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Author Topic: Into the Dusk...  (Read 5164 times)
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fldash Offline
Founder
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Posts: 9755


« on: August 09, 2007, 09:05:46 pm »

Very well made 2v2 map...

http://forums.relicnews.com/showthread.php?t=157545

I created an SGA:

http://www.europeinruins.com/maps/IntoTheDusk.sga
« Last Edit: August 09, 2007, 09:19:59 pm by fldash » Logged
Unkn0wn Offline
No longer retired
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Posts: 18378


« Reply #1 on: August 10, 2007, 04:52:58 am »

Looking very good.

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CompactFlash Offline
EIR Regular
Posts: 12


« Reply #2 on: August 10, 2007, 05:13:39 am »

Downloaded...
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anthony210 Offline
EIR Veteran
Posts: 1016


« Reply #3 on: August 11, 2007, 11:26:51 pm »

A little to easy to sit in your spawn and use on map artillery.  And far too many chokepoints.  The minimap is also useless on the map, its hard to tell where you are in relation to the map.

The map itself looks very nice, but imo its not very balanced.  The defenders have a noticable advantage over the attackers.
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Unkn0wn Offline
No longer retired
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Posts: 18378


« Reply #4 on: August 12, 2007, 04:46:04 am »

Thats all cause it wasn't created for use with EiR Smiley.
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Wraith547 Offline
15th Panzer Division
EIR Veteran
Posts: 593


« Reply #5 on: August 12, 2007, 08:33:30 am »

Ya i hate this god damn map.

My tiger sat at my spawn for a full 30 seconds as i frantically tried to make it offmap. I ended up losing it because it just wouldnt leave, so it got callioped and then finished by a pershing.

I
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Stranger491 Offline
Seargent Stranger
EIR Veteran
Posts: 405


« Reply #6 on: August 12, 2007, 08:37:23 am »

The spawns are too close together. I could have barraged the axis base with calliopies when they came in.
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Every mission with me is a suicide mission.
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