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1v1 to test out bundle nades
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Topic: 1v1 to test out bundle nades (Read 3773 times)
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#Freek
EIR Veteran
Posts: 121
1v1 to test out bundle nades
«
on:
June 19, 2010, 12:20:27 pm »
Heyo,
I'm wondering if anyone would be so kind to 1v1 with me to test out bundle nades on storm troopers. Specifically, I want to see how effective they are against:
1 deployed mg
1 garrisoned mg
1 deployed mortar
1 deployed atg
1 rifle squad
Since it's a 1v1 no1 will lose/gain any vet. I am also willing to help you test out any tactics/units etc.
Just post here and we can coordinate in vent.
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LeoPhone
Honoured Member
Posts: 0
Re: 1v1 to test out bundle nades
«
Reply #1 on:
June 19, 2010, 12:25:11 pm »
edit: ok, make a 1v1 in launcher
«
Last Edit: June 19, 2010, 12:27:29 pm by LeoPhone
»
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#Freek
EIR Veteran
Posts: 121
Re: 1v1 to test out bundle nades
«
Reply #2 on:
June 19, 2010, 12:26:21 pm »
I'm pretty sure they got changed from essentially being 1 use satchel charges.. and how would vcoh help me?
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LeoPhone
Honoured Member
Posts: 0
Re: 1v1 to test out bundle nades
«
Reply #3 on:
June 19, 2010, 12:33:41 pm »
u think they changed the stats of bundle nade?
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lionel23
Donator
Posts: 1854
Re: 1v1 to test out bundle nades
«
Reply #4 on:
June 19, 2010, 12:37:17 pm »
Bundle nades aren't any different than vCOH I believe...
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Congratulations, dear sir...I must say, never before have I seen such precise gunnery displayed. - CrazyWR (on Leaderboard Howitzers)
Lai
Propaganda Minister
Posts: 3060
Re: 1v1 to test out bundle nades
«
Reply #5 on:
June 19, 2010, 12:52:37 pm »
1 deployed mg - usually dead
1 garrisoned mg - depends on house
1 deployed mortar - dead
1 deployed atg - dead
1 rifle squad - (3)4-5 casualties
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Draken
Chess master
EIR Veteran
Posts: 1850
Re: 1v1 to test out bundle nades
«
Reply #6 on:
June 19, 2010, 01:06:49 pm »
I know that 2 bundles are evaporating even vet 3 ranger squad, cover doesnt matter.
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#Freek
EIR Veteran
Posts: 121
Re: 1v1 to test out bundle nades
«
Reply #7 on:
June 19, 2010, 02:05:22 pm »
Just tested with Leophone, bundle nades are 2 uses and have no issues killing support weapons. Although it might be smarter to just shreck atgs.
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