huh Huh Huh Huh Huh Huh Huh Huh Huh Huh Huh Sad Huh Huh Huh Huh Huh
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CafeMilani Offline
Aloha
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Posts: 2994



« Reply #3 on: April 04, 2010, 07:16:22 pm »

0.7.8a Changelog
PE
*Storm Tactics now gives G43s +10% Short Range Accuracy, .75 Moving Accuracy and no Cooldown penalty on the move
u mean .75 incoming accuracy right? or 1.25 moving accuracy? caus this would be quite a big nerf  Shocked
Logged

EliteGren Offline
EIR Veteran
Posts: 6106


« Reply #4 on: April 04, 2010, 07:17:13 pm »

I think they usually get .5 accuracy when moving, so now they have .75
Sort of like Panzer Aces buffs Tiger moving accuracy.
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Groundfire Offline
EIRR community manager
EIR Veteran
Posts: 8511



« Reply #5 on: April 04, 2010, 07:18:22 pm »

Good fixes.

I see people raising hell over field repairs tho. :/
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CafeMilani Offline
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Posts: 2994



« Reply #6 on: April 04, 2010, 07:18:49 pm »

ah i get it, sry
Logged
Demon767 Offline
Warmap Betatester
EIR Veteran
Posts: 6190



« Reply #7 on: April 04, 2010, 07:31:43 pm »

Thanks for the hardwork programmers.

Treadbreaker change sounds interesting. and i never thought you could code that (y)
« Last Edit: April 04, 2010, 07:48:23 pm by Demon767 » Logged


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Flacidman Offline
EIR Regular
Posts: 18


« Reply #8 on: April 04, 2010, 07:39:45 pm »

Does that mean ATG's are disabled during field repairs too? that sucks...
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bbsmith Offline
The Brain and Muscle
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Posts: 2778


« Reply #9 on: April 04, 2010, 07:40:21 pm »

No it doesn't effect AT Guns anymore, that was a unintended effect of Field Repairs.
Logged
EliteGren Offline
EIR Veteran
Posts: 6106


« Reply #10 on: April 04, 2010, 07:41:34 pm »

What happens when you activate Field Repairs and then OBM, can you move?
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Illegal_Carrot Offline
Global Moderator
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Posts: 1068


« Reply #11 on: April 04, 2010, 07:43:47 pm »

Thanks! I see a lot of good changes in there. The changes to Treadbreaker, especially, are wonderful. Now just do it with Stickies!

Question, though (mostly unrelated). Is the Defensive Officer supposed to automatically follow units around when he's ordered to Supervise them? I remember he used to a bit back, but he doesn't anymore.
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gamesguy2 Offline
Honoured Member
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Posts: 2238


« Reply #12 on: April 04, 2010, 07:49:18 pm »

What happens when you activate Field Repairs and then OBM, can you move?

No.

But field repairs only lasts 20 seconds so...
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wildsolus Offline
Donator
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Posts: 807


« Reply #13 on: April 04, 2010, 07:54:12 pm »

what's the range for the magnetic grenade? standard sticky?
Logged

EliteGren Offline
EIR Veteran
Posts: 6106


« Reply #14 on: April 04, 2010, 07:57:20 pm »

Same as normal AT grenades.
Logged
slyguy7447 Offline
Donator
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Posts: 76


« Reply #15 on: April 04, 2010, 08:30:29 pm »

Good changes and thanks for the continued effort, devs.  May seem like a lot of minor changes there but it's the minor stuff that takes a mod from good to great.
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kitekaze Offline
EIR Regular
Posts: 48


« Reply #16 on: April 04, 2010, 10:16:56 pm »

0.7.8a Changelog
PE
*SE demolitions and Mechanized grief combined into one ability.
*Scorched earth anti-building barrage to t1.
*Incendiary Assault Added to T2.
...My anti-building barrage ability suddenly become Incendiary Assault. Cost 9999 ammo on Assault Gren. Is there anyway I can revert my doctrine choices?
Logged
Tymathee Offline
Donator
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Posts: 9741



« Reply #17 on: April 04, 2010, 10:32:21 pm »

0.7.8a Changelog

PE
*G43 slow no longer affect retreating infantry
*Fixed Scout Car MG

the no slow, thank u, for god sakes it took yall a long time to fix this but thank you, it was so annoying, i hated that crap.

And what was wrong with the scout car hmg, it was just fine.
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"I want proof!"
"I have proof!"
"Whatever, I'm still right"

Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
brn4meplz Offline
Misinformation Officer
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Posts: 6952


« Reply #18 on: April 04, 2010, 10:51:44 pm »

It was acting like a Quad not an HMG.
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He thinks Tactics is a breath mint

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the pussy of a prostitute is not tight enough for destroy a condom Wink
jackmccrack Offline
EIR Veteran
Posts: 2484


« Reply #19 on: April 04, 2010, 11:24:22 pm »

Why the change to Field Repairs?
Logged

Let's talk about PIATs in a car.
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