the conclusion is as following:
- the ai component of L&L is not as good as other buffs, AND harder to manage/micro
- the moving howitzer is so slow, that its meaningless; it can't even attempt to dodge a hummel barrage after firing
- the at component is done better by other doctrines as well
- american mortar vastly outmatched as a damage-dealer/countermortar even with these buffs
- mortar HT and bikes being good enough to murder 100% of the buffed units
yahhh. While the t4 offfers a good % to the buffs. But It isnt enough since it only helps supports instead of the main line. If MGs and mortars got a SUPER buff to damage and suppressing then ya it will justify the limited buffed units. Othewise it only helps a small amount of support units. Maybe less than 1/10 of your company will reap any benefit of the t4. And that 1/1 aint doing that much better.
quicker reload times (20%) will mix things up i think. or make it op? but since it only affect non assault infantry and such a small part of a company. it might not be op