Speigass
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banzai
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« Reply #140 on: March 01, 2010, 07:44:44 am » |
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So correct me if I am wrong, but stug in ambush with active supervision vs shreman does.... 87.5*1.5*1.2*1.25~190-197 dmg (depending on adding bonuses on top of other bonuses or not) Who needs KT ![Shocked](http://forums.europeinruins.com/Smileys/default/shocked.gif) ?
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Baine
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Steven Spielberg
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« Reply #141 on: March 01, 2010, 08:25:17 am » |
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So correct me if I am wrong, but stug in ambush with active supervision vs shreman does.... 87.5*1.5*1.2*1.25~190-197 dmg (depending on adding bonuses on top of other bonuses or not) Who needs KT ![Shocked](http://forums.europeinruins.com/Smileys/default/shocked.gif) ? *1.25 ? Did you just multiply the accuraccy modifier?
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Speigass
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banzai
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« Reply #142 on: March 01, 2010, 08:48:24 am » |
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87.5 - base dmg 1.5 - chasis bonus 1.2 - officer supervision 1.25 - ambush bonus
u can add vet bonus, which pushes that over 200 dmg
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Unkn0wn
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« Reply #143 on: March 01, 2010, 09:22:50 am » |
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So correct me if I am wrong, but stug in ambush with active supervision vs shreman does.... 87.5*1.5*1.2*1.25~190-197 dmg (depending on adding bonuses on top of other bonuses or not)
Don't forget it can't moved when in ambush set up. Its cone of fire is not that large so the target would have to be coming precisely in in precisely the right angle.
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Mysthalin
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Tired King of Stats
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« Reply #144 on: March 01, 2010, 10:55:09 am » |
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Also, I don't think hetzer ambush gives any bonus ;p.
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Mysthalin
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« Reply #146 on: March 01, 2010, 11:00:56 am » |
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Never cite anything from CoH-stats, especially not abilities.
RGDs tell me that there is no bonus. (Camouflage_toggled_hetzer) ability.
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Groundfire
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« Reply #147 on: March 01, 2010, 11:28:02 am » |
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Never cite anything from CoH-stats, especially not abilities.
RGDs tell me that there is no bonus. (Camouflage_toggled_hetzer) ability.
2nded. but even so, i remember looking up the hetzer ambush on Cohstats yesterday, and I couldve swore i saw that hetzer ambush had no bonuses either, so i double checked the RGDs
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gamesguy2
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« Reply #148 on: March 03, 2010, 12:51:52 am » |
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Never cite anything from CoH-stats, especially not abilities.
RGDs tell me that there is no bonus. (Camouflage_toggled_hetzer) ability.
Look harder.
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skaffa
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« Reply #149 on: March 04, 2010, 09:35:11 am » |
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Is the ability/bonus active from the second you selected the cloak or do you have to wait till its completely cloaked visually, cuz sometimes it wont really do it for some reason, or it takes very long time while sometimes its really fast.
Does anyone know ?
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bad luck skaffa> creates best and most played eir maps > hated for creating best and most played eir maps
47k new all time record?
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
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Mysthalin
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« Reply #150 on: March 04, 2010, 10:21:49 am » |
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Never cite anything from CoH-stats, especially not abilities.
RGDs tell me that there is no bonus. (Camouflage_toggled_hetzer) ability.
Look harder. I re-checked again. NOTHING at all. Neither in the stug ability, nor in the hetzer one. Where should I look for the modifiers?
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« Last Edit: March 04, 2010, 11:18:44 am by Mysthalin »
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skaffa
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« Reply #151 on: March 04, 2010, 02:01:54 pm » |
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Anyone have the knowledge to awnser my question ? Is the ability/bonus active from the second you selected the cloak or do you have to wait till its completely cloaked visually, cuz sometimes it wont really do it for some reason, or it takes very long time while sometimes its really fast.
Does anyone know ?
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EliteGren
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« Reply #152 on: March 04, 2010, 02:06:53 pm » |
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They get the bonus when they're cloaked. If your StuG takes really long to cloak it was probably because the top mounted machine gunner shot at something. The Hellcat has the same problem with its .50 cal
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i prefer to no u
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
![](http://i.imgur.com/MsOn2dD.jpg)
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LeoPhone
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« Reply #153 on: March 04, 2010, 02:55:25 pm » |
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does the hetzer also has this problem with its top mg?
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bbsmith
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« Reply #154 on: March 04, 2010, 03:27:42 pm » |
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Never cite anything from CoH-stats, especially not abilities.
RGDs tell me that there is no bonus. (Camouflage_toggled_hetzer) ability.
Look harder. I re-checked again. NOTHING at all. Neither in the stug ability, nor in the hetzer one. Where should I look for the modifiers? Cloak has nothing to do with the ability. The ability is only a toggle.
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prove it and you'll win
I win.
k u win.
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gamesguy2
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« Reply #155 on: March 04, 2010, 08:05:24 pm » |
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Is the ability/bonus active from the second you selected the cloak or do you have to wait till its completely cloaked visually, cuz sometimes it wont really do it for some reason, or it takes very long time while sometimes its really fast.
Does anyone know ?
Depends on how recently it has fired. A hellcat/hetzer that hasn't been in combat at all can cloak and fire in an instant. It's harder on the hetzer because the MG usually starts going off before you can cloak and ruins it.
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