TheVolskinator
Administrator / Lead Developer
Posts: 3012
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« on: June 09, 2019, 09:45:34 am » |
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General 1 - M7 Priest CS Health increased from 400 HP to 500 HP. Speed increased from 4 m/s to 5.2 m/s.
2 - Sherman 1945 and both Satans Flamethrower range increased from 25 m to 35 m.
American Non-doctrinal: 1 - A & P Platoon Cost decreased from 300 MP, 80 MU to 250 MP, 60 MU.
2 - Hunter-Killer Jeep Cost decreased from 200 MP, 40 FU to 100 MP, 20 FU.
3 - M10 Cost decreased from 300 MP, 200 FU to 300 MP, 175 FU. "Enhanced Protection" cost increased from 100 MP, 50 FU to 100 MP, 75 FU. In-launcher text updated to reflect changes from vCoH: --- Hull traverse decreased from 38 */s to 30 */s. Speed increased from 6.8 m/s to 7.2 m/s. Main gun modified: Acc. vs. inf. decreased from 0.35 to 0.01. Reload dcreased from 5 s to 4.2 s.
4 - M18 Hellcat In-launcher text updated to reflect changes from vCoH: --- .50 cal modified: Net acc. vs. P-47 armor set to 0.15. Kill crit chance vs. flyer criticals set to 1/2/4 at green (100% HP-40% HP)/yellow (40% HP-5% HP)/red (5% or less HP) crit thresholds. Traverse speed increased from 25 */s to 100 */s. Accel. increased from 1.5 to 3.9. Ambush bonus modified: Is now 1.25 acc., 1.5 dmg., 1.5 pen. Was 2x dmg., 5x pen. in vCoH. Armor type changed from M10 armor to Stuart armor. Camouflage modified: 5 s delay added between activation of the toggle and the unit actually cloaking. Decel. increased from 3.8 to 4.5. Health decreased from 400 HP to 350 HP. Hull traverse increased from 35 */s to 50 */s. Main gun modified: Acc. vs. inf. decreased from 0.15 to 0.01. Dmg. decreased from 112.5 to 87.5. Pen. at S/M/L ranges increased from 0.65/0.55/0.4 to 1/0.92/0.84 (matches M10 pen.) Speed increased from 6 m/s to 7.15 m/s.
5 - M1A1 Pack Howitzer Cost decreased from 380 MP, 125 FU to 275 MP, 115 FU.
6 - M3 GMC Armor type changed from halftrack armor to M8 armor. Cost changed from 300 MP, 100 FU to 150 MP, 150 FU.
7 - M3 HT Cost decreased from 220 MP, 25 FU to 200 MP, 20 FU.
8 - M5 ATG Cost decreased from 400 MP, 190 MU to 380 MP, 140 MU.
Doctrinal: 1 - Suppress and Maneuver Renamed to "Base of Fire". Fast Auto BARs adjusted: Supp. bonus reduced from 2.5x to 1.5x. Grenade bonuses removed. Crew weapon bonuses removed. Now buffs the Quad: 1.5 acc. while moving, 0.75 reload, +2 s burst duration (60 MP).
2 - T17 Health increased from 350 HP to 400 HP.
Bugfix: 1 - Easy Eight Missing turret textures fixed.
Commonwealth Non-doctrinal:
Doctrinal: 1 - Churchill Croc Flamethrower range increased from 25 m to 35 m.
Bugfix:
Wehrmacht Non-doctrinal 1 - 251 HT Cost changed from 220 MP, 20 FU to 200 MP, 25 FU.
2 - Grenadier grenades Dmg. reduced from 50 to 40.
3 - JP4/StuG III Cost changed from 300 MP, 150 FU to 275 MP, 175 FU.
4 - Panzerfausts Uses decreased from 2 to 1. Cost decreased from 40 MU to 25 MU.
Doctrinal: 1 - Volks (Assault Training) Cost increased from 200 MP to 220 MP.
Bugfix: 1 - 4-man KCH Medkits now function.
2 - Feldgendarmerie Retreat ability now functions. Roadblocks are now buildable.
Panzer Elite Non-doctrinal: Doctrinal: Bugfix:
Map Changes
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