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Author Topic: Bring back 3 resources?  (Read 2428 times)
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nugnugx Offline
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Posts: 4051



« on: January 01, 2010, 11:01:22 am »

Just like in old eir

why 3 separate resources for  doctrine advantages supply?

to balance out better , there would be no PP hoarding.

There could be more points gained for doctrines , and less for vet ammo fuel mp so there are no "elite " companies vs noobs and we can enjoy all fun of the doctrines.

-profit

- everyone is happy
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Unkn0wn Offline
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« Reply #1 on: January 01, 2010, 01:48:34 pm »

 Huh
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Falcon333 Offline
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Posts: 1125


« Reply #2 on: January 01, 2010, 02:05:58 pm »

Are you talking about PP and SP? Or what?
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"Chance favors the prepared mind"
nugnugx Offline
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« Reply #3 on: January 01, 2010, 03:19:02 pm »

Are you talking about PP and SP? Or what?

pre-eirr system where we had separate points for munitions fuel mp and doctrine abilities
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AmPM Offline
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« Reply #4 on: January 01, 2010, 03:21:28 pm »

It used to be for playing a game you get what are now PPs, as well as RBs (which are spent on resource increases)

That way a company advances in a curve, instead of jumping up to new plateau's every couple games.

Also, your resources increased while you were hording PP for the next unlock, so you kept increasing in power as you played.

It was a better system, it also allowed far more customization and something to keep playing for even after you had all your doctrines.

EDITED for grammar, do not drink and post.
« Last Edit: January 01, 2010, 03:29:35 pm by AmPM » Logged


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nugnugx Offline
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« Reply #5 on: January 01, 2010, 03:23:59 pm »

ditto
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Unkn0wn Offline
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« Reply #6 on: January 01, 2010, 03:31:36 pm »

It was also way more powerful.
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Falcon333 Offline
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Posts: 1125


« Reply #7 on: January 01, 2010, 04:04:48 pm »

Didn't we get rid of it because it was too powerfull?
I think it worked in percentages or something.
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