Let me give you an exaggerated example of this phenomenon. Let's say that in an alternative version of EIRR, double shrecked grenadiers would instantly kill all armor, except for the pershing. THAT is overpowered, but it is still possible for the Axis players to say, "What do you mean its overpowered? What are you doing rushing your sherman into anti-tank infantry? Use mortars and anti-infantry infantry."
Examples out of this EIRR is pointless but for arguments sake i will go along with it.
lol please axis hand held anti tank half cripples practicaly all of our tanks and it doesnt take too long to take the pershing down this entire rant has begun because axis dont like that the allies will stand a chance with out blowin swet out there arses from micromanagement, im not arguing with you i see your point on things being situational based.
The point is if we went around everything crying that its OP cus it doesnt suit every single situation that is CURRENTLY used in, then shreks would do the same damage as zooks, have the same accuracy and such.
Shermans would be more durable and be a replica of the P4.
ETC... yadda yadda, its bull shit.
The only thing in question here is the ability to find counters to new things implemented the friggin allies have had to find it from day one with the bull shit of axis armour steam roleing the defences and cream crackerin poor old 57mm while he was sipping his tea shooting away, its not cricket.
When axis has new things implemented unless they are dog shit over powerd (which im yet to see something like the KT take a super dooper nerf) then we will most likey bite our tongue and wait out a few games till we finaly come up with a counter, you cant vehicle spam us now diddums mix and match.