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Author Topic: [US] Assault squads + Carbines  (Read 3559 times)
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deadbolt Offline
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« on: June 16, 2010, 03:29:50 pm »

Maybe we could make it so satchels are faster exploding when combined with carbines, more insentive to go for assault squads then with engis and satchels.
« Last Edit: June 16, 2010, 11:11:20 pm by Akranadas » Logged

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CrazyWR Offline
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Posts: 3616


« Reply #1 on: June 16, 2010, 03:42:05 pm »

they already have a 3 second timer...
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Sharpshooter824 Offline
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« Reply #2 on: June 16, 2010, 04:27:10 pm »

I personally think satchels should just be a mirrored bundle nade, (as in same timer and damage and spread and what not), for the same price, it'd be fair since they dont have fireup/cloak and are a pretty weak platform
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Rawr
LeoPhone Offline
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« Reply #3 on: June 16, 2010, 04:58:36 pm »

but AB already have normal nade?
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deadbolt Offline
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« Reply #4 on: June 16, 2010, 05:23:59 pm »

but AB already have normal nade?

this is for engis..
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Tymathee Offline
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« Reply #5 on: June 16, 2010, 07:00:18 pm »

no one uses satchels because it takes too long for them to explode, even 3 seconds is a long time, and sicne there are no more repair bunkers, why bother.
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LeoPhone Offline
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« Reply #6 on: June 16, 2010, 07:20:43 pm »

u can still kill mgs in buildings, destroy atgs or mortars or throw one on a repairing tank.

they should also work on blobbed inf or supressed inf.
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lionel23 Offline
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« Reply #7 on: June 16, 2010, 07:28:30 pm »

For it's price, the 3 second fuse is way too long for a satchel, needs to have reduced timer on that.

EDIT: Needs to have [US] in title/subject line.
« Last Edit: June 16, 2010, 07:34:17 pm by lionel23 » Logged

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sheffer Offline
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« Reply #8 on: June 16, 2010, 10:42:18 pm »

I personally think satchels should just be a mirrored bundle nade, (as in same timer and damage and spread and what not), for the same price, it'd be fair since they dont have fireup/cloak and are a pretty weak platform
+1, same times i blow up a blob, or KCH, or pak crew with a gun (sachels much more powerfull then bundle nade), but usually its easy to get same MG or repearing PE HTs or tanks. BTW In the smoke victim cant see the animation of using satchels, and its only 3 sec to blow;)
no one uses satchels because it takes too long for them to explode, even 3 seconds is a long time, and sicne there are no more repair bunkers, why bother.
I use it with Assault squads + Carbines and i love that combination!

Faster blowup! More sacthels! YEAH!
« Last Edit: June 16, 2010, 10:46:25 pm by sheffer » Logged


Senseless and ruthless.
Akranadas Offline
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« Reply #9 on: June 16, 2010, 11:11:04 pm »

Second thread without following the guidelines Deadbolt. Luckily I am feeling nice today.
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smurfORnot Offline
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Posts: 4715



« Reply #10 on: June 17, 2010, 12:18:02 am »

u can still kill mgs in buildings, destroy atgs or mortars or throw one on a repairing tank.

they should also work on blobbed inf or supressed inf.

happened more than once that I didnt kill mg inside house,only killed 1 member...
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