this is a Salan rework of the Point Du Hoc map. Back when we did TLS we tried one with adjusted spawns by Kolath, but it had never been resectored and the spawn areas on the beach were never modified to represent the forces needing to move through them.
I have removed the tank traps from around the spawn areas on the beach to allow freedom of movement for those troops. Reworked the sectors throughout the map. Mathematically it should be even based on where I assume people will end up fighting the most.
this is a beta and more / less sector reworking will continue in the next version.