*

Account

Welcome, Guest. Please login or register.
Did you miss your activation email?
November 29, 2024, 10:42:27 am

Login with username, password and session length

Resources

Recent posts

[November 01, 2024, 12:46:37 pm]

[October 05, 2024, 07:29:20 am]

[September 05, 2024, 01:54:13 pm]

[July 16, 2024, 11:30:34 pm]

[June 22, 2024, 06:49:40 am]

[March 08, 2024, 12:13:38 am]

[March 08, 2024, 12:12:54 am]

[March 08, 2024, 12:09:37 am]

[December 30, 2023, 08:00:58 pm]

[February 04, 2023, 11:46:41 am]
Pages: 1 [2]   Go Down
  Print  
Author Topic: reward units  (Read 6071 times)
0 Members and 1 Guest are viewing this topic.
TheLastArmada Offline
EIR Veteran
Posts: 215



« Reply #20 on: November 01, 2010, 07:03:26 pm »

just give everyone 2 Rp's
once reward units are gone their gone, and with a wipe coming up it shouldnt be much of an issue

Cmon devs cmon you know you want to
Logged

Tymathee Offline
Donator
*
Posts: 9741



« Reply #21 on: November 01, 2010, 07:52:04 pm »

I fully support the idea of giving everyone some RPs to mess around with for a while, so we can balance the units out.

Unkn0wn qft!
Logged

"I want proof!"
"I have proof!"
"Whatever, I'm still right"

Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
Pages: 1 [2]   Go Up
  Print  
 
Jump to:  

TinyPortal v1.0 beta 4 © Bloc
Powered by MySQL Powered by PHP Powered by SMF 1.1.9 | SMF © 2006-2009, Simple Machines LLC
Valid XHTML 1.0! Valid CSS!
Page created in 0.082 seconds with 36 queries.