Home
Forum
Search
Login
Register
Account
Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email?
October 31, 2024, 05:10:27 pm
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Resources
Leaderboards
Unit Price Lists
Map List
Launcher status:
Players in chat: 1
Battles in progress: 0
Battles waiting: 6
Download the mod from Steam
Join our Discord server
Recent posts
Required age ratings for ...
by
Unkn0wn
[October 05, 2024, 07:29:20 am]
Please don’t open this th...
by
Shabtajus
[September 06, 2024, 11:58:09 am]
50 minutes cap victory
by
Olazaika1
[September 05, 2024, 01:54:13 pm]
Feedback
by
Olazaika1
[July 16, 2024, 11:30:34 pm]
Anyone here still alive?
by
Olazaika1
[June 22, 2024, 06:49:40 am]
very glad to be signing u...
by
Olazaika1
[March 08, 2024, 12:13:38 am]
EiR:R ACA (Art Credits Ar...
by
Olazaika1
[March 08, 2024, 12:12:54 am]
Hello, New guy in the mod
by
Olazaika1
[March 08, 2024, 12:09:37 am]
CoH 3 Old Guard
by
chefarzt
[December 30, 2023, 08:00:58 pm]
KT got buffs, Rug stop hi...
by
LittleJoe
[February 04, 2023, 11:46:41 am]
Awards
2007
Mod of the Year
Editor's Choice
2008
Most Innovative Multiplayer
Nominee
Want to help promote Europe In Ruins? It's as easy as clicking here once a day!
Why?
COH: Europe In Ruins
>
Forum
>
EIR Main Forums
>
Balance & Design
>
Hetzer availability in reinforcements package
Pages: [
1
]
Go Down
Print
Author
Topic: Hetzer availability in reinforcements package (Read 3379 times)
0 Members and 1 Guest are viewing this topic.
Smokaz
Honoured Member
Posts: 11418
Hetzer availability in reinforcements package
«
on:
July 16, 2009, 12:55:37 am »
Is only 1, yet shermans/p4s are 2.
Is this intended?
Logged
SlippedHerTheBigOne: big penis puma
SlippedHerTheBigOne: and i have no repairkits
SlippedHerTheBigOne: ( ͡° ͜ʖ ͡°)
bbsmith
The Brain and Muscle
Posts: 2778
Re: Hetzer availability in reinforcements package
«
Reply #1 on:
July 16, 2009, 12:57:18 am »
Should be changed to 2.
Logged
Quote from: aloha622 on March 28, 2010, 07:11:18 pm
prove it and you'll win
Quote from: bbsmith on March 28, 2010, 07:21:29 pm
I win.
Quote from: aloha622 on March 28, 2010, 07:30:53 pm
k u win.
Mysthalin
Tired King of Stats
Posts: 9028
Re: Hetzer availability in reinforcements package
«
Reply #2 on:
July 16, 2009, 05:20:11 am »
It is the only doctrinal tank that is in a reinforcements package, except the AVRE, which is also at 1 availability.
Sooo, nope, should stay as is.
Logged
Sharpshooter824
I <3 Aloha
EIR Veteran
Posts: 775
Re: Hetzer availability in reinforcements package
«
Reply #3 on:
July 16, 2009, 07:52:36 am »
Sherman and P4s are main battle tanks..hetzers are tank destroyers..
Logged
Rawr
Bubz
EIR Veteran
Posts: 726
Re: Hetzer availability in reinforcements package
«
Reply #4 on:
July 16, 2009, 08:02:51 am »
Quote from: bbsmith on July 16, 2009, 12:57:18 am
Should be changed to 2.
I agree, the hetzer is more like a stug than a stuh/avre.
Logged
Warlight
Donator
Posts: 304
Re: Hetzer availability in reinforcements package
«
Reply #5 on:
July 16, 2009, 08:11:58 am »
It should be 4 and two.
I mean, a RE company can run all churchels, why can't the Tank hunters run all Hetzers.
Its only good at three things, Kiting Rangers, Failing at pathing, and not penatrating the front armour of shermans (unless you get that ambush thing to work).
So yea, you should be able to run 4 of them, even if the Marder III is a much much better tank killer, and everyone gets those.
Logged
Baine
Steven Spielberg
Posts: 3713
Re: Hetzer availability in reinforcements package
«
Reply #6 on:
July 16, 2009, 08:49:38 am »
Quote from: Warlight on July 16, 2009, 08:11:58 am
It should be 4 and two.
I mean, a RE company can run all churchels, why can't the Tank hunters run all Hetzers.
Its only good at three things, Kiting Rangers, Failing at pathing, and not penatrating the front armour of shermans (unless you get that ambush thing to work).
So yea, you should be able to run 4 of them, even if the Marder III is a much much better tank killer, and everyone gets those.
We are talking about reinforcement packages here, and i disagree, AVRE is 1 in reserve aswell, same for hetzer.
Logged
Warlight
Donator
Posts: 304
Re: Hetzer availability in reinforcements package
«
Reply #7 on:
July 16, 2009, 09:05:06 am »
oh, so you are.
Yes, it should only be one. If you think they are that good, you should be forced to play Tankhunters f you want to spam them.
Logged
salan
Synergies TL2 mod!
Posts: 6290
Re: Hetzer availability in reinforcements package
«
Reply #8 on:
July 16, 2009, 10:28:37 am »
the main rule of reinforcements is that the numbers would be half of what their normal is for MOST units, some would be special cases.
the hetzer was 2 available previously, i believe this changed recently, so it was set at 1 in reinforcements.
mmm if its gone up............
Logged
www.synergiesmod.com
Smokaz
Honoured Member
Posts: 11418
Re: Hetzer availability in reinforcements package
«
Reply #9 on:
July 16, 2009, 10:42:09 am »
Have you guys checked out m18 penetration against the hetzer? The hetzer is not the super unit everyone makes it out to be.
2 Hetzers is hardly "spam"
Logged
Baine
Steven Spielberg
Posts: 3713
Re: Hetzer availability in reinforcements package
«
Reply #10 on:
July 16, 2009, 11:15:28 am »
Just buy the second Hetzer for pp, nobody stops you from doing that.
And yes M18 penetration seems kinda crazy sometimes.
Logged
Sharpshooter824
I <3 Aloha
EIR Veteran
Posts: 775
Re: Hetzer availability in reinforcements package
«
Reply #11 on:
July 17, 2009, 06:35:29 pm »
and sometimes its not crazy penetration lol, its rather random
Logged
Pages: [
1
]
Go Up
Print
Jump to:
Please select a destination:
-----------------------------
News & Introductions
-----------------------------
=> Updates & Announcements
=> EIR Boot Camp
===> In Other Languages
=====> In Chinese
=====> In German
=====> In Spanish
=====> In Polish
=====> In French
=====> In Norwegian
=> New Players
-----------------------------
EIR Main Forums
-----------------------------
=> General Discussion
=> Tactics & Strategy
=> Balance & Design
=> Broadcasts & Replays
=> Projects & Mapping
=> Technical Support
===> Bug Reporting
-----------------------------
General Forums
-----------------------------
=> General Discussion
=> Other Games
TinyPortal v1.0 beta 4 ©
Bloc
Loading...