*

Account

Welcome, Guest. Please login or register.
Did you miss your activation email?
November 27, 2024, 02:45:02 am

Login with username, password and session length

Resources

Recent posts

[November 01, 2024, 12:46:37 pm]

[October 05, 2024, 07:29:20 am]

[September 05, 2024, 01:54:13 pm]

[July 16, 2024, 11:30:34 pm]

[June 22, 2024, 06:49:40 am]

[March 08, 2024, 12:13:38 am]

[March 08, 2024, 12:12:54 am]

[March 08, 2024, 12:09:37 am]

[December 30, 2023, 08:00:58 pm]

[February 04, 2023, 11:46:41 am]
Pages: [1]   Go Down
  Print  
Author Topic: Halftracks don't start out manned + mortars still don't get in halftracks at all  (Read 1801 times)
0 Members and 3 Guests are viewing this topic.
NCOIC Offline
EIR Veteran
Posts: 73


« on: August 17, 2009, 02:41:26 pm »

Armor doctrine US

I understand that of you right click and see the little 1 on the unit they will be INSIDE the HT at the start of the game.....well It ain't happening for me.... Dunno why

Additionally since we have to play chase the axis 11 charlies around in their HT I am still unable to get my own mortars into any HT. I know they don't shoot from them but as I understand it they are supposed to be transportable

Overcoming my own gaming issues is enough Smiley but if I have to dick around trying to get everyone mounted at the beginning of the round I lose time and initiative. Is anyone else seeing this? is it a bug or just not used anymore
Logged
CrazyWR Offline
EIR Veteran
Posts: 3616


« Reply #1 on: August 17, 2009, 02:58:08 pm »

nevermind
« Last Edit: August 17, 2009, 11:12:35 pm by CrazyWR » Logged

1. New tactics? it's like JAWS, first one in the water dies

RCA-land where shells fall like raindrops and the Captain is an invincible god
LeoPhone Offline
Honoured Member
*
Posts: 0


« Reply #2 on: August 17, 2009, 04:29:58 pm »

mortars wont be in HTs...
Logged
Tymathee Offline
Donator
*
Posts: 9741



« Reply #3 on: August 17, 2009, 05:53:02 pm »

i want my mortars in ht's Sad
Logged

"I want proof!"
"I have proof!"
"Whatever, I'm still right"

Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
NCOIC Offline
EIR Veteran
Posts: 73


« Reply #4 on: August 17, 2009, 10:56:43 pm »

I don't want mortars firing from HTs i just wanna be able to transport them.
Logged
NCOIC Offline
EIR Veteran
Posts: 73


« Reply #5 on: August 17, 2009, 11:15:57 pm »

Although I did find these references... Smiley

http://www.mortarsinminiature.com/USM4A1.htm

 General Vehicle Info:

Manufactured by the White Motor Co., the M4A1, a derivative of the M2 Half-Track Personnel Carrier, entered US Army service in May of 1943 with 600 vehicles being accepted into service. The M4A1 had improved suspension and had a higher combat weight over the M4 MMC. It was the first US Half-Track Mortar Carrier designed to allow for sustained main weapon firing from within the vehicle although, as delivered, the mortar still pointed towards the rear of the vehicle. The M4A1 provided for greater main weapon traversing, 600 mils vs. 130 mils. It was fitted with a front bumper winch which enabled it to self-extract itself. It served throughout World War II mostly (if not entirely) in the European Theatre of Operations. Had the numbers of M4 and M4A1 diminished sufficiently prior to the end of hostilities, it would have most likely been replaced by the M21 MMC. (When 10th Armored Division arrived in theatre in 1944, it arrived with several of the forward-firing M21 MMC.)

Assigned to Battalion Headquarters Companies in tank and armored infantry battalions, each company had a platoon of three mortar carriers and a command halftrack. The total vehicle compliment could range between 18 to 27 vehicles per armored division.

The M4A1 had a crew of six.
   TM 9-710-55.jpg (47594 bytes)

http://www.mortarsinminiature.com/images/techmanuals/FM%2023-91.jpg

Later variant info:  Smiley

http://www.mortarsinminiature.com/USM21.htm

And this one Smiley

http://www.wwiivehicles.com/usa/half-tracks/m4.asp
Logged
jackmccrack Offline
EIR Veteran
Posts: 2484


« Reply #6 on: August 18, 2009, 12:01:15 am »

Excuse me but Mortars are transportable in vCoH and should be transportable in EIRR too. I'll be damned that vCoH has a nice feature that EIRR doesn't just because "this is not vCoH".
Logged

Let's talk about PIATs in a car.
salan Offline
Synergies TL2 mod!
*
Posts: 6290


« Reply #7 on: August 18, 2009, 12:26:09 am »

I don't see why the closed top halftracks can't carry em like they do snipers, odd they can't..  open topped.. err ya
Logged

Pages: [1]   Go Up
  Print  
 
Jump to:  

TinyPortal v1.0 beta 4 © Bloc
Powered by MySQL Powered by PHP Powered by SMF 1.1.9 | SMF © 2006-2009, Simple Machines LLC
Valid XHTML 1.0! Valid CSS!
Page created in 0.071 seconds with 37 queries.