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4p schneeige karte *TEST IT*
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Topic: 4p schneeige karte *TEST IT* (Read 6594 times)
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BLACKDONG
EIR Regular
Posts: 32
4p schneeige karte *TEST IT*
«
on:
March 29, 2008, 02:46:31 pm »
new map schneeige karte ***4 PLAYERS!***
my first map so give me your opinion on how to improve
http://files.filefront.com/schneeige+Kartesga/;9914871;/fileinfo.html
[attachment deleted by admin]
«
Last Edit: March 29, 2008, 03:50:34 pm by BLACKDONG
»
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Thtb-Ally
The German Guy on the Ally side?
EIR Veteran
Posts: 1812
Re: 6p schneeige karte *TEST IT*
«
Reply #1 on:
March 29, 2008, 02:51:35 pm »
Add screenshots of the layout, territory, present it.
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http://files.filefront.com/Film+0007wmv/;9869244;/fileinfo.html
http://www.moddb.com/mods/8627/europe-in-ruins/features/27131/modcast-ep
*Image Removed*
BLACKDONG
EIR Regular
Posts: 32
Re: 4p schneeige karte *TEST IT*
«
Reply #2 on:
March 29, 2008, 02:57:46 pm »
hmm and ive noticed that the map name is new scenario.. how do i change tht
AND why my screens broke?
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Kolath
Commander, 2nd Infantry Division
Posts: 2382
Re: 4p schneeige karte *TEST IT*
«
Reply #3 on:
March 29, 2008, 02:59:19 pm »
You have to change the name in "scenario properties" within the worldbuilder.
You also need to pack it into an .sga and post that file.
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BLACKDONG
EIR Regular
Posts: 32
Re: 4p schneeige karte *TEST IT*
«
Reply #4 on:
March 29, 2008, 03:11:43 pm »
should be fixed... now how can i upload a working screenshot?
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BLACKDONG
EIR Regular
Posts: 32
Re: 4p schneeige karte *TEST IT*
«
Reply #5 on:
March 29, 2008, 03:24:18 pm »
can any1 plz tell me how to get a working screen up?
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Smithy17
EIR Veteran
Posts: 756
Re: 4p schneeige karte *TEST IT*
«
Reply #6 on:
March 29, 2008, 03:41:20 pm »
If you are having trouble with the in program screenshots, just press printscreen and post that.
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BLACKDONG
EIR Regular
Posts: 32
Re: 4p schneeige karte *TEST IT*
«
Reply #7 on:
March 29, 2008, 03:50:48 pm »
screens up!!
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DerangedGerman
EIR Veteran
Posts: 448
Re: 4p schneeige karte *TEST IT*
«
Reply #8 on:
March 29, 2008, 04:55:35 pm »
The map needs detail. Maybe change the lighting up a bit, make it look more natural instead of so sterile.
And if you change light settings, watch the FinalPass. Turning too much on can result in a blinding bloom glare. It's what happened to Dawn.
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Proud mapper for both OMG and EIR.
Steinmarder
EIR Veteran
Posts: 404
Re: 4p schneeige karte *TEST IT*
«
Reply #9 on:
March 29, 2008, 05:06:14 pm »
That map is definatly too small for a 2v2, a mortar would fire from the middle to the spawn
Why build a bridge over a small whole in the ground? (maybe make it a (frozen) river?)
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Klagt nicht, kämpft!
BLACKDONG
EIR Regular
Posts: 32
Re: 4p schneeige karte *TEST IT*
«
Reply #10 on:
March 29, 2008, 05:11:58 pm »
yeah i was tyhinking it came out to be a little small
but im kinda stumped on how to make water, because if i click anywhere with the water tool, my whole screen turns grey
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Warbirds
EIR Veteran
Posts: 673
Re: 4p schneeige karte *TEST IT*
«
Reply #11 on:
March 29, 2008, 05:31:07 pm »
Decrease the water output level in the menu.
alternatively; after you place the water spout, adjust the water level manually for that spout.
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