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Author Topic: 2v2 The Dike 4 Panthers Allies Win  (Read 2979 times)
0 Members and 1 Guest are viewing this topic.
rifle87654 Offline
EIR Veteran
Posts: 1107


« on: April 18, 2010, 02:34:09 am »

The first game I didn't lose any panthers.
Logged

hahahahahahahahahahahahahahahhahahahaha hahahahahahahahahahhahahahahahahahahaha hahahahah
hahahahahahahahahahahahahahahhahahahaha hahahahahahahahahahhahahahahahahahahaha hahahahah
Does he have a problem?
Anyway he's hilarious.
CommanderHolt Offline
EIR Veteran
Posts: 600


« Reply #1 on: April 25, 2010, 10:19:26 am »

rifle, that's nice, but The Panthers weren't being used very effectively throughout the game. They at most got 1 Tank kill and several infantry kill which wasn't very effective for its resource cost. Not to mention it took up population for the entire time which you alternately kept it in the back or were just putting it on the frontlines and doing nothing. You should really only have your Panther out if there is a strong Armor push by the Allies, as most of the game, they really only had large amounts of infantry, which Panthers are not too good against.

Keeping your Panther alive was more of a hindrance then a plus for you in this game IMHO.

You should really think about getting at least 1 Mortar HT, they regularly bunched up their units and a nice mortar round or 2 could of put a huge dent into them. Maybe Infantry HT?
Logged
LeoPhone Offline
Honoured Member
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Posts: 0


« Reply #2 on: April 25, 2010, 10:21:59 am »

he has 2 panthers and is playing PE?

did you ever win 1 game?
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brn4meplz Offline
Misinformation Officer
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Posts: 6952


« Reply #3 on: April 25, 2010, 01:38:13 pm »

How do you afford enough AT assests with 2 panthers? an armor spam of even 4 shermans would out attrition you. God help you if you come across AP round M10 spam.

I think you need a briefing on the underlying principles of Company management. Wheres that anrgy viking when you need him?
Logged

He thinks Tactics is a breath mint

Wow I think that was the nicest thing brn ever posted!  Tongue

the pussy of a prostitute is not tight enough for destroy a condom Wink
Mysthalin Offline
Tired King of Stats
*
Posts: 9028


« Reply #4 on: April 25, 2010, 02:07:14 pm »

How the hell do you get out-attritioned by 4 shermans with 2 panthers, brn?

You need to do something seriously wrong for that to happen.
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Two Offline
EIR Veteran
Posts: 2079


« Reply #5 on: April 25, 2010, 02:08:39 pm »

AP rounds and HE rounds are stupidly OP abilities.
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Quote
IplayForKeeps: if we were an equation
IplayForKeeps: it would be
IplayForKeeps: two = keeps
IplayForKeeps: i only have 1 friend
brn4meplz Offline
Misinformation Officer
*
Posts: 6952


« Reply #6 on: April 25, 2010, 02:49:05 pm »

How the hell do you get out-attritioned by 4 shermans with 2 panthers, brn?

You need to do something seriously wrong for that to happen.
Call on a sherman... kill some stuff, Panther comes out in response. Dispatch it with Sherman + ATG (even still should you lose the sherman you have another to bring out easily)

When Panther is dead use another Sherman, force his hand into calling out the other panther. Repeat step +ATG. Panthers dead. Call out remaining shermans.
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NightRain Offline
EIR Veteran
Posts: 3908



« Reply #7 on: April 25, 2010, 11:39:41 pm »

How nice it sounds it doesn't really work that way brn brn. That ATG is always rushed by the panther's support someway, somehow
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Because a forum post should be like a woman's skirt. Long enough to cover the subject material, but short enough to keep things interesting.
Mysthalin Offline
Tired King of Stats
*
Posts: 9028


« Reply #8 on: April 25, 2010, 11:59:36 pm »

YES. I shall from now on charge the enemy shermans when I know they're protected by an ATG without any support! Because that is, apparently, the only way of using panthers!

Excuse me for ever asking such a silly question brn.
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