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Author Topic: Super Ostwind.  (Read 14643 times)
0 Members and 8 Guests are viewing this topic.
Smokaz Offline
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Posts: 11418



« Reply #60 on: December 17, 2011, 11:39:14 am »

as far as I know the RGDs state it does gets slowed down by craters etc. why are you thinking this?
It's still ridiculously fast tho and that plus 45 sight you can perfectly kite any infantry.

derp
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SlippedHerTheBigOne: big penis puma
SlippedHerTheBigOne: and i have no repairkits
SlippedHerTheBigOne: ( ͡° ͜ʖ ͡°)
CafeMilani Offline
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« Reply #61 on: December 17, 2011, 11:47:28 am »

ahahaha
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FailHammer Offline
EIR Veteran
Posts: 312



« Reply #62 on: December 17, 2011, 12:04:20 pm »

Having used the super ostwind all 3 times, I have to say as a reward unit its not bad. Rape if you catch inf just right, otherwise its a slightly mobile flackveirlingish thing. the set up time makes it only viable if you lead enemies into trap. if you advance and lock down you can unsetup for 5 secs = at gun etc death. Big wow factor, fizzle in reality.
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What, people flocking around to hijack a place on my balls on their ballride to victory and PEEPEES?
Im not pulling this out of my ass, you tinfoil hat prostitute.
"Holy shit puddin, you just critted him in the face"-joseph54
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