Sorry for my english
But if you want my "more" serious idea :
Sturmtiger (EaW mod ) :
(Better Brumbaer)
Tiger armor, King Tiger Speed and mobility
1.3x Splash, 1.3 DMG, 1.1 Cooldown, 1.1 Aimtime
Cost as much as Tiger or a bit less.
Like I said, it's better Brumbaer, but also expensive. With new meta, very, very expensive.
Scavengers :
Allied 3-man squad which can scavenge wrecks. Works as kitties from PE TD doc. Scavenge 50 ammo to place a mine (0.8 dmg vs Infantry, 1.0 dmg vs lv, 0.6 dmg vs Tanks). Equipped with German Kar 98, normal armor.
Cost : 240 mp, 50 ammo.
They actually work as kitties, but they cost ammo (at least 3 mines to be profitable). Also mines aren't as good as the original ones.
Pershing Ace :
Mobility and reload speed are a bit buffed.
Abilities :
Vet 0 - Aura which buff non-elite infantry (acc, reload time). Do not affect support weapons.
Vet 1 - Drop smoke barrage. CD : 4 minutes.
Vet 2 - Long Shot ability : 1.3 Range shot. CD : 2,5 minute.
Vet 3 - Weaker "Calling it in" ability for nearby tanks.
Cost like Tiger Ace.
Let's say it's allied Tiger Ace. My ability ideas are just the examples.